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View Poll Results: Which do you prefer?
I do not want instant seat switching, you should have to get out and manually switch seats. 59 33.15%
I do not want instant seat switching, however you can switch inside with a time delay. 70 39.33%
I do want instant seat switching to any seat in a vehicle. 46 25.84%
Other? Post a comment 3 1.69%
Voters: 178. You may not vote on this poll

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Old 2012-06-01, 12:44 AM   [Ignore Me] #1
Zulthus
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Instant Seat Switching


So we noticed in the PS2 stream that you can now instantly switch seats from inside a vehicle without exposing yourself.

I personally dislike this. You should have to expose yourself and get in the proper seat to use a gun... not even a matter of enter/exit anims anymore but this just doesn't sit well with me. They're just driving the Sunderer and instantly switch to the gun to kill someone... I just don't like the idea of it.

What do you think?
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Old 2012-06-01, 12:45 AM   [Ignore Me] #2
LostAlgorithm
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Re: Instant Seat Switching


Do you have to get out of a van to move from being in a passenger seat to driving? Same logic can apply here.
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Old 2012-06-01, 12:47 AM   [Ignore Me] #3
Hmr85
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Re: Instant Seat Switching


Originally Posted by LostAlgorithm View Post
Do you have to get out of a van to move from being in a passenger seat to driving? Same logic can apply here.
I have to agree with this. Only thing I would change is that there is a slight delay in the time it takes to swap seats. 3 or 4 seconds would do.
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Old 2012-06-01, 12:50 AM   [Ignore Me] #4
Virulence
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Re: Instant Seat Switching


Originally Posted by Hmr85 View Post
I have to agree with this. Only thing I would change is that there is a slight delay in the time it takes to swap seats. 3 or 4 seconds would do.
Small delay on firing the weapon after switching seats would probably be easier - although, to a degree, this may already be the case even if it isn't hard implemented; if you switch seats to shoot something you're probably going to use a few seconds to bring the turret around, anyway, compared to having someone actively using it, so...
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Old 2012-06-01, 12:50 AM   [Ignore Me] #5
Zulthus
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Re: Instant Seat Switching


Originally Posted by LostAlgorithm View Post
Do you have to get out of a van to move from being in a passenger seat to driving? Same logic can apply here.
There would logically be a delay too... as I said above different vehicles have different designs.
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Old 2012-06-01, 01:25 AM   [Ignore Me] #6
Envenom
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Re: Instant Seat Switching


Originally Posted by LostAlgorithm View Post
Do you have to get out of a van to move from being in a passenger seat to driving? Same logic can apply here.

This. ^
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Old 2012-06-01, 01:30 AM   [Ignore Me] #7
Death2All
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Re: Instant Seat Switching


Originally Posted by Envenom View Post
This. ^
Everytime I see someone arguing realism when it comes to video games I want to kill myself. Seriously. Leave behind your delusions and grandeur that realism = fun. It doesn't.

If you want ultra realism and sensible game mechanics the mirror that of reality, go play a simulation. Please stop trying to beat your non-sensible ideals into a game where there is no place for them.

Oh wait, what's what? The majority of PSU's community feels the same way as the guy who posted that? Fuck .
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Old 2012-06-01, 01:35 AM   [Ignore Me] #8
SKYeXile
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Re: Instant Seat Switching


Originally Posted by Death2All View Post
Everytime I see someone arguing realism when it comes to video games I want to kill myself. Seriously. Leave behind your delusions and grandeur that realism = fun. It doesn't.

If you want ultra realism and sensible game mechanics the mirror that of reality, go play a simulation. Please stop trying to beat your non-sensible ideals into a game where there is no place for them.

Oh wait, what's what? The majority of PSU's community feels the same way as the guy who posted that? Fuck .
PSU, we like realism in our video games.
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Old 2012-06-01, 01:46 AM   [Ignore Me] #9
Envenom
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Re: Instant Seat Switching


Originally Posted by Death2All View Post
Everytime I see someone arguing realism when it comes to video games I want to kill myself. Seriously. Leave behind your delusions and grandeur that realism = fun. It doesn't.

If you want ultra realism and sensible game mechanics the mirror that of reality, go play a simulation. Please stop trying to beat your non-sensible ideals into a game where there is no place for them.

Oh wait, what's what? The majority of PSU's community feels the same way as the guy who posted that? Fuck .
This has nothing to do with realism. It has to do with FUN. Think game mechanics. Why impose the extra annoying step of exiting a vehicle and then making the player re-enter. You're already in the damn thing! GAMEPLAY friend. Think about it.
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Old 2012-06-01, 01:56 AM   [Ignore Me] #10
Death2All
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Re: Instant Seat Switching


Originally Posted by Envenom View Post
This has nothing to do with realism. It has to do with FUN. Think game mechanics. Why impose the extra annoying step of exiting a vehicle and then making the player re-enter. You're already in the damn thing! GAMEPLAY friend. Think about it.
"It's not about realism it's about fun! Add a realistic mechanic because it's fun"


I'm sorry to hear about your autism.

You can twist it and rephrase it all you want, it still boils down the simple fact that you want to add realism into the game because you perceive it as fun or enjoyable.

I already gave my example of what it detracts from gameplay, you haven't said anything other than it's "fun". You've lost your credibility thanks to your subjective, narrow minded 12 year old opinion.

Either give some evidence to support your theory or go away. "becuz itz fun xD" is not an argument.
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Old 2012-06-01, 06:38 AM   [Ignore Me] #11
Attackmack
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Re: Instant Seat Switching


Originally Posted by Envenom View Post
This has nothing to do with realism. It has to do with FUN. Think game mechanics. Why impose the extra annoying step of exiting a vehicle and then making the player re-enter. You're already in the damn thing! GAMEPLAY friend. Think about it.

Well maybe to force people to think and plan a little before takeoff.
Force them to make sure the gal os properly manned if the plan is to gunship.

But since this game is only about the actual fighting its natural they remove such a function that would keep you an extra minute(s) away from the gunplay...

Im honestly worried this game will act out like a neverending round of any current FPS. And it will get boring very very quick...

I wish and hope they will prove me wrong tho.
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Old 2012-06-01, 08:35 PM   [Ignore Me] #12
Immigrant
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Re: Instant Seat Switching


I would welcome few seconds delay when switching however I'm against having to exit vehicle, that both annoying and not realistic.
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Old 2012-06-01, 11:52 AM   [Ignore Me] #13
LordReaver
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Re: Instant Seat Switching


Originally Posted by LostAlgorithm View Post
Do you have to get out of a van to move from being in a passenger seat to driving? Same logic can apply here.
Have you ever actually tried switching seats in a real vehicle? Easier said than done most of the time. In real life you are more likely to see people get out and walk around to the other seat.

That being said... It's a game, you can't put realism into everything, otherwise the game wouldn't work at all. Each empire would have nuclear capabilities, meaning there would either be no fighting at all, or everything would be a wasteland.
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Old 2012-06-01, 08:29 PM   [Ignore Me] #14
Blackwolf
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Re: Instant Seat Switching


Originally Posted by LostAlgorithm View Post
Do you have to get out of a van to move from being in a passenger seat to driving? Same logic can apply here.
A van isn't a combat vehicle specifically designed to take hits like a tank. So yes I think it should be a lot easier to do since chances are the combat vehicles are designed specifically with this in mind, where as a van is not.

Also I find it amusing when anti-realistic people get uppity because someone makes a comment that boarders on the realism argument. Realistic game-play has limits and laws. Making a game that ignores "realism" means you could just as easily argue for a game where walls don't stop you from going through them. This game is meant to be played on a tactical level, as such things like seat switching should come into consideration as a viable mechanic. But limit the mechanic, as in no "instant seat switching", particularly while the vehicle is moving and you are the driver.

Some of us understand that the real world is a great reference when something comes into question like this. Because unlike video games, which typically ignore realism, the world is balanced and unbiased.

Last edited by Blackwolf; 2012-06-01 at 08:39 PM.
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Old 2012-06-01, 12:48 AM   [Ignore Me] #15
Stardouser
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Re: Instant Seat Switching


I think it's very inexpedient to have to get out. Especially when you know that it's a matter of stepping out of your seat and up to the turret control inside the cab, so not even lore supports this.
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