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Old 2012-06-28, 05:27 AM   [Ignore Me] #1
Monsta
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Respawn (in fight)


Hello all, I am wondering if PlanetSide 2 has any respawn function. And if so, if there is a difference for respawning when you are in a vehicle, while you are on ground, and while you are in treat?

Personally I wont mind a respawn button, for those couple mines when you can shot out of the air and you drop on the ground in the middle of nowhere. As long that doesn't mean players will be able to respawn while firing or are in treat (just got fired at) to escape from a final bullet.
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Old 2012-06-28, 12:55 PM   [Ignore Me] #2
vampyro
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Re: Respawn (in fight)


You can choose your respawn after you die, so yes there will be a button and timer.

Points where you can respawn:
-Deployed Galaxy
-Outpost/Tower
-Base
-On a squad member (may cost resources and might be on a timer, we dont know yet until beta is over)

You dont respawn in a random location like in COD. You will be able to fire your weapon when you respawn, and you can be fired upon.
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Old 2012-06-28, 07:09 PM   [Ignore Me] #3
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Re: Respawn (in fight)


Not quite the answer I was looking for. I mean when you are running in the desert, out of ammo, 3 % health and absolutely no buddies or enemies around you, there must be an way to end that horrible situation right?

Last edited by Monsta; 2012-06-28 at 07:10 PM.
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Old 2012-06-29, 05:42 AM   [Ignore Me] #4
Cuross
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Re: Respawn (in fight)


Originally Posted by Monsta View Post
Not quite the answer I was looking for. I mean when you are running in the desert, out of ammo, 3 % health and absolutely no buddies or enemies around you, there must be an way to end that horrible situation right?
Lol I don't think there is going to be any way to do that. If you find yourself with minimum health, no ammo, or anything you're probably SoL. However, they may add the Instant Action again, so maybe you might be able to respawn back at the front. Otherwise, I've never seen any mechanics that allow you to "end the situation" right off. Especially since you're probably never going to find yourself in that situation

Final answer: There may be instant action again, so don't sweat the issue
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Old 2012-06-29, 08:58 AM   [Ignore Me] #5
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Re: Respawn (in fight)


Originally Posted by Cuross View Post
Lol I don't think there is going to be any way to do that. If you find yourself with minimum health, no ammo, or anything you're probably SoL. However, they may add the Instant Action again, so maybe you might be able to respawn back at the front. Otherwise, I've never seen any mechanics that allow you to "end the situation" right off. Especially since you're probably never going to find yourself in that situation

Final answer: There may be instant action again, so don't sweat the issue
Well there may be a solution if there is any high ground to jump from, otherwise just return to sanctuary, or if none available just turn on auto run, point yourself at an enemy base and go grab a coffee
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Old 2012-06-29, 11:25 AM   [Ignore Me] #6
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Re: Respawn (in fight)


Originally Posted by Gloworm View Post
Well there may be a solution if there is any high ground to jump from, otherwise just return to sanctuary, or if none available just turn on auto run, point yourself at an enemy base and go grab a coffee
I like this guy
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Old 2012-06-29, 01:33 PM   [Ignore Me] #7
Temperance
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Re: Respawn (in fight)


Originally Posted by Monsta View Post
Not quite the answer I was looking for. I mean when you are running in the desert, out of ammo, 3 % health and absolutely no buddies or enemies around you, there must be an way to end that horrible situation right?
Well I would imagine if you found yourself in that situation then you've done something wrong by not sticking with your squad.

...but maybe that's beside the point. New player here so I'm probably just talking out my ass.
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Old 2012-06-29, 02:52 PM   [Ignore Me] #8
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Re: Respawn (in fight)


I'm sure there will be a easy respawn function that goes instantly as long you are not in treat for lets say 10 seconds. You don't wanna see players doing suicide with their last grenade, just because there isn't a proper respawn option, or forcing them to restart the game. I suppose we have to wait for the beta to make any conclusions and see what the makers come up with.

Last edited by Monsta; 2012-06-29 at 02:54 PM.
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Old 2012-06-29, 08:50 PM   [Ignore Me] #9
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Re: Respawn (in fight)


I'm fairly certain that at the LEASt there will be an option to recall to the foothold. They had that in PS1 and I think it was for that very reason, and squad regrouping.
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Old 2012-07-02, 05:54 AM   [Ignore Me] #10
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Re: Respawn (in fight)


Thanks Zebasiz for pointing that out
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Old 2012-07-03, 04:35 PM   [Ignore Me] #11
Blue Sam
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Re: Respawn (in fight)


There's always the good old fashioned "fire a rocket/throw a grenade at your feet" approach.
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Old 2012-07-04, 01:58 AM   [Ignore Me] #12
Zalmoxis
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Re: Respawn (in fight)


Originally Posted by Blue Sam View Post
There's always the good old fashioned "fire a rocket/throw a grenade at your feet" approach.
He said no ammo.
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Old 2012-07-07, 09:58 AM   [Ignore Me] #13
Blue Sam
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Re: Respawn (in fight)


Originally Posted by Zalmoxis View Post
He said no ammo.
Find a big cliff and fall off it.
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Old 2012-07-07, 01:19 PM   [Ignore Me] #14
Boomhowser
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Re: Respawn (in fight)


if you were in such dire situation apart from the obvious find a high cliff and suicide option or drown yourself option, their will likely be a respawn option but it wont be instant click respawn more likely click and wait 20 secs to appear at foothold..any action would break the countdown...
Reason being its easy to bail from a craft then play hide and seek with the cat and last more than 10 secs (especially if your an infiltrator), its much harder to hide and time out whilst being hunted...
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Old 2012-07-10, 02:57 AM   [Ignore Me] #15
SnipeGrzywa
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Re: Respawn (in fight)


Remember, outposts/towers everywhere. Just go hack an outpost. Either someone comes kill you or you get your empire another hex + terminals. Also, in PS1 you could despawn at spawn tubes and re spawn elsewhere.

Also, agree with the recall possibility, plus since no sancs you won't leave the cont and be stuck in que.
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