Dev round table and discussion Vid - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: It won't hurt a bit!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2011-07-09, 06:10 AM   [Ignore Me] #1
basti
Brigadier General
 
Misc Info
Dev round table and discussion Vid


Thats not the Dev QnA, but its still info. :>

http://www.gametrailers.com/video/de...tside-2/717180

http://www.gametrailers.com/video/de...tside-2/717182
basti is offline  
Reply With Quote
Old 2011-07-09, 06:29 AM   [Ignore Me] #2
Levente
First Sergeant
 
Levente's Avatar
 
Re: Dev round table and discussion Vid


cant wait. they could have talked more about the forge light engine or how do they call it. It looks impressive
Levente is offline  
Reply With Quote
Old 2011-07-09, 06:40 AM   [Ignore Me] #3
basti
Brigadier General
 
Misc Info
Re: Dev round table and discussion Vid


Correction: This actually is the Dev QnA hamma live blogged. :>
edit: correction again. This is NOT the devchat. THis seems to be a QnA session somewhat after the community access.

Last edited by basti; 2011-07-09 at 07:06 AM.
basti is offline  
Reply With Quote
Old 2011-07-09, 08:34 AM   [Ignore Me] #4
CutterJohn
Colonel
 
Re: Dev round table and discussion Vid


*grumbles*


Those people must have barely played PS judging by the questions they asked.. Not what I wanted to know!
CutterJohn is offline  
Reply With Quote
Old 2011-07-09, 09:56 AM   [Ignore Me] #5
MooK
Staff Sergeant
 
MooK's Avatar
 
Re: Dev round table and discussion Vid


Fedora guy is my favorite--his statement about giving back to the players is something that I wasn't really convinced on until I heard him state it. I'm still aprehensive, especially given the track record, but I'm willing to give them the chance to redeem that bad reputation (and from what I hear, many others are as well.)

I would be really happy if they released the game in the same way the first was released, and if their three-year plan is something they're very serious about, then releasing it in that sort of "original" or rather "plain" state would be the best. I say this because then the community could really shape it into something agreeable by a majority. This game is going to be held to a much higher standard than the first, because not only does it have to beat the original's initial affect, but it has to sustain everyone's hopes and wishes that have built up in the past eight years.

I know they've stated they plan to make use of certain infrastructures, statistics, etc. to shape the game into something they believe we'll enjoy. I believe there's a difference between what people do and what they process as something they enjoy. Ideally, community members who are helpful--who are veterans, would have heavier weight attached to their opinions. It's dangerous, but I believe a major problem in the first was the consistent complaints about certain weaponry and the subsequent balance changes that seemed to never sate the naysayers. The truth is that you will always hear more complaints than praise.

So:
1.) Keep it plain for release; enough that you overcome Planetside's shock and awe, but plain enough so that we, the community, have more weight on game changing decisions being made.
2.) Listen to people who have a track record of being helpful, and useful to the community.
3.) Don't get caught up in the bickering between the naysayers and complainers.

I also wanted to touch on: Not enough information on hacking and infiltration. I think that hacking needs WAY more depth and WAY more "serious" concentration. Puzzle games? Not like bioshock. I think I have a post around here somewhere about hacking. It's worth a read I believe =P.
MooK is offline  
Reply With Quote
Old 2011-07-10, 10:29 PM   [Ignore Me] #6
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: Dev round table and discussion Vid


T-Ray is a great guy, I really loved his answer there as well.

I was indeed in that room, there was a press event after the community address.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2011-07-09, 09:52 AM   [Ignore Me] #7
Vancha
Colonel
 
Vancha's Avatar
 
Re: Dev round table and discussion Vid


PSU was definitely there though. At the end of the Q&A, Matt said he'd answer all the PSU questions that were left unanswered by the end of FanFaire. I hope we hold him to that.
Vancha is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:01 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.