Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Nerf Sigbot
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
|
2012-04-18, 08:54 AM | [Ignore Me] #1 | ||
Master Sergeant
|
After playing Blacklight: Retribution, i am deeply concerned about hackers.
That game uses punkbuster, the same anti-cheat system that planetside uses. I was in a server where at least 3 people where blatantly hacking. Others might have been too, but these guys where completely obvious. Speed hacks, instant headshots across the map(with a full auto rifle), teleportation. One guy was literally invisible to other players. I mean it was bad, real bad. Punkbuster has never been a powerful tool. Even valve had to create their own anti-cheat because punk buster did not suffice. With the ability to just register and create a new account, i am deeply concerned that hackers will run rampant and ruin the experience. |
||
|
2012-04-18, 09:21 AM | [Ignore Me] #3 | ||
Staff Sergeant
|
Another problem is that PS2 will be F2P, so any hackers that have their accounts terminated will just make another account. SOE could always ban IP addresses, but that's hurting business and doesn't work on dynamic IPs. Consistent updates and constant vigilance will be the only way
|
||
|
2012-04-18, 12:29 PM | [Ignore Me] #6 | ||
Corporal
|
If you require existing players to have a valid credit card, you can ban off the credit data when someone is caught. It won't stop hacking, but will limit repeat offenders.
If they allow you to put in fake information and go, hacking will be rampant. |
||
|
2012-05-08, 08:49 PM | [Ignore Me] #7 | |||
Private
|
Then you just ban this number. Depending on the components used, you could considerably increase the cost of being banned, and it will only affect their access to your software and services. I know I'm not this smart, someone had to have thought of this before; with bandwidth as cheap (and required for this game), I'm unsure why it hasn't been done before. |
|||
|
2012-05-08, 10:36 PM | [Ignore Me] #8 | |||
First Sergeant
|
Is that inaccurate? At launch can I simply go to planetside2.com and download the client and play? I seriously doubt that. If a hacker gets banned he would have to go and buy a new copy and CD key in order to create a new account. |
|||
|
2012-05-08, 10:48 PM | [Ignore Me] #9 | |||
Staff Sergeant
|
Yes, your statement is inaccurate. PS2 will be completely free to play with no "box" or digital purchase required. |
|||
|
2012-04-18, 09:30 AM | [Ignore Me] #12 | ||
Contributor General
|
Yes, it is a big concern and it has been raised by this community several times.
All I cab say is to repeat what SoE say, that they more than anyone know the disruption the hacker can cause; they will use punkbuster as only one of their tools and they fully understand the disruption that hackers can cause. |
||
|
2012-04-18, 09:30 AM | [Ignore Me] #13 | ||
Major
|
Im concerned with legit players getting banned in the fracas which will happen with the hackers. There was times people would say i hacked on PS, cos they got lag killed and other people i knew got accusations thrown at them too. There`s gotta be a robust /report system and active devs to insta ban the hackers on every server.
I wonder if they want to employ any people to regulate the servers and ban hackers ??? hmmm |
||
|
2012-04-18, 10:04 AM | [Ignore Me] #14 | ||
Captain
|
This is a topic that has be gone over a number of times. Malorn (I think it was him) made a point that there are two types of hackers, those that use in your face blatant bullshit methods and those that use very subtle ones.
The blatant m**********rs will get spotted, reported and hopefully banned quickly. These people will show up no matter what you do because they're a bunch of gelatinous puddles of knob snot that get their willys excited when pissing people off. There are methods to permanently get rid of them but most of those are outlawed in civilized society. The subtle ones only slightly enhance their normal skill with computer aids that make each and every one of them top end competitive players, but nothing more. The more problematic group is the second one as they skew the bell curve of the skill needed to compete in the game and no one can tell for sure who is just damned good and who has AIDS. |
||
|
|
Bookmarks |
|
|