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Old 2011-11-04, 02:39 PM   [Ignore Me] #1
FIREk
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Sunderer render!


Not my find, but it deserves its own thread in my opinion.


I hoped it would be tracked like an AAAV, but I likes what I sees. The front diff looks a bit exposed, but overall the Sundy looks like a badass, serious military vehicle, unlike PS1's bang bus.

Does anyone else get the feeling that it's amphibious?

Also, here's hoping that the midsection isn't just doors for MAXes, but extends into spawn tubes, making the Sundy a new AMS. OR, that part can be customized to either carry MAXes to turn the Sundy into an AMS.
I hope that PS2 won't be all about gals circling objectives...

Also, "Sunderer render" almost sounds like a tongue twister, doesn't it?
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Old 2011-11-04, 02:51 PM   [Ignore Me] #2
Draep
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Re: Sunderer render!


Very fucking badass. This will be my outfit's main vehicle.
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Old 2011-11-04, 03:00 PM   [Ignore Me] #3
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Re: Sunderer render!


Does look pretty sexy I like it

It's also been added to our Twitter DB for pictures.
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Old 2011-11-04, 03:09 PM   [Ignore Me] #4
Xyntech
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Re: Sunderer render!


I do hope that we can mod both Galaxies and Sunderers to be spawn locations.

Galaxy should be able to spawn people in midair while it is still flying and hotdrop them to the ground. Sunderer should have to deploy to spawn people, but get a cloak bubble like the PS1 Sunderer when it deploys.

Either that or the deployed Sunderer gets a choice between a cloak bubble, a protective shield, or a boost to it's firepower as optional modules.
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Old 2011-11-04, 03:17 PM   [Ignore Me] #5
DviddLeff
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Re: Sunderer render!


Asked T Ray if it acts as a spawn point, but no reply yet.
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Old 2011-11-04, 03:18 PM   [Ignore Me] #6
Lonehunter
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Re: Sunderer render!


Originally Posted by FIREk View Post
but it deserves its own thread
Indeed. I hope it has a horn, and it definitely looks amphibious
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Old 2011-11-04, 03:21 PM   [Ignore Me] #7
Bags
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Re: Sunderer render!


Wow, that looks insanely badass. Looks a lot tougher than the previous one, too.

It better have a horn.
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Old 2011-11-04, 04:41 PM   [Ignore Me] #8
Aractain
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Re: Sunderer render!


Originally Posted by Bags View Post
Wow, that looks insanely badass. Looks a lot tougher than the previous one, too.

It better have a horn.

I have the horn.
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Old 2011-11-04, 03:48 PM   [Ignore Me] #9
Trolltaxi
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Re: Sunderer render!


Oh, the HORN - I hope it appears in PS2 too!
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Old 2011-11-04, 04:16 PM   [Ignore Me] #10
EASyEightyEight
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Re: Sunderer render!


Looks like troops enter and deploy from the rear. I'm betting the side doors (what appear to be side-doors anyway) either hold MAX suits or deploy into spawn tubes. I always thought the AMS should have transport capabilities myself.

They said we wouldn't have an AMS in PS2. They never said we wouldn't have a deployable spawn location.
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Old 2011-11-04, 04:24 PM   [Ignore Me] #11
MgFalcon
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Re: Sunderer render!


I'm not too sure about the spawn tube idea, look at the steps underneath the big doors. As much as I would like to see the AMS all mixed up with the Sundy, I think thoses doors are simply going to slide up to let MAX units in.
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Old 2011-11-04, 04:33 PM   [Ignore Me] #12
Xyntech
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Re: Sunderer render!


Originally Posted by MgFalcon View Post
I'm not too sure about the spawn tube idea, look at the steps underneath the big doors. As much as I would like to see the AMS all mixed up with the Sundy, I think thoses doors are simply going to slide up to let MAX units in.
Yeah, but we already know that vehicle and weapon variants can drastically affect how parts of the vehicle look.

My hope is still alive that we get an AMS Sunderer variant, assuming that the standard Sunderer isn't already a mobile spawn point.

It makes perfect sense. Half of the stuff they are removing, they are folding into something else as a variant. Having the only mobile spawn point being a Galaxy would be a huge shift, so we'll just have to wait for more info to find out if there are any land vehicles or engi deployables to bridge that gap.
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Old 2011-11-04, 04:43 PM   [Ignore Me] #13
DviddLeff
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Re: Sunderer render!


Got to have a spawn point in the field, but the Gal is a big fat target and spawn on squad leader is an unlock; not every squad leader will have it.

I reckon the Deathbus will be able to spawn troops.
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Old 2011-11-04, 04:43 PM   [Ignore Me] #14
Graywolves
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Re: Sunderer render!


I saw this on reddit first somehow xD


Love the way the sunderer looks, can't wait to drive that jawn.
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Old 2011-11-04, 05:18 PM   [Ignore Me] #15
EASyEightyEight
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Re: Sunderer render!


I just noticed it's missing the grill. I want my spike grill back... and for softies I run over to stick to it so I can admire my work when I finally put that beast into park.
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