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2012-06-01, 12:23 PM | [Ignore Me] #1 | ||
Corporal
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Of all types on all vehicles turret rotation animation is choppy and gamey, just like in every other such game.
No matter the size and mounting, whether it is a tank dome or a small anti-air turret on a tank it moves smoothly from one point to other because such is the mechanism of it. Also why does it move smoothly when in first person perspective but it is choppy looking at the vehicle from the outside? |
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2012-06-01, 12:26 PM | [Ignore Me] #2 | |||
Corporal
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Also, it appears "glitchy" most likely because of latency issues. |
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2012-06-01, 12:26 PM | [Ignore Me] #3 | |||
Colonel
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As for why it looks better from first person. Probably cos it's most likely client side at that point. But from someone elses eyes they get the "ok this player is moving their turret this much" command from the server, so there's several extra "hops" it goes through
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2012-06-01, 04:24 PM | [Ignore Me] #7 | ||
Brigadier General
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Seriously? Because I've actually seen it happen already in Planetside 2. There was some moron complaining about the environments being too sparse a few months back, shortly before we got some newer screenshots that had a lot more rocks and foliage and shit.
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2012-06-01, 01:31 PM | [Ignore Me] #10 | ||
Corporal
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I love pretty much everything I've seen so far, this looks like a huge hit.
But "details" like this will really nag me if they are not fixed. I was just hoping that they are at least aware of how it looks, most of the time developers lose sight of things from being too close to the game. |
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2012-06-01, 02:19 PM | [Ignore Me] #12 | |||
Major
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Basically, the devs use this over the official forums (which suck) PSU has been in existence since 2003, so almost as old as Planetrside itself. |
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2012-06-01, 03:50 PM | [Ignore Me] #13 | |||
PSU Admin
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There are no Official PlanetSide 2 forums as of yet but there will be at some point. |
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