Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: This space intentionally left blank.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
|
2012-07-11, 01:15 AM | [Ignore Me] #1 | ||
Corporal
|
****Put on your speculation hats****
Since we are so close to the Beta most likely happening "Soooon" was wondering what you guys think of the "type" of beta testing that they may incorporate? I'm personally a fan of the 24/7 Beta access, to increase the time to help find bugs/glitches, but I do know some games nowadays are now adopting the "Beta Weekend" idea. I see the positive nature of a scheduled playtest, obviously to get everyone on at the same time to workload the servers. What do you guys think will happen? |
||
|
2012-07-11, 03:23 AM | [Ignore Me] #4 | |||
Second Lieutenant
|
It is a safe bet to say that GW2 did their beta the way they did to stop players from exhausting the content before the game even started. The same wouldn't be an issue for Tribes, Smite, or PS2. |
|||
|
2012-07-11, 01:50 AM | [Ignore Me] #8 | |||
Once the servers can run reliably with 2,000k players there's no reason not to run beta 24/7. More testing coverage that way. |
||||
|
2012-07-11, 11:56 AM | [Ignore Me] #9 | |||
Contributor Major
|
When you have high likelihoods of server crashes, you don't switch to 24/7 testing. 24/7 testing means that you have to have staff on-hand 24/7, including staff that's capable of making code changes. |
|||
|
2012-07-11, 01:37 AM | [Ignore Me] #11 | ||
Staff Sergeant
|
I'm feeling always on based on the tech tests, keep in mind that they will be updating constantly. Beta would allow them to interrupt service whenever and add/fix something. At least allow for peak time play for regions if limited at first pls
Last edited by Notser; 2012-07-11 at 01:40 AM. |
||
|
2012-07-11, 01:38 AM | [Ignore Me] #12 | ||
Major
|
T-Ray has said its going to be certain times. (I'd find the quote, but cba - take my word for it).
As other people have said, it will probably roll into full time beta at some point. But then again, maybe not? I'd rather they kept it once a week for just the weekends untill launch or something. Just me though. |
||
|
2012-07-11, 01:47 AM | [Ignore Me] #13 | |||
Corporal
|
http://www.planetside2.com/news/june...rs-letter-beta
|
|||
|
2012-07-11, 01:50 AM | [Ignore Me] #14 | ||
Private
|
By the sounds of it, looks like it's just during certain times. That saddens me a bit, since I probably won't get to test much during their times. I work a lot of weekends and weird hours so I'll be working while everyone is playing.
I HOPE that they do that for a few times then pop it up to 24/7 but, then again, I doubt that very much. If they had it like ToR's beta, it was 24/7 with weekends being opened to select waves, then back to closed 24/7. I think THAT would be preferable to just having it on selected times. But, what do I know, I'm just a slavering fan wanting them to take my money. |
||
|
2012-07-11, 03:12 AM | [Ignore Me] #15 | |||
First Lieutenant
|
I'm no developer, but I would think it'd be in their best interest to have the Beta 24/7 from the start to give the testers the most possible opportunity to test things out and look for bugs etc whenever they have time available. Then the TOS you accept when you signup for Beta could say something like "there will be scheduled playtests at certain times during Beta. By agreeing to participate in Beta you acknowledgewill make a 'best effort' to attend all official playtests. You are free to login and playtest on your own during other times 24/7, but be aware that the servers may go down at any time for patches, etc." This is kinda how the test server in PS1 worked, at least post-release. When they put a test build on the server they did schedule official playtests but you could still hop on whenever you wanted to try things out. Last edited by Erendil; 2012-07-11 at 03:31 AM. |
|||
|
|
Bookmarks |
|
|