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2011-02-15, 11:01 AM | [Ignore Me] #1 | ||
Corporal
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As the title suggests I think they should include enlarged landing pads. That way there aren't Gunships blocking doors or exits. The current ones are nearly useless. I cant land anything more then a mosquito on there and be able to get back in.
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2011-02-15, 11:13 AM | [Ignore Me] #3 | ||
Corporal
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I also mean in terms on getting everyone in the gunship at the same time. I can land it where I can get in but other cant. I usually just land on the ground inside the base but I hate having to shuffle around when I am in peoples way. especially when there is a lot of people in one base. It would just be a nice added touch.
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2011-02-15, 11:40 AM | [Ignore Me] #4 | ||
So Reavers and Mossies don't have a problem, then. For the Liberator, the pilot has to pull forward to the point where the pilot's entry circle is almost about to fall off the pad. Use third-person and swivel around to adjust the view and check.
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2011-02-15, 12:09 PM | [Ignore Me] #6 | |||
Corporal
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There is no reason why a bomber should be restricted to only one set or type of bomb. |
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2011-02-15, 01:54 PM | [Ignore Me] #8 | ||
Lieutenant General
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I really wish if someone in your platoon / squad pulled a galaxy in the base/tower's SOI you were in you could go into the spawn tubes and decon into it. It's always a pain in the ass to land it, get everyone in without being run over by other friendlies.
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2011-02-15, 06:02 PM | [Ignore Me] #11 | ||
Major
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__________________
[URL="http://t.co/wHak5U5R"]Floating Mountains[/URL PlanetSide 2: Alien Incursion (PlanetSide 2 Steam Community Group) |
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2012-07-08, 08:53 PM | [Ignore Me] #13 | ||
First Sergeant
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Why not keep it as it is in PS2 where a bad pilot will lose half the health from landing? I didn't see a single one manage to land an aircraft without hurting it even if it wasn't a galaxy. Then actually good pilots will be really attractive
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