New Mr.V Poll: MAX armor, the 1337 choice, or the n00bs salvation? - PlanetSide Universe
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View Poll Results: 1337 choice or n00bs salvation?
The MAX will be the 1337 armor/weapon of choice. Skillz will reign here 5 6.76%
n00bs need a toy, only the unskilled will wield a max 9 12.16%
I need to see it in game to have an opinion 24 32.43%
Niether 1337 nor n00b, personal choice and nothing is that "powerful" 36 48.65%
Voters: 74. You may not vote on this poll

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Old 2003-03-08, 06:33 PM   [Ignore Me] #1
MrVicchio
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New Mr.V Poll: MAX armor, the 1337 choice, or the n00bs salvation?


What do you think?
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Old 2003-03-08, 06:37 PM   [Ignore Me] #2
DuK2gO
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in half life Team Fortress Classic, the heavy weapons guys were always called n00bs but this is a different game

also i think vanu MAXs wont be called newb as much because they are the lightest of the three
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Old 2003-03-08, 06:39 PM   [Ignore Me] #3
Navaron
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I was dissapointed when I saw how high the Vanu max went. I had a horrible tribes related attack.
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Old 2003-03-08, 06:40 PM   [Ignore Me] #4
DuK2gO
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wheres the pic of it?
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Old 2003-03-08, 06:47 PM   [Ignore Me] #5
Jackal
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well if the vanu max can fly "somewhat" is there way to get a missile lock on it if it is in the air?
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Old 2003-03-08, 06:47 PM   [Ignore Me] #6
MrVulcan
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I think that noobs will be destroied in it since people will learn how to counter it well, but it is a very powerful toy non the less, so I think that nothing will be to much for noobs or not for noobs and everything is balanced
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Old 2003-03-08, 06:57 PM   [Ignore Me] #7
Zatrais
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I for one thing the extreme specialisation of the MAX will hold people away.... Can't do annything but walk and shoot in a MAX hehe.

Most people (atleast in my experience) prefer flexibility.
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Old 2003-03-08, 06:59 PM   [Ignore Me] #8
TimberWolf2K
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Here�s my take on MAX armor.

I played EQ for 2 years and after that long you get to know a game inside out and can throw EQ related examples into about any topic and they will make sense (to me anyway )

In EverQuest there are 3 MAIN roles:

The "Tanks" - these guys go toe to toe with the Monsters, they can take the most damage in the game but have poor attack ratings
The Healers - They patch up the Tanks after the battle
The "Damage Dealers" - does what it says on the Can, amazing damage but fold like paper napkins if they get attacked themselves

MAXes could fall under the category of the "Tank" of a group. They can soak up the damage but they are nothing without a healer (medic/mechanic) to back them up.
A Max should be used on the front lines of a battle, or to guard the gates of a compound against the assaulting enemy while the support teams Shoot/heal/die in the back round.

A couple of Maxes and a support team could put up a real fight if they all worked as a unit.

You could be a heavy weapons guy in Team fortress Classic and get your ass kicked the same if you where a soldier. it take skill and understanding of the class to play it well.
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Old 2003-03-08, 07:06 PM   [Ignore Me] #9
Moleculor
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Originally posted by {BOHICA}Navaron
I was dissapointed when I saw how high the Vanu max went. I had a horrible tribes related attack.
It didn't go -that- high. Maybe 10 feet... enough to clear a wall. Thank -god- we don't have jetpacks like Tribes. That game was -air- combat, not ground combat.
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Old 2003-03-08, 07:13 PM   [Ignore Me] #10
Camping Carl
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I was dissapointed when I saw how high the Vanu max went. I had a horrible tribes related attack.
Nah, the jump sucks cause they can't change direction in mid-air. It'll make them easier to hit. (Tho it's not like it'll be difficult to hit a max suit on the ground)
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Old 2003-03-08, 08:16 PM   [Ignore Me] #11
OmnipotentKiwi
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I put n00b salvation, but this is more of a general rule, then a 100% thing for me, and here is why:
MAXes are less manuverable then a normal grunt.
MAXes are the meat shield.
MAXes are not flexible.
MAXes aim, and fire, and that is pretty much it.

What this means is there are less choices for you to make, and you can take more damage. There are less ways to use "skillz". Obviously this doesn't mean there will be no skilled MAXes, but with such a limited role, it is more of a n00b toy.

On the RPG analogy, in most games tanks grab the mob, and suck up the damage. Their role is very simple. Healers have a more complex roles as they have to stay alive, and keep everyone else alive as well. The damage dealers always can dish out the pain, but can't take anything in return.

The MAX is the tank. Tanks hit things with swords.

It is stereotypically the n00bs salvation.

[Edit: Before people get their panties in a bunch, I do think it is harder to have a 1337 MAX then a lot of other things, but that just means it is more likely to have n00b MAXes. It is harder to be far more skilled then another MAX.]

Last edited by OmnipotentKiwi; 2003-03-08 at 08:37 PM.
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Old 2003-03-08, 08:19 PM   [Ignore Me] #12
Destroyeron
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I think its in the middle. i don't think a newb could go toe to toe with an experienced player, even if the other player wasn't a MAX.
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Old 2003-03-08, 08:20 PM   [Ignore Me] #13
Saint
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I think you can get a lock on a MAX when it is flying in the air, not sure tho. I remember hearing something about this.
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Old 2003-03-08, 08:35 PM   [Ignore Me] #14
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The Max will mostly be used probably by noobies....They can't shoot and need all the help they can get!
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Old 2003-03-08, 08:40 PM   [Ignore Me] #15
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Originally posted by Silencer22
The Max will mostly be used probably by noobies....They can't shoot and need all the help they can get!
yup.
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