Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: As seen on your monitor.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Rating: | Display Modes |
|
2011-10-08, 06:29 PM | [Ignore Me] #1 | ||
General
|
I saw a guy with binoculars in the concept art and it made me think of this.
Perhaps for a leadership skill you could unlock binoculars and mark targets, like in BFBC2, and everyone would know where they are, or atleast they'd appear on the map and/or radar. Could also be a light assualt skill, which would be very effective with the jumppack but it makes more sense to me under the leadership tree and the leader could still use light assualt. Since we don't know how equipment/inventory works quite yet I was thinking it could replace a knife or pistol. Or just show up in an extra slot. |
||
|
2011-10-08, 06:55 PM | [Ignore Me] #2 | ||
Lieutenant Colonel
|
I want squad leaders to have a context sensitive orders key; so they aim at an area/target/friendly and select move to/attack/defend.
Now this gets clever if you have multiple options on something, so if you aim it at a locked doorway you could either order your troops to hack it stealthily, or breach it with explosives.... Regarding binoculars themselves they could be used to direct these orders at even further ranges, or spot targets for players to fly in air strikes or aim artillery. |
||
|
2011-10-08, 09:23 PM | [Ignore Me] #3 | ||
Private
|
binoculars should replace the normal zoom if you dont have a weapon out or your weapon doesnt have a scope you just pull out your binoculars and lower your weapon so its not a scope for your scopeless weapon. I think it should be everyone can have them but need leadership skills to do things like mark targets and stuff. Other then that I like the idea of binoculars instead of implanted x2 for everything but a boomer stick.
|
||
|
2011-10-09, 03:09 AM | [Ignore Me] #5 | ||
Brigadier General
|
That would actually be pretty cool. Everyone could have binoculars for when they want to zoom in on a distant location, but certain skill trees would give the binoculars more options than just seeing things up close.
Not quite as futuristic seeming as just being able to instantly zoom in, but I never quite understood what was supposed to be happening when you zoomed in with PS1. Was it a mechanical eye thing? Was it a zoomed image being displayed on your visor? I don't think a pair of binoculars would seem too out of place. We have scopes on sniper rifles after all. Just make it standard equipment like the knife. Last edited by Xyntech; 2011-10-09 at 03:10 AM. |
||
|
2011-10-09, 02:49 PM | [Ignore Me] #6 | |||
Major
|
|
|||
|
2011-10-20, 01:25 AM | [Ignore Me] #8 | |||
Colonel
|
Pretty sure they just said screw it, everyone should have binocs, because thats pretty low tech stuff(I swear if we have to unlock or buy standard scopes or reflex sights...), but why bother with another equipment slot for such basic functionality. |
|||
|
2011-10-17, 12:52 AM | [Ignore Me] #9 | ||
Staff Sergeant
|
In Planetside we had the extended zoom, advanced targeting, and darklight. Throw in nightvision, thermal and infrared. Add waypoint marking capabilities for locations, enemies, and friendlies for commanders integrated with the mission system so that upper commanders can have live information streamed to whatever interface they use. Don't forget to include the ability to read distance, speed of target, compass, and maybe angle above or below horizontal? Snipers/spotters could get a feature down the line that can scan the field of vision for potential wind markers like tall grass, trees, etc. and make an estimation of wind direction and speed with the % accuracy of the reading.
|
||
|
2012-10-31, 07:35 AM | [Ignore Me] #10 | |||
Private
|
I was going to make a thread for this but then the autmatic 'related topics' thing (which is really cool and handy!) brought up this topic so I figured I'd post in here.
Here's a repost of my topic on the official forums:
http://forums.station.sony.com/ps2/i...oculars.38558/ So yeah, as I stated there: being able to certify into binoculars and improvements upon the binoculars, such as IR, NV and rangefinder, would be pretty cool, especially for organised outfits. In addition, improving spotting abilities (making the spotted target visible over a longer period of time) might make the binoculars a desirable item to carry around. |
|||
|
2012-10-31, 04:28 PM | [Ignore Me] #11 | ||
Captain
|
Interesting idea, it would be a good addition to any class' skill set, particularly for the infiltrators with the best cloak who can only wield sidearms. I'd like to be able to see in the distance to help my team coordinate, even when i'm not carrying a sniper rifle. But of course i'd like to see it equipable by anyone.
Last edited by Dagron; 2012-10-31 at 04:30 PM. |
||
|
2012-11-04, 09:27 PM | [Ignore Me] #12 | ||
Private
|
This is an amazing Idea! And I defiantly like it being part of the leadership tree.
In terms of what it could do: - You could hold Q to set a waypoint. - Make an enemy mark ping/flash to maybe select targets for focus fire or single out the anti air tanks in a group of 20, or that one guy that is sniping all your troops annoying you. - Compass Points to show what way you are facing (kinda simple but useful) Certs could include: - Range finder and Speed Finder to work out ETA of enemy units if you are scouting. - Night Vision - Adjustable Zoom |
||
|
|
Bookmarks |
|
|