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2011-11-28, 01:37 AM | [Ignore Me] #1 | ||
Colonel
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Planes can equip them. See that Magrider/Raider/whatever that is taking to the water? Fly over, lock on, and let'er drop.
Now let's see them exploit water! By having proximity fusing, which, would be, obviously the way to go, they would be able to explode directly under the Magrider. I figured that was the obvious fusing choice. Last edited by Traak; 2011-11-28 at 11:09 AM. |
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2011-11-30, 11:40 AM | [Ignore Me] #10 | ||
I like the idea. Until naval warfare is part of this game torpedoes may be too limited in its use to merit implementing it into PS2 anytime soon.
If the only thing I can target are Mags or Delis over water ..... I think I'd put something else in my aircraft load-out. |
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2011-11-30, 05:14 PM | [Ignore Me] #11 | ||
Brigadier General
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Yeah, this is why this is a mediocre idea, because Naval Combat isn't even confirmed for post release and what HAS been confirmed is that it won't be in at launch.
It would just be too niche a weapon without naval combat. Like putting in a Jackhammer seeking missile. Oooo, Jackhammer seeking missile, that's actually a great idea. It could wind it's way through corridors, avoiding walls and obstacles until it found a Jackhammer wielder. Wait, where was I? Oh yes. If and when the devs start developing naval combat in earnest, then it will be a more appropriate time for this sort of idea, although torpedo bombers are such an obvious thing that I would be surprised if the devs didn't include them in a naval expansion by default. |
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2011-11-30, 08:46 PM | [Ignore Me] #12 | ||
Major General
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mag is the best AV tank, but for all purpose, vanguard wins.
I agree with Xyn, lets have a farsight than can only gib jackhammer and scat users because they're overpowered in close quaters and need a counter. Last edited by SKYeXile; 2011-12-01 at 12:15 AM. |
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