Are we looking the same game? Because what I'm looking at looks amazing. - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: do not read this quote
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-06-01, 05:14 PM   [Ignore Me] #1
Kurtz
Master Sergeant
 
Kurtz's Avatar
 
Are we looking the same game? Because what I'm looking at looks amazing.


We have been privy to some pretty early content releases and after each and every one, some of you guys complain about the most mundane stuff.

I ask you, are we looking at the same game? Because the game I'm looking at looks fucking ridiculous. Planetside was the best game ever made and a lot of the guys who worked on it are working on Planetside 2. Its not like they didn't learn from the first one. They're taking the things that didn't work, weren't marketable, we're redundant or obsolete and making them better.

Aircraft and flight physics
Then when I get bored of that I can just go hop into my pimped out Scythe sitting 1km up spamming fire n forget missiles (certed) whilst spinning around on all 3 axis popping flares/chaff and firing rainbow lazors (customised) like some spiky disco ball of doom.
Personally I found this to be hysterical. The sad part is the poster is being sarcastic but is seriously complaining. While I do share some concerns about letting good VS pilots like AC (armehnian corps) have an aircraft that can pitch 90 degrees without losing lift, I am STOKED to fly in this game.

I was a pretty avid pilot and flying in PS1 was like flying a hockey puck. As one of the orginal devs said, it was like literally moving a camera around in Z-space with WASD. Now there are flight physics, flares, free look and customized huds for starters. We're not even talking about the certification and skills that will allow you to tweak your aircraft to be different in terms of turning radius, weapon loadouts and more.

TTK
I'm used to kill streaks in BF/COD because you CAN kill more than 2 players at a time. In Planetside, I would often put a lot of time and effort into ONE kill and just before I got the kill, someone would steal (chizow) the kill. Going up against 3 Rexos was an impossible task. There was no way, no matter how good you were that you were going to get those three kills unless maybe you caught them coming up the tower stairs and you plasma spammed them and used HA to finish them off.

While I am admittedly a bit concerned that the TTK is a bit too fast in PS2 I am looking forward to being able to lay down the same ownage in PS2 that I am able to do in the more modern shooters like BF and COD.

I wont have to overclock my FSB (speed hacking) or camp the spawn tubes (Godjoey) to actually have a chance to be somewhere on the leaderboards.

Flight Ceiling
...OMG really. You're complaining about the newly increased +600m flight ceiling? I think it is amazing. From what I saw in TBs video with higby you could probably safely fly above even the most annoying VS max AA without warning.

Boundries.
While I admit that it was nice to plot a course to the objective out in the ocean to avoid enemy AA and useless engagements otw to the objective, I don't see a real loss in not having useless ocean to travel over. See the increased flight ceiling above.

Sanctuary VS footholds
At first this set me back too, I liked rallying at sanctuary to bring in the large invasion, but when you think about how this caused network logistic problems you can easily see why it was removed.

In the old PS if you got kicked off a continent, your next spawn could only be at an AMS you were bound to or Sanctuary. So while you were regrouping at sanctuary the continent was getting pop locked. You and your buddies were stuck in the warpgate trying to get back in. With the new PS, you can never be denied the continent you want to fight on.

Lets see, what else are you all bitching about....

Concept Art vs. Model

really? next.

Inventory
Really? you want to run around with your inventory open and swap out that 2nd decimator when your first one ran out of shells it was disposable and your inventory didn't see it as ammo. All while a max is chasing you around the generator. I'll pass.

Third person
Corner camping? No thanks.

Prone
I can see an argument for this, especially since it is more necessary in a modernized FPS with grenade launchers and snipers. Prone isn't for camping its for ducking spam and headshots.


Basically the only way we're going to see how all this plays out is to play the game in Beta. Then can make your case.

So far, when I look at the gameplay footage I am floored. My jaw is on the floor. Personally I can't wait.
Kurtz is offline  
Reply With Quote
Old 2012-06-01, 05:15 PM   [Ignore Me] #2
The Kush
Captain
 
The Kush's Avatar
 
Re: Are we looking the same game? Because what I'm looking at looks amazing.


I agree the game looks beyond amazing from what I can tell.

EDIT: Except you are wrong about prone. Prone has no spot in PS.

Last edited by The Kush; 2012-06-01 at 05:43 PM.
The Kush is offline  
Reply With Quote
Old 2012-06-01, 05:24 PM   [Ignore Me] #3
Gonefshn
Contributor
Major
 
Gonefshn's Avatar
 
Re: Are we looking the same game? Because what I'm looking at looks amazing.


I agree with you 100% basically everything about this game has me so stoked!

But what is the point of this thread it's just going to cause another flaming argument war when all the people you just called out show up. And it's not like this thread is meant to discuss anything specific worth talking about it's unnecessary.
__________________
Gonefshn is offline  
Reply With Quote
Old 2012-06-01, 05:20 PM   [Ignore Me] #4
Razicator
First Sergeant
 
Razicator's Avatar
 
Re: Are we looking the same game? Because what I'm looking at looks amazing.


TLDR: Don't complain or criticize anything because it's better than a decade old game...
Razicator is offline  
Reply With Quote
Old 2012-06-01, 05:21 PM   [Ignore Me] #5
polywomple
Staff Sergeant
 
Re: Are we looking the same game? Because what I'm looking at looks amazing.


lol

The game looks great. And it's FREE
polywomple is offline  
Reply With Quote
Old 2012-06-01, 05:21 PM   [Ignore Me] #6
ichebu
Private
 
ichebu's Avatar
 
Re: Are we looking the same game? Because what I'm looking at looks amazing.


Thank God I'm not the only one who feels this way. Upboat for Kurtz.
ichebu is offline  
Reply With Quote
Old 2012-06-01, 05:23 PM   [Ignore Me] #7
Bobby Shaftoe
Staff Sergeant
 
Re: Are we looking the same game? Because what I'm looking at looks amazing.


Originally Posted by Kurtz View Post
The sad part is the poster is being sarcastic but is seriously complaining.
Yes because you can be fully certed in Scythe and be fully certed in everything else, you know, the whole point of that thread. I too can take excerpts from posts and use them out of context to make a point.
Bobby Shaftoe is offline  
Reply With Quote
Old 2012-06-01, 06:30 PM   [Ignore Me] #8
Baneblade
Contributor
Lieutenant General
 
Baneblade's Avatar
 
Re: Are we looking the same game? Because what I'm looking at looks amazing.


Originally Posted by Bobby Shaftoe View Post
Yes because you can be fully certed in Scythe and be fully certed in everything else, you know, the whole point of that thread. I too can take excerpts from posts and use them out of context to make a point.
I don't think you understand the new cert system.
__________________
Post at me bro.

Baneblade is offline  
Reply With Quote
Old 2012-06-01, 06:57 PM   [Ignore Me] #9
Bobby Shaftoe
Staff Sergeant
 
Re: Are we looking the same game? Because what I'm looking at looks amazing.


Originally Posted by Sobekeus View Post
I don't think you understand the new cert system.
You mean the part where I can spend limitless cert points on everything in game, the part where Mr Higby himself, said you can eventually cert everything?

http://www.youtube.com/watch?feature...SU5NkFo#t=187s

Everything being the sum total of all certifications available in PS2, every single weapon, vehicle, addon, perk and variation... that particular part of the new cert system?

Is this shovel to the face approach still too subtle for you to understand?

So unless your definition of 'everything' is different to EVERYONE elses, I think you might want to recheck the new cert system yourself.
Bobby Shaftoe is offline  
Reply With Quote
Old 2012-06-01, 07:02 PM   [Ignore Me] #10
Envenom
Sergeant Major
 
Envenom's Avatar
 
Re: Are we looking the same game? Because what I'm looking at looks amazing.


Originally Posted by Bobby Shaftoe View Post
You mean the part where I can spend limitless cert points on everything in game, the part where Mr Higby himself, said you can eventually cert everything?

http://www.youtube.com/watch?feature...SU5NkFo#t=187s

Everything being the sum total of all certifications available in PS2, every single weapon, vehicle, addon, perk and variation... that particular part of the new cert system?

Is this shovel to the face approach still too subtle for you to understand?

So unless your definition of 'everything' is different to EVERYONE elses, I think you might want to recheck the new cert system yourself.
You can only use one at a time.....

http://www.planetside-universe.com/media.php?view=2133

Last edited by Envenom; 2012-06-01 at 07:38 PM.
Envenom is offline  
Reply With Quote
Old 2012-06-01, 07:34 PM   [Ignore Me] #11
Bobby Shaftoe
Staff Sergeant
 
Re: Are we looking the same game? Because what I'm looking at looks amazing.


Originally Posted by Envenom View Post
Oh jesus...

How is this different to having a different favourite for a specific purpose?

I wouldn't go CE spamming with a god damn BR40 'super soldier' loadout that had 2 ACEs in it, I'd get a fucking loadout full of ACEs and Field Deployable things and go at it like that. THE EXACT SAME WAY YOU'D PICK THE ENGINEER CLASS.

How do you not see 'Classes' as just being a simplification of Armour/Inventories and not see the problems of having EVERYTHING certed.

In before, 'yeah but you can only do one thing at a time', so please tell me how my BR40 CE spammer now does anything after deploying everything, oh thats right he goes to a terminal to re-equip and just what does your engineer do when you want to change class, oh he goes to a terminal to re-equip.

BR20 = 'super soldier' who spent 80-90% of his certs for infantry combat, nothing else
BR40 = Ultimate Soldier access to everything
PS2 = Ultimate Soldier access to everything
Bobby Shaftoe is offline  
Reply With Quote
Old 2012-06-02, 09:19 AM   [Ignore Me] #12
Baneblade
Contributor
Lieutenant General
 
Baneblade's Avatar
 
Re: Are we looking the same game? Because what I'm looking at looks amazing.


Originally Posted by Bobby Shaftoe View Post
You mean the part where I can spend limitless cert points on everything in game, the part where Mr Higby himself, said you can eventually cert everything?

http://www.youtube.com/watch?feature...SU5NkFo#t=187s

Everything being the sum total of all certifications available in PS2, every single weapon, vehicle, addon, perk and variation... that particular part of the new cert system?

Is this shovel to the face approach still too subtle for you to understand?

So unless your definition of 'everything' is different to EVERYONE elses, I think you might want to recheck the new cert system yourself.
And how long do you suppose that will take, not to mention who is going to actually do it, and then how many of those do you expect to be seeing on a daily basis, or for that matter what effect will it even have if it does become commonplace?
__________________
Post at me bro.

Baneblade is offline  
Reply With Quote
Old 2012-06-01, 07:31 PM   [Ignore Me] #13
Bobby Shaftoe
Staff Sergeant
 
Re: Are we looking the same game? Because what I'm looking at looks amazing.


Originally Posted by DjEclipse View Post
Players Prestige (start from scratch) in MW3 all the time and grind right back up killing maxed out players along the way.
Thanks for telling me about a system used in a very small scale, 2-way, round based infantry only game.

I'm sure it'll scale up perfectly into a 2000 man three way clusterfuck with a variety of ground, air and support vehicles.
Bobby Shaftoe is offline  
Reply With Quote
Old 2012-06-02, 11:36 AM   [Ignore Me] #14
Mechzz
Major
 
Mechzz's Avatar
 
Re: Are we looking the same game? Because what I'm looking at looks amazing.


Originally Posted by Bobby Shaftoe View Post
Yes because you can be fully certed in Scythe and be fully certed in everything else, you know, the whole point of that thread. I too can take excerpts from posts and use them out of context to make a point.
That thread http://www.planetside-universe.com/s...ad.php?t=41739was so funny! Bobby described an awesome game session then had a proper rant and bitch about it. Weird how different people see the same thing in different ways.

So far PS2 is looking amazing, no other word for it. And no need for prone, none at all.
Mechzz is offline  
Reply With Quote
Old 2012-06-01, 05:23 PM   [Ignore Me] #15
Vancha
Colonel
 
Vancha's Avatar
 
Re: Are we looking the same game? Because what I'm looking at looks amazing.


Of course people are going to concentrate on the things they want changed when given the opportunity to share their thoughts while the game's still being developed.

I doubt most people would be arguing for changes if they thought the game looked bad as a whole. They moan because they love.
Vancha is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:31 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.