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2012-07-02, 01:53 PM | [Ignore Me] #1 | ||
Sergeant Major
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Seeing recent events around Planetside Day I really have a major concern about the capacity of the servers.
Yesterday evening (EU primetime) we had 4 poplocks and a decent fight for all empires. I saw BRTD running 7 squads, we had 3+half and others are enjoying their reunion for sure. We made it into the Amerish fight which got full within a minute or less, and there was queue of about 60-70. Some of them were our outfitmates and they couldn't really do anything to catch up with us. Someone estimated more than 3000 players at that time. When PS2 starts, it will have 3 continents and every continent will have a population of 2000. That is 6000/server. I'm sure that SOE is targeting more than 100.000 players at a time which means a lot of servers. This means - scattered community - larger outfits probably will probably have issues that they cannot fit on one continent with their full manpower. Like it happened on yesterday's events - and these were just the vets with their free 30 day playtime. Adding new continents will increase the number of players (each continent means another 2000 players in the same war at least). But what happens untill then? |
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2012-07-02, 02:00 PM | [Ignore Me] #2 | ||
Community isn't going to be scattered at all IMO. I fail to see how having say 20 servers at launch will cause this. If there really that many thousands of players on each server they will create their own inter community with their server. Just like how it was done on PS1, but on a greater scale.
Outfits will just have to manage I guess. I still don't see one outfit pop locking an entire cont on their besides say a major event. There will probably only be a handful of outfits capable of pulling that off anyway.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2012-07-02, 02:04 PM | [Ignore Me] #4 | ||
This isn't that kind of game that is going to be granting reserve slots and kicking others out of the fight. They don't own the server.
Lets not turn this into a different type of server thread possibility either.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2012-07-02, 10:55 PM | [Ignore Me] #6 | |||
Corporal
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Lulz i dare to guess they haven't said it for Fun the last Month's that a single Continent shall be able to support at least 2000 Player's playing at the same Time... But honestly, if they would decrease it by a few hundred Players on each Site - i would not die from it either. But if Player-Counts would decrease to much, then maaaaaaaaany, nice Space gets wasted. ; 3 greeting, LV. |
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2012-07-03, 02:54 AM | [Ignore Me] #7 | |||
Staff Sergeant
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We don't know until beta/stress-tests. Last edited by Winfernal; 2012-07-03 at 02:58 AM. |
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2012-07-02, 02:38 PM | [Ignore Me] #10 | ||
General
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My one concern with this is let's say my outfit is on Amerish. All three continents are pop locked. There's no sanctuary so you're in queue for anywhere. You end up on Esamir. Now you wait another queue to play with your outfit.
If this kind of thing becomes anywhere close to common place I'm sure they'll add something like let you queue for the cont upon login or provide something like a sanctuary if not just for these moments. |
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2012-07-02, 02:20 PM | [Ignore Me] #12 | ||
Sergeant
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I don't think it should be decreased. The continents are 64 square KM, which means they are roughly like 64 Battlefield maps put together. And with 2000 players on them, it means around 31 players per each hexagon, which would be like playing an outdoor BF3 map on a 31 server. This is just a rough approximate, since there will be a lot of clusterfucking around bases and nearly empty areas on a few hexagons. ( note, not comparing the actual games here so no homo please)
If anything, the player count should increase a bit. Would be more fun as well. But, then again, this is just theory since we didn't get our hands on the CB yet. |
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2012-07-02, 02:20 PM | [Ignore Me] #14 | ||
Yesterday was special, normally I doubt servers will be that hard pressed.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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