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PSU: Sorry mate, calling a waahmbulance on this one.
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2003-03-10, 05:02 PM | [Ignore Me] #1 | ||
Lieutenant Colonel
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Okay, I know drop pods are indestructable, but what about HARTs? That is, if you're fast enough. Also, launch times are scheduled like trains, right? And when you are choosing a drop zone, how precise can you be realisticly (do they let you zoom on the map?)? Also, are HART launches at only Sanctuaries, or almost all bases? And finally, do neutral bases have an SOI and prevent drops in that area with no owner?
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2003-03-10, 08:49 PM | [Ignore Me] #7 | ||
Contributor Captain
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we know drop pods arnt destroyable. They can destroy things though, funny dev story where a drop pod hit a galaxy and destroyed it. God that would be funny to watch.
Dont think neutral bases have SOI, but dont expect to see it much. Also, even if you could destroy a HART. Have you seen the size of them? They are HUGE. Take alook. http://www.planetside-universe.com/m...php?img_id=428 To put it in perspective, that vech by the building is a Enforcer and the thing heading towards it is a basalisk. The building is probally about 4 or 5 stories tall. How exactly would you plan on destroying such a large ship? |
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2003-03-10, 10:47 PM | [Ignore Me] #8 | ||
Lieutenant Colonel
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If you don't know my plan, you have not read many of my posts. Oh well, don't blame you, as I am a little obsessed with this. If you don't to check, LANCER SNIPING! But now I would use two or three squads in tandem. But since weapons don't work in Sanctuaries, "Out de @*$#! window wit dat!"
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