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2012-08-15, 03:48 PM | [Ignore Me] #1 | ||
when i talked to arclegger at gamescom today, he told me something about the biolab.
the surrounding buildings will have capturepoints, and when you capture them, you get access to a teleporter that brings you to a shielded room inside the biolab! so you don´t get camped all the time when trying to enter through the main teleporter. i think he said there are three teleporter buildings and 3 shielded rooms per biolab.
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2012-08-15, 08:48 PM | [Ignore Me] #10 | ||
Sergeant
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I take it the NDA is not working too well and just holding back the people who care about beta from getting their voices heard.
Anyway, this sounds smart. I was kinda bummed when I heard that people can cap biolab without every actually entering it, and just securing the outside points. Still, means more door camping. |
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