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2012-07-21, 07:31 PM | [Ignore Me] #1 | ||||
Sergeant Major
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Please don't start discussing the NDA-breaking video that spawned this thread. This discussion is not about the video, the guy or the NDA.
A recent thread, rightly closed by the mods because it referenced a breach of the NDA, managed to come up with some good points that warrant further discussion. Specifically about what kind of experience Planetside 2 gives to complete newbies currently, and how that experience can be improved. SurgeonX posted:
What can be done to remedy this? How could the game best communicate what kind of game it is and what it is about to a complete newbie, in as efficient a manner as possible? Last edited by EisenKreutzer; 2012-07-21 at 08:04 PM. |
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2012-07-21, 07:36 PM | [Ignore Me] #2 | ||
Colonel
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I have seen multiple people who are in the tech test and who are not PS1 vets saying "where is the combat" and "where is the teamwork".
Now, as for where the combat is, I'm not sure if I would want more notification than PS1 gives or not. Too much help from the game is bad. As for where the teamwork is, the squad interface window, for example, has GOT to be very accessible. That's one of the things the people I've seen talking about it have said - where is the squad join button? However, at the same time, there does need to be some kind of tutorial that sets expectations. A lot of the teamwork needs to be accomplished through VOIP coordination and NOT the game telling you exactly where to go, that needs to be communicated. And they better figure this out or there's going to be a lot of hair pulling by people who want PS2 to be their savior from other games. |
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2012-07-21, 07:36 PM | [Ignore Me] #3 | |||
Second Lieutenant
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I think a little bit of background on the factions play styles would be helpfully in the beginning where it talks shortly about their history.
Also, a VR room and maybe some training like PS1 has.
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2012-07-21, 07:38 PM | [Ignore Me] #4 | ||
Corporal
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I am glad this has been brought up as it seemed an interesting discussion based on what we have seen.
The guy for a start needed information about the play styles of each faction, for all he knew it was simply their colour that was different and not weapon speeds etc. To get the guy into battle I think a way point type system to certain terminals and then a way point leading to the most focused battle might be an option but at the same time overwhelming. |
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2012-07-21, 07:39 PM | [Ignore Me] #5 | ||
Captain
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VR training and weapon locks in WG would go a long way to solve this. Of course you might need to have live weapons in the footholds so you can shoot your way out if you need to. If no weapon lock the at least no friendly fire in the WG.
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2012-07-21, 07:41 PM | [Ignore Me] #6 | |||
Second Lieutenant
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What does this guy being clueless have to do with running the game on his spacific hardware though? This is the tech test, not beta.
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2012-07-21, 07:45 PM | [Ignore Me] #7 | |||
Sergeant Major
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This thread isn't about the NDA-breaking video or the guy who posted it. It is about the issue some of us see with the accessibility of the game. The devs might have plans for it, they might not, but it certainly cannot hurt that the community discusses this. Who knows, maybe we might bring to their attention something they haven't considered yet. Can't hurt, atleast. |
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2012-07-21, 07:59 PM | [Ignore Me] #10 | |||
Second Lieutenant
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Cute.
Now can you two grow the fuck up and take my question seriously? Your whole argument in the other thread was that it doesn't matter if he was a vet or not. So how is this any different? The tech test is only about different hardwares stressing the game. If not, then you might as well call this beta.
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2012-07-21, 08:33 PM | [Ignore Me] #11 | ||
Master Sergeant
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There's a good argument for the good ol' staple of gaming: The Introductory Tutorial Walk-Through.
There's no shame in having one, and it would solve all of the problems new players have. If they choose not to follow the intro, then they are at fault. That said, an intro is something that comes late in the development because you need to have things set in concrete before trying to build the intro tutorial. |
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2012-07-21, 09:22 PM | [Ignore Me] #12 | ||
Lieutenant Colonel
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All newbies need to have this hammered home:
This is a PVP game. There is NO pve. There is NOWHERE safe save for the warpgates. You can and WILL be shot at anywhere else, for no reason other than you are not of someone else's faction. That IS the content of planetside. I nearly had a blood vessle pop in my head when I heard him say 'Where are the quests?!'. The answer to that is simple, THERE ARE NO QUESTS.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. Last edited by p0intman; 2012-07-21 at 09:24 PM. |
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2012-07-21, 10:18 PM | [Ignore Me] #13 | |||
First Lieutenant
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These people you don't really need feedback from... they're just lost. They saw "MMO" and wasted an invite that could have gone to someone that at least knew which genre PS2 belonged to. |
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