Do we know the pros/cons/specialties of the three sides yet? - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Do not feed it!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-02-28, 01:24 PM   [Ignore Me] #1
Dravz
Corporal
 
Do we know the pros/cons/specialties of the three sides yet?


Just a general question as I try to get a feel for each team.

I read all the FAQs, will put down my first impressions. Feel free to flame/correct/add-on.

Vanu is the high-tech team, weapons are ammo-less (energy).

Terran Republic is the tank team, I think I read their weapons have the fastest fire rate?

New Congomerate is middle of the road on everything?
__________________
Dravz is offline  
Reply With Quote
Old 2003-02-28, 01:29 PM   [Ignore Me] #2
OmnipotentKiwi
Lieutenant Colonel
 
OmnipotentKiwi's Avatar
 
Re: Do we know the pros/cons/specialties of the three sides yet?


Originally posted by Dravz
Vanu is the high-tech team, weapons are ammo-less (energy).

Terran Republic is the tank team, I think I read their weapons have the fastest fire rate?

New Congomerate is middle of the road on everything?
Vanu weapons, which are mainly energy, still need energy cells to fire. They act as ammo.


Generally this is how I see the three empires:
Vanu: Most Agile Empire. Their weapons are better on the move as they have the least amount of recoil. Their MAX utilizes his agility with jump-packs, and their takes utilize hovering and strafing abilities.

NC: Survival for close range. Their weapons are more geared for close up combat, such as the multiple shotgun type weapons. Their MAX also has the shield ability, so they can survive the travel. They also appear to do well in closed coridors, as well as have a good amount of firepower.

TR: The more we can shoot, the more that will hit. TR's MAX is based on clamping and rapid firing. Also, many of their guns utilize spray tactics, with fast releasing ammo.

All of this is just IMHO.
OmnipotentKiwi is offline  
Reply With Quote
Old 2003-02-28, 01:30 PM   [Ignore Me] #3
Nightmare
First Sergeant
 
Nightmare's Avatar
 


New Conglomerate has slow, powerful weapons. Vanu is more of the middle-of-the-road type, but they use energy weapons, like you stated, and their vehicles are moe manuverable than others.
Nightmare is offline  
Reply With Quote
Old 2003-02-28, 01:51 PM   [Ignore Me] #4
DaRB
Private
 


yes, beware the purple rain of death we shall loose on the infidels!!!
__________________
---------------------------------------------

hooray, another forum to whore.

DaRB is offline  
Reply With Quote
Old 2003-02-28, 01:55 PM   [Ignore Me] #5
Pingpang
Private
 


Hey,

This is what I understand, can someone please confirm?

NC's weapons are high damage with medium rate of fire. Their Scatter Pistol and Jackhammer are more effective at close range which probably means these weapons will be very effective indoors during base raids. I think for outdoor use, the Gauss rifle will be effective (high damage/long range).

TR's weapons have higher rate of fire. In this case I hope you can aim well or you'll run out off bullets pretty fast. TR also has the heaviest tank.

I don't know too much about VS tho, can anyone advise?

(don't mean to sound redundant, I was writing this at the same time as others)
__________________
-PingPang

Tag 'em n' bag 'em!


www.theninelives.net

Last edited by Pingpang; 2003-02-28 at 01:58 PM.
Pingpang is offline  
Reply With Quote
Old 2003-02-28, 01:58 PM   [Ignore Me] #6
Nightmare
First Sergeant
 
Nightmare's Avatar
 


VS uses plasma/energy weapons that have a steady RoF (slower than TR, faster than NC) and are probably a lot more accurate.
Nightmare is offline  
Reply With Quote
Old 2003-02-28, 02:18 PM   [Ignore Me] #7
Pingpang
Private
 


Interesting, seems like VS will fare well against other empires outdoor due to their agility.

How effective will VS abilities be inside the bases? This is where the NC's abilities become effective I think.

I think TR's rapid rate of fire will be good against quick moving targets on the outdoors because they can land more bullets on them. Indoors they will do just as well. My only concern is running out of ammo.

I'm picking NC because the point of Planetside is to capture the bases therefore indoor combat is essential.

On the flipside, getting to the base is the problem for NC. I think NC team will need to beef up their transportation in order to do well.

MHO = Food for thought, comments welcome!
__________________
-PingPang

Tag 'em n' bag 'em!


www.theninelives.net
Pingpang is offline  
Reply With Quote
Old 2003-02-28, 02:52 PM   [Ignore Me] #8
Nightmare
First Sergeant
 
Nightmare's Avatar
 


I dont think NC, or anyone for that matter, will have trouble getting to a battle. If even one person knows how to use a galaxy or sunderer, then 10 or so people have a free ride. NC also has the Vanguard, which has the strongest cannon ( I think )
Nightmare is offline  
Reply With Quote
Old 2003-02-28, 03:47 PM   [Ignore Me] #9
Hellsfire123
Contributor
Captain
 


Originally posted by 9v.Pingpang
On the flipside, getting to the base is the problem for NC. I think NC team will need to beef up their transportation in order to do well.
I doubt it. Along with the shield the NC max has a ton of armor. It could just run (ok not really run, its a max after all) right past everyone into the base. I wouldnt, but it could. Plus, with reinforced armor we get two main guns, who can say guass and jackhammer?

Anyway, look at the beta journal and the screen shots. NC, VS, and TR are all pretty equal outside and inside.
Hellsfire123 is offline  
Reply With Quote
Old 2003-02-28, 03:49 PM   [Ignore Me] #10
diluted
Major
 
diluted's Avatar
 


nc have the best tank beeotch!!


glad to clear that up.
diluted is offline  
Reply With Quote
Old 2003-02-28, 03:50 PM   [Ignore Me] #11
diluted
Major
 
diluted's Avatar
 


Originally posted by Hellsfire123
It could just run (ok not really run, its a max after all) right past everyone into the base. I wouldnt, but it could. Plus, with reinforced armor we get two main guns, who can say guass and jackhammer?

there is a sprint feature on maxes. it 'chews up terrain'
diluted is offline  
Reply With Quote
Old 2003-02-28, 04:03 PM   [Ignore Me] #12
LesserShade
Contributor
Major
 


K, NC max even though it has shields, I though I read somewhere that it loses mobility when it's shields are activated. And while the NC tank does boast the big ass cannon, the TR tank has TWO cannons
LesserShade is offline  
Reply With Quote
Old 2003-02-28, 04:10 PM   [Ignore Me] #13
diluted
Major
 
diluted's Avatar
 


two weapons not as powerful. yes the nc get slower fire rate when shield is turned on but eh who cares
diluted is offline  
Reply With Quote
Old 2003-02-28, 04:15 PM   [Ignore Me] #14
LesserShade
Contributor
Major
 


ah yes, slower rate of fire. As far as the tanks go, NC = 150mm cannon, TR = 100mm cannon x2. 200mm > 150mm... that almost looks like ricer math to me, and you can't argue with that
LesserShade is offline  
Reply With Quote
Old 2003-02-28, 04:23 PM   [Ignore Me] #15
DaRB
Private
 


i dont think anyone should worry about "who has the best" anything, it wont matter if the pilot/driver is a douche bag. the best will depend on the person, just like it always has.
__________________
---------------------------------------------

hooray, another forum to whore.

DaRB is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:51 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.