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Old 2012-09-13, 11:32 AM   [Ignore Me] #1
DawnDude
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New Warpgates positions... your thoughts?


hey guys just wanted to know what do u think about the new warpgates positions? better ? worse ? advantages ? disadvantages? whatever u think.
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Old 2012-09-13, 11:40 AM   [Ignore Me] #2
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Re: New Warpgates positions... your thoughts?


meh... Same shit different story. Who own what warpgate does not really matter does it? It's more a question about map design as I see it. North will always be easier to defend no matter who owns it.
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Old 2012-09-13, 11:43 AM   [Ignore Me] #3
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Re: New Warpgates positions... your thoughts?


ya i know but i ment if u like it better? like for the faction u play as? do u preffer the place that u defend now better or worse? and why? thats what i ment like what terrain do u like fighting over more

Last edited by DawnDude; 2012-09-13 at 12:42 PM.
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Old 2012-09-13, 11:53 AM   [Ignore Me] #4
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Re: New Warpgates positions... your thoughts?


I hate the east area cause it's too scrunched together. I like the south west area the most cause it's more open but has some terrain features such that allows you to maneuver and hide but doesn't restrict vehicles as much. I kind of like the north area but it seems too hard to get up there due to how open the area is.
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Old 2012-09-13, 11:57 AM   [Ignore Me] #5
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Re: New Warpgates positions... your thoughts?


I like the south east because it is infantry friendly. Of course my armor buddies hate it.
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Old 2012-09-13, 12:02 PM   [Ignore Me] #6
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Re: New Warpgates positions... your thoughts?


What's not to like? It is good that they keep rotating them so that they get more feedback from players on how it is to play from each WG. It also helps players understand the strengths and weaknesses of owning each WG.
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Old 2012-09-13, 12:23 PM   [Ignore Me] #7
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Re: New Warpgates positions... your thoughts?


Oh YEAH, now the TR are going to hold one half of the map!

...Wait, who put this canyon here?!?!?

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
*Crunch* *BOOM!*

Last edited by Whiteagle; 2012-09-13 at 12:27 PM.
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Old 2012-09-14, 05:58 AM   [Ignore Me] #8
ringring
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Re: New Warpgates positions... your thoughts?


Originally Posted by Whiteagle View Post
Oh YEAH, now the TR are going to hold one half of the map!

...Wait, who put this canyon here?!?!?

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
*Crunch* *BOOM!*
Yea, I don't see the value in that big canyon they create recently.

I like the south east best I have to say. We found attacking North towards Mao very easy when the sundy repair was active.

When in the South West again we found attacking north quite easy and had some good times just taking bases for the fight.

Based on last night attacking south from North west, West Highland Checkpoint looks hard, from that direction.
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Old 2012-09-13, 12:39 PM   [Ignore Me] #9
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Re: New Warpgates positions... your thoughts?


I actually wouldn't mind if they cycle though the warpgates each month or so.
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Old 2012-09-13, 11:44 PM   [Ignore Me] #10
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Re: New Warpgates positions... your thoughts?


Originally Posted by bjorntju1 View Post
I actually wouldn't mind if they cycle though the warpgates each month or so.
+1

I actually thought this was how they were doing it since I had seen maps with the warpgates switched.
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Old 2012-09-14, 02:39 AM   [Ignore Me] #11
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Re: New Warpgates positions... your thoughts?


Originally Posted by bjorntju1 View Post
I actually wouldn't mind if they cycle though the warpgates each month or so.
I hate the idea! There must be another solution.
I would recommend the return of the sanc and connections for each faction to each warpgate.
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Old 2012-09-14, 09:25 AM   [Ignore Me] #12
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Re: New Warpgates positions... your thoughts?


Originally Posted by Mox View Post
I hate the idea! There must be another solution.
I would recommend the return of the sanc and connections for each faction to each warpgate.
What if the players controlled which warp-gate they own? That would give a sense of accomplishment and progression in a sense. As far as what mechanic is used to control this, I'm not sure.
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Old 2012-09-14, 10:30 AM   [Ignore Me] #13
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Re: New Warpgates positions... your thoughts?


Originally Posted by Crator View Post
What if the players controlled which warp-gate they own? That would give a sense of accomplishment and progression in a sense. As far as what mechanic is used to control this, I'm not sure.
That would be a interesting solution regarding multiple continents. Each warpgate would be connected specific warpgate on another continent.

Maybe it would ben also possible to fight over an alien base (the alien race who build the warpgates) The faction which own the base can choose one of several patterns of connections between the warpgates.

However, i think a Sanc instead of foodholds is a crucial thing.

Last edited by Mox; 2012-09-14 at 10:32 AM.
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Old 2012-09-14, 10:40 AM   [Ignore Me] #14
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Re: New Warpgates positions... your thoughts?


Originally Posted by Crator View Post
What if the players controlled which warp-gate they own? That would give a sense of accomplishment and progression in a sense. As far as what mechanic is used to control this, I'm not sure.
I was thinking pretty much the same thing yesterday...if there were a certain set of conditions met that allowed a faction to control the north, it would deffinately be worth fighting over...there is no way they can redesign Indar at this point to balance it.
It would also allow factions to fight from different positions on the map...if faction warpgates stay static I think things will be pretty old.
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Old 2012-09-14, 11:15 PM   [Ignore Me] #15
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Re: New Warpgates positions... your thoughts?


North is just vehicle spam. SE is just infuriating bottlenecks for the defenders. SW was the best designed IMO. You have enough cover for infantry but open enough that Tanks could move around. Moving the factions around doesn't change this.

However at least having TR in the open north works well with their speed focused tanks. Likewise if anyone could turn the crappy SE lemon into lemonade it would be NC since the Vanguard is designed for head to head fighting.
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