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PSU: Umm sir, your Phoenix is showing.
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2012-08-10, 06:54 PM | [Ignore Me] #1 | ||
Private
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I'm new to planetside, so I'll formulate this aspect as a range of questions, to hear what players think mostly from PS1 I guess, but of course also from PS2 and what we got so far...
I wonder, what keeps people interested and excited about one's faction having the territorial domain? Is it purely pride and getting high from one's colour on the map? Are there radically more rescourses and gameplay possibilities to dominate, when controlling more territory (rescourses)? Is it really not that important, the game itself is thrilling enough by only being about the actual combat? Are there a hidden dream in every player, about gaining as close to complete territory control as possible (has it ever happened in PS1)? Or are there any other elements, you think keep players hooked on gaining territory? Last edited by Cheetah; 2012-08-10 at 06:55 PM. |
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2012-08-10, 06:57 PM | [Ignore Me] #3 | |||
Staff Sergeant
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PS2: Pride, Wargame, and NDA
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2012-08-10, 07:18 PM | [Ignore Me] #4 | ||||
Sergeant Major
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oh FFS I'll tell him...
That's not NDA... any DETAILS would be NDA. BTW: What are you fighting over in battlefield or CoD? Right... nothing... Last edited by RoninOni; 2012-08-10 at 07:19 PM. |
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2012-08-10, 07:33 PM | [Ignore Me] #6 | |||
Sergeant Major
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You can 'win' a continent anyways in 1 small pointless battle that's meaningless |
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2012-08-10, 08:00 PM | [Ignore Me] #8 | |||
Private
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You seem to not understand that everything else has an ending. All games are pointless however they end or you see a "you win" / "victory". You see your accomplishments for that round, k/d, captures, team play, how you contributed to that goal, how your team/enemies did and so on. Then a new game begins. P2 it just keeps going on this never ending cycle. Victory over wining a base is minimum seeing as they can be taken back so easily. So you gain more tanks, weapons, stuff etc. It is so easy to obtain it is not a reward. I often have so much that I could spend hours none stop buying tanks,air etc. It's like saying "hey in the Olympics we have no winners" we get to be on tv have sponsor and make money what else do you want? The game should have something that makes it feel like you accomplished something (penalties, rounds?, human number limits?) or give you more of a reason. Unfortunately however I am sure the way it is now won't change. Even wars end but not ps2 Last edited by picchu; 2012-08-10 at 08:05 PM. |
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2012-08-11, 08:50 AM | [Ignore Me] #10 | |||
Sergeant
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Believe it or not, just having fun anymore in a video game just doesn't do it for people anymore . There needs to be some way or another to get a feeling of accomplishment..as silly as that may sound. As fun as battles and everything are going to be, capping things, bsing with friends of yours. It would still be nice to have some kind of ultimate goal one way or another your faction is striving for. Silly to see all your hard work just go to waste after you go to sleep *shrug*. Maybe the Certs and everything will be enough, then again they could even just track stats per faction, after every month whoever has most points (get points for killing ppl, more so for taking stuff) they get a buff or a shit ton of resources. I actually think there might be a way to incorporate how GW2 does it, but twist it around some and apply it to 3 factions instead of 3 servers. It's just food for thought. Last edited by Boone; 2012-08-11 at 08:58 AM. |
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2012-08-10, 07:34 PM | [Ignore Me] #13 | ||
Sergeant
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But the game never ends, not even for a second. Apparently continents can't even fully be captured (last I read?).
Whats to win? That incentive is seriously underestimated by the PS1 players. There isn't even a semblance of a true victory, which is a huge incentive this game refuses to add. |
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2012-08-10, 07:38 PM | [Ignore Me] #14 | |||
Private
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2012-08-10, 07:42 PM | [Ignore Me] #15 | |||
Sergeant Major
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There's 3 continents (at launch) If you're faction takes a continent... well, all but the landing zone hexes... then your faction holds that continent. You've still got 2 more continents to fight over. AND at ANY TIME OF DAY another faction can storm the landing zone and start trying to occupy territories... UP TO NEARLY 700 OF THEM... oh no... it's NEVER over. I mean... is this next generation so spoon fed fake digital "rewards" that they need some superficial video game victory screen to feel good about their gaming session? THE POINT OF THE GAME IS THE GAME ITSELF To that end holding territory increases your Factions resource generation... allowing your faction to field MORE tanks, buy MORE weapons & Accessories, and run with Implant upgrades more often. How is that not incentive to gain and hold territory? bloody hell. Last edited by RoninOni; 2012-08-10 at 07:43 PM. |
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