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2012-05-03, 04:08 AM | [Ignore Me] #1 | ||
First Sergeant
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Ps1 had a purpose to play, the goal was for each empire to take over continents and dominate. Whats the purpose in ps2? you cant take over a continent, you just fight over the same bases over and over wtihout any sense of achiving something.
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2012-05-03, 04:32 AM | [Ignore Me] #2 | ||
Second Lieutenant
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Though there will be many new things to do besides just capping continents, you'll still be able to take over a continent in PS2. I suspect the satisfaction will come from pushing your enemy all the way back to their foothold until they're virtually forced to leave.
They won't truly be "locked out" of the continent, but the bulk of their forces will give up and move elsewhere, which is just as much of a win in my book. |
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2012-05-03, 04:50 AM | [Ignore Me] #3 | ||
First Sergeant
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what you are talkin about is called baserape. i dont know about you but seeing 500 people attacking an enemy foothold for a week, that will be very frustrating for the other team i dont think thats fun. There should be 3 seperate small islands for each empire which are non capable and 3 other continents which are capable.
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2012-05-03, 05:32 AM | [Ignore Me] #4 | |||
Second Lieutenant
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I'd say reducing 600-700 enemy players to just a handful is a pretty satisfying win. |
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2012-05-03, 01:04 PM | [Ignore Me] #5 | |||
Colonel
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Hopefully Planetside doesn't provide the handholding in this regard that Battlefield is. Defend your base, and spawn elsewhere if you are getting raped. |
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2012-05-03, 01:11 PM | [Ignore Me] #6 | ||
Captain
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I do still kinda think that allowing a faction to be driven out of a continent would be better, but balancing by allowing an empire without territory to be able to HART directly into any hex from orbit.
That would mean that people will get their continent 'win' but with a tiny bit of organisation, the exiled team(s) will be able to re-establish a foothold and it won't always be in the same place, so it should be practically impossible to keep them out. (Clever teams will use the HART to attack two or three distant hexes at the same time and split the defenders) |
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2012-05-03, 05:01 AM | [Ignore Me] #7 | |||
First Lieutenant
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It's basically setting up a permanent stalemate between 3 sides, while the front lines may shift a little each day the battle on a continent will never end. I guess this is by design since we're only starting with 3 conts, but it might get tiring after a while. I hope they reconsider once we have a few more conts in the game. |
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2012-05-03, 05:34 AM | [Ignore Me] #8 | ||
Corporal
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If you want combat divided up into discrete "rounds", with a clear winner and loser at the end of each: base captures, same as in PS1.
As for the talk about Planetside not having a point, I always thought that was a bit unfair. No video game has a point. Does TF2? BF3? Sure you win the round, but then it gets reset and you're fighting over the same territory all over again. What was the point? There wasn't one. Why did you do it then? Because it was fun, simple as that. You keep coming back to a game because of the fun moment-to-moment gameplay |
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2012-05-03, 05:59 AM | [Ignore Me] #9 | |||
Second Lieutenant
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2012-05-03, 06:14 AM | [Ignore Me] #10 | |||
First Sergeant
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2012-05-03, 07:02 AM | [Ignore Me] #11 | ||
Master Sergeant
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Getting resources, having fun, and each base you capture will feel like you just beat a game on a hardmode because there are going to be so many people in battles that are going to last a long time.
Last edited by JPalmer; 2012-05-03 at 07:04 AM. |
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2012-05-03, 07:07 AM | [Ignore Me] #12 | ||
Major
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The purpose of a shooter game is to achive goal and figth their is where the fun is
AN EMPTY continents thats u OWN have NO PURPOSE whats you will do on this empty conquered continents ? Play pokers with friend ? I think ultimate Domination is useless and boring Owning the regions thats u need to get the most ressource as u need and also having EPIC and amasing figth IS the primary goal ! For me is all about having awesome battle Not about having all BLUE continents |
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2012-05-03, 11:24 AM | [Ignore Me] #13 | |||
Captain
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2012-05-06, 06:56 AM | [Ignore Me] #14 | ||
Private
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ROFL! PS is completly different to BF3. Thats why i wanna play ps2 instead of bf3. Winning a round after 20 mins and everything resets.. i won, but what i do i see off it. nothing than a point more on my stats.
In ps, after 3 hours playing u can see what u have done and reached. TBH after winning a couple of round in bf i feel bored and want to play something differend. In ps that didnt happen to me. If u like fighting with your teammate for the helicopter, go for it, have fun... but i prefer the static map with my OWN vehicle. xD PS: @Dev-Team, pleeaaaassseeee make Sanctuaries. I really would miss them. Last edited by Rocknoise; 2012-05-06 at 06:58 AM. |
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2012-05-03, 05:35 AM | [Ignore Me] #15 | |||
Second Lieutenant
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At the very least, I'd like to see the losing empire have some incentive to leave and go elsewhere rather than just waiting for the attackers to dissipate. Last edited by headcrab13; 2012-05-03 at 05:39 AM. |
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