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Old 2012-05-31, 11:48 PM   [Ignore Me] #1
Bags
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Higby/TB Livestream Screenshots


Sunderer interior:

Scythe cockpit:

Prowler POV:

Map with hexes:

Map without hexes:

Magrider POV:

Sunderer gunner POV:

Techplant shot 1:

Techplant inside:

NC max customization:

NC max scatter/falcon config POV:

NC max falcon/falcon config POV:

VS female heavy assault customization:

NC female light assault customization:

NC female recon customization:
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Last edited by Bags; 2012-06-01 at 12:08 AM.
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Old 2012-05-31, 11:59 PM   [Ignore Me] #2
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Re: Higby/TB Livestream Screenshots


Oh my god. Fap.
Higby, I...
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Old 2012-06-01, 12:03 AM   [Ignore Me] #3
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Re: Higby/TB Livestream Screenshots


Is it just me... or does it look like the tech plant layout has much less going on for it than PS1? It looks so simple... it's just a few stairs, a platform in the middle with random walls and four (?) control consoles. I liked the winding tunnels and rooms in the basements of the PS1 bases... there were lots of ways to get to an area. I kinda hope there's more to them than that.
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Old 2012-06-01, 12:08 AM   [Ignore Me] #4
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Re: Higby/TB Livestream Screenshots


Originally Posted by Zulthus View Post
Is it just me... or does it look like the tech plant layout has much less going on for it than PS1? It looks so simple... it's just a few stairs, a platform in the middle with random walls and four (?) control consoles. I liked the winding tunnels and rooms in the basements of the PS1 bases... there were lots of ways to get to an area. I kinda hope there's more to them than that.
THIS IS WHAT IV BEEN SAYING!, interior bases seem practically non existent.
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Old 2012-06-01, 12:11 AM   [Ignore Me] #5
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Re: Higby/TB Livestream Screenshots


Originally Posted by SKYeXile View Post
THIS IS WHAT IV BEEN SAYING!, interior bases seem practically non existent.
Yep, I agree, when I saw that tech plant I was expecting multiple levels with a stair well or hall way leading all the way up to the platform on top. From what I saw.. well I was less then impressed. Keep in mind I realize this is still a work in progress.
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Old 2012-06-01, 01:00 AM   [Ignore Me] #6
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Re: Higby/TB Livestream Screenshots


Originally Posted by Zulthus View Post
Is it just me... or does it look like the tech plant layout has much less going on for it than PS1? It looks so simple... it's just a few stairs, a platform in the middle with random walls and four (?) control consoles. I liked the winding tunnels and rooms in the basements of the PS1 bases... there were lots of ways to get to an area. I kinda hope there's more to them than that.
Gotta agree with this. It seems like they're trying to make everything way more open. I haven't seen many areas I've thought looked really conducive to straight up Infantry vs Infantry combat.
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Old 2012-06-01, 01:05 AM   [Ignore Me] #7
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Re: Higby/TB Livestream Screenshots


The main building for the tech plant was wide open sure, and it should be since it is going to have the most people in it fighting over it at any given time. The buildings surrounding the tech plant however, and the other capture points, those will probably be much smaller in scale and therefore they might resemble PS1 bases a little bit more. Keep in mind the numbers of people the devs expect to be fighting in certain areas, and then consider the logistics of creating an area that has to hold hundreds of players =/
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Old 2012-06-01, 01:06 AM   [Ignore Me] #8
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Re: Higby/TB Livestream Screenshots


Originally Posted by Turdicus View Post
The main building for the tech plant was wide open sure, and it should be since it is going to have the most people in it fighting over it at any given time. The buildings surrounding the tech plant however, and the other capture points, those will probably be much smaller in scale and therefore they might resemble PS1 bases a little bit more. Keep in mind the numbers of people the devs expect to be fighting in certain areas, and then consider the logistics of creating an area that has to hold hundreds of players =/
Yeah we didn't see too much of the rest of the tech plan, mostly the garage/vehicle spawn.
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Old 2012-06-01, 01:10 AM   [Ignore Me] #9
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Re: Higby/TB Livestream Screenshots


Originally Posted by LostAlgorithm View Post
Gotta agree with this. It seems like they're trying to make everything way more open. I haven't seen many areas I've thought looked really conducive to straight up Infantry vs Infantry combat.
I think this is more conducive to Infantry vs Infantry combat than the maze of chokepoints called bases in Planetside 1. Especially since the number of players is being greatly increased and the TTK is going up aswell.

Edit: Vod is up btw.

Last edited by Kaw; 2012-06-01 at 01:12 AM.
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Old 2012-06-01, 01:12 AM   [Ignore Me] #10
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Re: Higby/TB Livestream Screenshots


Thanks for posting all the highlights, Bags. Will help prevent the need to get the video and hunt down a specific point.
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Old 2012-06-04, 04:05 AM   [Ignore Me] #11
Coreldan
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Re: Higby/TB Livestream Screenshots


Originally Posted by Zulthus View Post
Is it just me... or does it look like the tech plant layout has much less going on for it than PS1? It looks so simple... it's just a few stairs, a platform in the middle with random walls and four (?) control consoles. I liked the winding tunnels and rooms in the basements of the PS1 bases... there were lots of ways to get to an area. I kinda hope there's more to them than that.
They said that they wanted to move away from the room-corridor-room design, cos frankly it was quite crap and made for quite horrible indoor fights.

That said, I feel there should be a bit more than what we've seen now, but I personally welcome the change.
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Old 2012-06-04, 04:09 AM   [Ignore Me] #12
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Re: Higby/TB Livestream Screenshots


Originally Posted by Coreldan View Post
They said that they wanted to move away from the room-corridor-room design, cos frankly it was quite crap and made for quite horrible indoor fights.

That said, I feel there should be a bit more than what we've seen now, but I personally welcome the change.
maybe the other bases will have more indoor fighting, since all bases don;t have walls, so all bases might not have basements. But we will have to see.
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Old 2012-06-04, 11:12 AM   [Ignore Me] #13
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Re: Higby/TB Livestream Screenshots


When I watched the live stream I was wondering why the interior of bases was so empty. I rewatched the video and this time I noticed that when they are showing the Mana Turret, Matt says that the engineer will be able to build barriers and small cover pieces.

I know it's still all a work in progress but I think they may have left the rooms open and somewhat empty because they want engineers to provide most of the fortifications, instead of having static/indestructible objects that will always be at the same place. This way will make each assaults on a base somewhat different than the previous ones.
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Old 2012-06-04, 11:20 AM   [Ignore Me] #14
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Re: Higby/TB Livestream Screenshots


Originally Posted by Red Ketchup View Post
When I watched the live stream I was wondering why the interior of bases was so empty. I rewatched the video and this time I noticed that when they are showing the Mana Turret, Matt says that the engineer will be able to build barriers and small cover pieces.

I know it's still all a work in progress but I think they may have left the rooms open and somewhat empty because they want engineers to provide most of the fortifications, instead of having static/indestructible objects that will always be at the same place. This way will make each assaults on a base somewhat different than the previous ones.
If this ends up being accurate this is great. Gives the unselfish engineer a really important role in the game.
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Old 2012-06-01, 12:02 AM   [Ignore Me] #15
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Re: Higby/TB Livestream Screenshots


That Max looks sweet.
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