Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Bad Spellers UNTIE!!!!!!
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
|
2012-04-28, 11:32 AM | [Ignore Me] #1 | ||
First Sergeant
|
If i watch at the gameplay movies the infantry combat looks alot like games as COD or bf3 or whatever u want.I really hope it is because in ps1 i couldnt hit a damn thing hehe thats why i always flied or used vehicles in ps1
Last edited by Goku; 2012-04-28 at 11:38 AM. Reason: No reason to bold a whole post |
||
|
2012-04-28, 01:57 PM | [Ignore Me] #3 | |||
Private
|
While it's true that Battlefield 3 lacked in areas like scale of combined arms warfare and non-linear maps, the combat system feels very natural and intuitive. Although I enjoyed playing titles like 2142 back in the early days of Battlefield, the controls always seemed very clunky and non-natural. |
|||
|
2012-04-28, 01:31 PM | [Ignore Me] #4 | ||
Colonel
|
Same for me. I'd love if it had BF3 mechanics. Just about the best I've seen in any shooter ever. It's the other things that fall short with BF3, not the gunplay really.
I was mostly in support roles with Planetside too, cos playing from europe + already horrible netcode and the archaic gunplay just didnt make me feel much like shooting
__________________
|
||
|
2012-04-28, 05:45 PM | [Ignore Me] #5 | |||
Second Lieutenant
|
I think most Planetside players would agree that while the shooting mechanics were fun, there have been vast improvements to FPS games since 2003, and it makes sense to adapt to the new norm for PS2. |
|||
|
2012-04-29, 04:03 AM | [Ignore Me] #6 | ||
Lieutenant Colonel
|
I have always wished that PS had the same feel to combat as Battlefield - PS had a far too long TTK, perhaps not with HA, but with MA weapons it felt like you were tickling people. This problem was compounded when MA users faced off against HA, often having the HA user have time to turn around and kill the MA guy who opened fire with the muzzle in his spine.
PS is about battle scale and equality between new and old characters - everything else is secondary. |
||
|
2012-05-06, 01:13 PM | [Ignore Me] #7 | |||
Sergeant Major
|
HA,Snipe,CE,AVwhere your best weapons for the TTK. SA was good for a defence with the spam but after the plasma nerf it was not that effective anymore. ALL OTHER WEAPONS ARE JUST A LAUGH. |
|||
|
2012-04-28, 03:30 PM | [Ignore Me] #13 | ||
Major
|
Lets just hope they don't take the dust storms and smoke clouds the size of the entire map from BF3 (SmokeyField 3: Blinding Sunlight Boogaloo - Turbo Dust Edition)
Although I have faith in the dev team to not do that. Me too. |
||
|
2012-04-29, 04:17 AM | [Ignore Me] #14 | ||
Master Sergeant
|
Meh don't want.If I wanted bf3 gameplay style I'd go play BF3
__________________
Smed doesn't care about players.If it's fun to him it doesn't matter to players. YT: http://www.youtube.com/user/rainbowwarriorguy |
||
|
|
Bookmarks |
|
|