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Old 2012-08-10, 06:54 PM   [Ignore Me] #1
Cheetah
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Why fight for territory?


I'm new to planetside, so I'll formulate this aspect as a range of questions, to hear what players think mostly from PS1 I guess, but of course also from PS2 and what we got so far...

I wonder, what keeps people interested and excited about one's faction having the territorial domain? Is it purely pride and getting high from one's colour on the map? Are there radically more rescourses and gameplay possibilities to dominate, when controlling more territory (rescourses)? Is it really not that important, the game itself is thrilling enough by only being about the actual combat? Are there a hidden dream in every player, about gaining as close to complete territory control as possible (has it ever happened in PS1)? Or are there any other elements, you think keep players hooked on gaining territory?

Last edited by Cheetah; 2012-08-10 at 06:55 PM.
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Old 2012-08-10, 06:55 PM   [Ignore Me] #2
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Re: Why fight for territory?


You'll learn.
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Old 2012-08-10, 06:57 PM   [Ignore Me] #3
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Re: Why fight for territory?


Originally Posted by Cheetah View Post
I'm new to planetside, so I'll formulate this aspect as a range of questions, to hear what players think mostly from PS1 I guess, but of course also from PS2 and what we got so far...

I wonder, what keeps people interested and excited about one's faction having the territorial domain? Is it purely pride and getting high from one's colour on the map? Are there radically more rescourses and gameplay possibilities to dominate, when controlling more territory (rescourses)? Is it really not that important, the game itself is thrilling enough by only being about the actual combat? Are there a hidden dream in every player, about gaining as close to complete territory control as possible (has it ever happened in PS1)? Or are there any other elements, you think keep players hooked on gaining territory?
PS1: Yes, the map has been completely taken over several times on the different servers over the years.

PS2: Pride, Wargame, and NDA
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Old 2012-08-10, 07:18 PM   [Ignore Me] #4
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Re: Why fight for territory?


Originally Posted by BlueSkies View Post
PS1: Yes, the map has been completely taken over several times on the different servers over the years.

PS2: Pride, Wargame, and NDA
NDA?

oh FFS I'll tell him...

Originally Posted by Cheetah View Post
I wonder, what keeps people interested and excited about one's faction having the territorial domain? Is it purely pride and getting high from one's colour on the map? Are there radically more rescourses and gameplay possibilities to dominate, when controlling more territory (rescourses)? Is it really not that important, the game itself is thrilling enough by only being about the actual combat? Are there a hidden dream in every player, about gaining as close to complete territory control as possible (has it ever happened in PS1)? Or are there any other elements, you think keep players hooked on gaining territory?
Different territories provide different resources and or tactical advantages.

That's not NDA... any DETAILS would be NDA.

BTW: What are you fighting over in battlefield or CoD? Right... nothing...


Last edited by RoninOni; 2012-08-10 at 07:19 PM.
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Old 2012-08-10, 07:29 PM   [Ignore Me] #5
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Re: Why fight for territory?


I still believe there should be some sort of "win" factor once a month or something. It could just track points like Guild Wars 2 WvW does. I dunno, I feel it would give your faction a long term goal. I dunno.
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Old 2012-08-10, 07:33 PM   [Ignore Me] #6
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Re: Why fight for territory?


Originally Posted by Boone View Post
I still believe there should be some sort of "win" factor once a month or something. It could just track points like Guild Wars 2 WvW does. I dunno, I feel it would give your faction a long term goal. I dunno.
It's a never ending war though.....

You can 'win' a continent anyways

Originally Posted by Otleaz View Post
Actually, you are fighting over who wins and who loses.
in 1 small pointless battle that's meaningless
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Old 2012-08-10, 07:59 PM   [Ignore Me] #7
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Re: Why fight for territory?


Originally Posted by RoninOni View Post
in 1 small pointless battle that's meaningless
More meaningful than PS2 at least.
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Old 2012-08-10, 08:00 PM   [Ignore Me] #8
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Re: Why fight for territory?


Originally Posted by RoninOni View Post
It's a never ending war though.....

You can 'win' a continent anyways



in 1 small pointless battle that's meaningless
Ha
You seem to not understand that everything else has an ending. All games are pointless however they end or you see a "you win" / "victory". You see your accomplishments for that round, k/d, captures, team play, how you contributed to that goal, how your team/enemies did and so on. Then a new game begins.

P2 it just keeps going on this never ending cycle. Victory over wining a base is minimum seeing as they can be taken back so easily.

So you gain more tanks, weapons, stuff etc. It is so easy to obtain it is not a reward. I often have so much that I could spend hours none stop buying tanks,air etc.

It's like saying "hey in the Olympics we have no winners" we get to be on tv have sponsor and make money what else do you want?

The game should have something that makes it feel like you accomplished something (penalties, rounds?, human number limits?) or give you more of a reason. Unfortunately however I am sure the way it is now won't change.

Even wars end but not ps2

Last edited by picchu; 2012-08-10 at 08:05 PM.
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Old 2012-08-10, 09:19 PM   [Ignore Me] #9
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Re: Why fight for territory?


Don't be fooled, you are fighting over who is going to respawn or not.
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Old 2012-08-11, 08:50 AM   [Ignore Me] #10
Boone
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Re: Why fight for territory?


Originally Posted by RoninOni View Post
It's a never ending war though.....

You can 'win' a continent anyways



in 1 small pointless battle that's meaningless
I'm sure the game is going to be a blast and I really don't need a "win" factor like most. The key word here though is most, and a tiny fear of mine is that if there really is no "goal" to strive for then most people (the ones that don't visit this forum likely) might just end up not caring and/or dicking around most of the time resulting in frustrating gameplay.

Believe it or not, just having fun anymore in a video game just doesn't do it for people anymore . There needs to be some way or another to get a feeling of accomplishment..as silly as that may sound. As fun as battles and everything are going to be, capping things, bsing with friends of yours. It would still be nice to have some kind of ultimate goal one way or another your faction is striving for. Silly to see all your hard work just go to waste after you go to sleep *shrug*.

Maybe the Certs and everything will be enough, then again they could even just track stats per faction, after every month whoever has most points (get points for killing ppl, more so for taking stuff) they get a buff or a shit ton of resources. I actually think there might be a way to incorporate how GW2 does it, but twist it around some and apply it to 3 factions instead of 3 servers.

It's just food for thought.

Last edited by Boone; 2012-08-11 at 08:58 AM.
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Old 2012-08-10, 07:33 PM   [Ignore Me] #11
Otleaz
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Re: Why fight for territory?


Originally Posted by RoninOni View Post
BTW: What are you fighting over in battlefield or CoD? Right... nothing...

Actually, you are fighting over who wins and who loses.
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Old 2012-08-10, 07:14 PM   [Ignore Me] #12
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Re: Why fight for territory?


To win.
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Old 2012-08-10, 07:34 PM   [Ignore Me] #13
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Re: Why fight for territory?


Originally Posted by Flacracker View Post
To win.
But the game never ends, not even for a second. Apparently continents can't even fully be captured (last I read?).

Whats to win? That incentive is seriously underestimated by the PS1 players. There isn't even a semblance of a true victory, which is a huge incentive this game refuses to add.
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Old 2012-08-10, 07:38 PM   [Ignore Me] #14
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Re: Why fight for territory?


Originally Posted by SFJake View Post
But the game never ends, not even for a second. Apparently continents can't even fully be captured (last I read?).

Whats to win? That incentive is seriously underestimated by the PS1 players. There isn't even a semblance of a true victory, which is a huge incentive this game refuses to add.
Im sure once you take over all the area you can you will see something on the website or in the game "Terran Republic took over the whole continent of Indar or whatever it is called, They win!" And then it resets.
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Old 2012-08-10, 07:42 PM   [Ignore Me] #15
RoninOni
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Re: Why fight for territory?


Originally Posted by Flacracker View Post
Im sure once you take over all the area you can you will see something on the website or in the game "Terran Republic took over the whole continent of Indar or whatever it is called, They win!" And then it resets.
No....

There's 3 continents (at launch)

If you're faction takes a continent... well, all but the landing zone hexes... then your faction holds that continent.

You've still got 2 more continents to fight over. AND at ANY TIME OF DAY another faction can storm the landing zone and start trying to occupy territories... UP TO NEARLY 700 OF THEM... oh no... it's NEVER over.

I mean... is this next generation so spoon fed fake digital "rewards" that they need some superficial video game victory screen to feel good about their gaming session?

THE POINT OF THE GAME IS THE GAME ITSELF

To that end holding territory increases your Factions resource generation... allowing your faction to field MORE tanks, buy MORE weapons & Accessories, and run with Implant upgrades more often.

How is that not incentive to gain and hold territory?

bloody hell.

Last edited by RoninOni; 2012-08-10 at 07:43 PM.
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