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2012-09-11, 01:45 AM | [Ignore Me] #1 | |||
Colonel
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Read it here.
Gals will still have spawn functionality, but it will be locked deep in the cert tree. So. Now we will see if we were right.
Last edited by Hamma; 2012-09-11 at 09:29 AM. Reason: Added notes |
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2012-09-11, 02:42 AM | [Ignore Me] #4 | |||
Colonel
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Though with this change I really hope they change the price of galaxies and sunderers. 200 for a spawn is cheap. While 400 for air transport... Thats pretty expensive. |
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2012-09-11, 02:58 AM | [Ignore Me] #5 | |||
Major
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2012-09-11, 03:21 AM | [Ignore Me] #9 | ||
Private
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Im wondering how this will affect the ammo resupply. I already spend more time driving to a battle than firing my prowler because they run out so quick, then its quicker to die and repop a new one than to try and find a rearm station. The ammobus helped a lot on the when they were about but if that functionality is getting taken from the standard issue one then i hope they do something else to rebalance. Tanks with no ammo are not fun.
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2012-09-11, 03:23 AM | [Ignore Me] #10 | ||
I for one definitely think this is a step in the right direction, once you see all the crazy places people have been managing to park the Gals into as the spawn point it needed a big change, not to mention almost every Gal pilot became afraid to use theirs as a troop transport and hot drop people.
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-09-11, 03:40 AM | [Ignore Me] #11 | ||
First Sergeant
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Thank Christ. Always hated the idea of Galaxies as the mobile spawn.
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~Xen of Onslaught Member Since: September 2003 ~XoO Planetside 2 Air Division Commander ~Recruiting Now! Check our our PSU Recruitment Thread Here |
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2012-09-11, 04:58 AM | [Ignore Me] #12 | ||
Sergeant Major
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I'm eager to try it out. This is going to shift a lot of focus to the infantry/armor part of the game...
These bases are a BIG... and with people already adapted to trying to find 'safe' spots to park galaxies... I think it's going to be like looking for a needle in a haystack to try and eliminate spawning sunderers. It'll be almost pointless. By the time you find 1... 5 more will be parked and spawning nearby. Everyone grab a sundy and charge! |
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2012-09-11, 05:39 AM | [Ignore Me] #13 | |||
Colonel
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At least with the gal you had a high cost cost, individuals inability to fly, and the fact they cannot be reliably hidden as barriers. I've a feeling sundy spam will become an issue with as dirt cheap and widely available as they currently are. They'll probably have to limit them more, somehow. |
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2012-09-11, 05:55 AM | [Ignore Me] #14 | |||
Maybe something like that could work
__________________
"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms Last edited by Canaris; 2012-09-11 at 05:57 AM. |
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