Will infantry be safer from arial attack in PS2? - PlanetSide Universe
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Old 2012-07-04, 01:27 PM   [Ignore Me] #1
Ghoest9
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Will infantry be safer from arial attack in PS2?


The one thing I dont like in PS1 is how easy it is to pick off infantry with aircraft one on one. It really limits the infantry tactical game as compared to other FPS.

I especially dont like it with sniper and infiltrators. Basically the safest way to play grunt is in a huge mass and it really should be the opposite.

Now of course if you use anti aircraft weapons it fine if you light up like a Christmas tree and I I dont have an issue with being seens by other infantry at all.

Is it going to be harder to pick off infantry with aircraft in PS2?


EDIT: Because some people are creating a strawman to argue against me.
Im not asking for grunts to have an easier time killing aircraft. Im saying grunts that engaged in other operations should have an easier time hiding from aircraft - especially if you are actively trying to hide.
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Last edited by Ghoest9; 2012-07-05 at 11:18 AM.
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Old 2012-07-04, 01:34 PM   [Ignore Me] #2
Zalmoxis
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Re: Will infantry be safer from arial attack in PS2?


I don't know how it was in PS1, but I can tell you how it is in BF3. Horrible, but it is do-able. Just find cover as soon as you see enemy aircraft on the horizon heading your way and just avoid their line of fire.
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Old 2012-07-04, 01:39 PM   [Ignore Me] #3
Otleaz
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Re: Will infantry be safer from arial attack in PS2?


Anyone else picture a soldier fending off letters when they read the title?
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Old 2012-07-04, 01:55 PM   [Ignore Me] #4
WorldOfForms
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Re: Will infantry be safer from arial attack in PS2?


This brings up a big concern. If only HA and MAX can carry AV, what are all the other classes supposed to do?

That was the one method of defense infantry had in PS1 - to carry AV.
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Old 2012-07-04, 02:09 PM   [Ignore Me] #5
Kevin D Lee
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Re: Will infantry be safer from arial attack in PS2?


Originally Posted by WorldOfForms View Post
This brings up a big concern. If only HA and MAX can carry AV, what are all the other classes supposed to do?

That was the one method of defense infantry had in PS1 - to carry AV.
This is a team game. If you're playing solo you're the fool. I'll be playing with a squad or platoon at all times so that we have people for every encounter.

Roles are important in this game. To be frank an aircraft SHOULD have an easy time with infantry... this isn't a game for 1v1 balance for everything.
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Old 2012-07-04, 02:36 PM   [Ignore Me] #6
Murkie
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Re: Will infantry be safer from arial attack in PS2?


Originally Posted by Kevin D Lee View Post
This is a team game. If you're playing solo you're the fool. I'll be playing with a squad or platoon at all times so that we have people for every encounter.

Roles are important in this game. To be frank an aircraft SHOULD have an easy time with infantry... this isn't a game for 1v1 balance for everything.
Totally agree with this. If an aircraft comes across infantry that have no air cover or specialized anti-air, then hand held AA should not cause the pilot too much concern. Unless of course, it is concentrated hand held AA.. then it's a different story.
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Old 2012-07-04, 02:47 PM   [Ignore Me] #7
Boomhowser
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Re: Will infantry be safer from arial attack in PS2?


Originally Posted by Kevin D Lee View Post
If you're playing solo you're the fool.
Disagree with you here.. sometimes its nice to take a break and just run solo for an hour or so no pressure to live upto just you your rifle and 999 zerglings running infront of you..

However to the OP... for the most part players will be running in squads and thier is always someone that fills a role you cannot hence this being a team based game .

No vid I have seen to date has lead me to believe it will be any harder than PS1 for aircav to eliminate infantry so I suspect main ways to combat this is run with a good squad/outfit or play wisely and be aware of your surroundings or my personal favorite of leading the TR aircav to a vs Infantry squad and watching him switch targets as I run away giggling inanely to myself (hope thats still possible in PS2 )
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Old 2012-07-04, 02:56 PM   [Ignore Me] #8
WorldOfForms
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Re: Will infantry be safer from arial attack in PS2?


So everyone wants it to be the same model as in PS1 where an aircraft can play solo, while infantry can't?

I'm not advocating for solo infantry. But why do aircraft once again get to be the catch-all soloer's tool?
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Old 2012-07-04, 03:29 PM   [Ignore Me] #9
Electrofreak
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Re: Will infantry be safer from arial attack in PS2?


Originally Posted by elfailo View Post
Aircraft will only be an issue for infantry with low IQ's, just like in the first game.
...

I can tell you didn't play NC; life is a lot easier versus aircraft with a Striker or Lancer when you're facing down a Mosquito one-on-one.
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Old 2012-07-04, 04:10 PM   [Ignore Me] #10
Bobby Shaftoe
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Re: Will infantry be safer from arial attack in PS2?


Originally Posted by elfailo View Post
Aircraft will only be an issue for infantry with low IQ's, just like in the first game.
AA will only be an issue for Aircraft with low IQ's, just like in the first game.

If an Aircraft commits for a kill and there is sufficient hand held AA around (ie 2 grunts), they should die, especially now with a fucking 1km flight ceiling, the only reason they should ever get shot at by ground fire is if they decide to go low enough.
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Old 2012-07-04, 07:30 PM   [Ignore Me] #11
Knightwyvern
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Re: Will infantry be safer from arial attack in PS2?


Originally Posted by Kevin D Lee View Post
This is a team game. If you're playing solo you're the fool. I'll be playing with a squad or platoon at all times so that we have people for every encounter.

Roles are important in this game. To be frank an aircraft SHOULD have an easy time with infantry... this isn't a game for 1v1 balance for everything.
Pretty much this.

We aren't playing in 32 player maps; this is an MMOFPS. There are no bots (yet at least.) Combined arms is the way to go. Infantry shouldn't be able to take out an equally skilled Aircraft pilot 1v1. That is what the Skyguard turret on the Lightning is for.

Then, guess what? Skyguard Lightning a problem for your own teammates? NO problem. Roll a MBT or attack with an HA heavy platoon.

The problem here I think is that people who like Infantry combat want to be able to kill everything else 1v1. People who like to fly want to be able to kill everything else 1v1; same for people who like big tanks etc. We will all have to get used to getting slaughtered by one thing or another. Infantry < Gunship. Gunship < Skyguard. Skyguard < MBT. This is one of the reasons I'm a bit bummed about driver gunners actually. Seems more fair that you need 2 guys to dominate a wing of aircraft vs only one.

If we don't have combined arms in PS2, an MMOFPS, what is there left over but CoD Online: Sci-Fi edition?
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Old 2012-07-04, 02:04 PM   [Ignore Me] #12
Juturna
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Re: Will infantry be safer from arial attack in PS2?


Originally Posted by Otleaz View Post
Anyone else picture a soldier fending off letters when they read the title?
this or the little mermaid
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Old 2012-07-05, 05:08 AM   [Ignore Me] #13
Canaris
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Re: Will infantry be safer from arial attack in PS2?


Originally Posted by Juturna View Post
this or the little mermaid
the title made me instantly cringe with the thoughts of being reaver gangbanged but I prefer your version lol
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Old 2012-07-04, 03:46 PM   [Ignore Me] #14
julfo
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Re: Will infantry be safer from arial attack in PS2?


Originally Posted by Otleaz View Post
Anyone else picture a soldier fending off letters when they read the title?
Yes!!!
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Old 2012-07-04, 10:39 PM   [Ignore Me] #15
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Re: Will infantry be safer from arial attack in PS2?


Originally Posted by Otleaz View Post
Anyone else picture a soldier fending off letters when they read the title?
I pictured the little mermaid being queen on the TR and just stabbing the crap out of NC, but yeah.
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