Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Fighting the good fight, one candy bar at a time.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
|
2011-08-03, 12:05 PM | [Ignore Me] #1 | ||
Sergeant
|
If you have played halo reach you must already know what i am talking about... the awesomely animated deaths that you can do by coming up behind an enemy and holding down the melee attack button. Now just hitting them in the back is the same as an assassination but it dont show the animation halo calls it a beat down.
I think PS2 should do some kind of assassinations where if your able to get behind your enemy you hold down the melee attack button with your knife out and insta kills them. you may think thats absurd but it is harder to pull off than you think. You may also say but then the cloakers will have too much of an advantage, your wrong there too. Halo Reach has a class that uses active cloaking and it is the same thing as in PS. Still difficult to pull off assassinations. I just know I heard PS2 will have a melee knife button and i think hits from the back should insta kill and maybe do some cool kind of knife slitting animation. |
||
|
2011-08-03, 12:28 PM | [Ignore Me] #6 | ||
Colonel
|
1v1 fights in close quarters would have everyone trying to get behind each other to do this. Camping cloakers can pull it off with ease, and even steal kills when enemies are focused on the grunts. NC will stand in spawn tubes and assassinate people as they spawn in. Etc, etc, etc.
|
||
|
2011-08-03, 08:25 PM | [Ignore Me] #7 | |||
It's the lolz I agree that if it were to be implemented, it would have to be massivly restrictive in use. Only when you are not detected and they are standing still, and in agile suite etc.. etc...etc... The assassination animation can be you teabaggin them |
||||
|
2011-08-03, 12:44 PM | [Ignore Me] #8 | ||
Brigadier General
|
I don't play Halo, but seen enough of it. The animations for this certainly look cool, and actually, I think in an mmo like PS2, it would be fairly balanced out by the fact that the knifer would be vulnerable while the animation is going on since they couldn't react to anything. Now, this might lead to a San Francisco Boof Train of 1 guy after another stabbing each other in the back.
As much as I hate cloakers (just because they kill me so much) I think this would be a cool reward for them putting themselves in a position to perform it. |
||
|
2011-08-03, 12:52 PM | [Ignore Me] #10 | ||
Brigadier General
|
I don't want to get into a debate about how easy or hard it is to play as a cloaker, but I respect the good ones because I believe it takes alot of patience and excellent timing to get to that corner you'd want to camp. And then when they do get a kill, they have a bunch of people like me hunting them down. As soon as I hear that pistol shot, the hunt is on.
|
||
|
2011-08-03, 12:55 PM | [Ignore Me] #11 | |||
Colonel
|
|
|||
|
2011-08-03, 01:02 PM | [Ignore Me] #12 | |||
Brigadier General
|
Also, you will always have a certain part of the population (people like me) that enjoy hunting the cloakers. It's like being in the movie Predator, just with a lower chance of being elected Governor of California or Minnesota. |
|||
|
2011-08-03, 01:23 PM | [Ignore Me] #13 | ||
First Lieutenant
|
This is how I feel about realism
I'm against quick knives and 1 hit kills. Some of you may not remember when SOE buffed the knife for an event so it was a 1 hit kill. While it's not the same as a "assassination", it was still incredibly annoying, everybody had cloaker certed, darklight became a necessary implant, which was stupid because normally I don't use it. While we don't know enough about PS2 game mechanics to truly judge this, I don't think it would work out. Last edited by Effective; 2011-08-03 at 01:34 PM. Reason: added content |
||
|
2011-08-03, 01:28 PM | [Ignore Me] #14 | ||
Colonel
|
BF3 has a knife system I approve of. From what I can make out, the knife has to be drawn(its not a panic button attack), and if you want the kill, you have to be behind them, and its not instant, but plays a brief scuffle animation, and the person being attacked may call out.
Non stabby melee hits from the back would never be instakill. We have helmets for that, and big thick vests. Nasty bruise? Yup. Not a kill. But I'd be ok with knife backstabs, meaning its not an instant I win button if you happen to end up behind a guy.. There would be the delay of pulling the knife out. Cloakers present an issue here, but it could be the knife has the two modes again, and the other mode uncloaks you. Last edited by CutterJohn; 2011-08-03 at 01:30 PM. |
||
|
2011-08-03, 01:31 PM | [Ignore Me] #15 | |||
Colonel
|
|
|||
|
|
Bookmarks |
|
|