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PSU: Nerf TR plz.
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2012-09-13, 11:43 AM | [Ignore Me] #3 | ||
Private
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ya i know but i ment if u like it better? like for the faction u play as? do u preffer the place that u defend now better or worse? and why? thats what i ment like what terrain do u like fighting over more
Last edited by DawnDude; 2012-09-13 at 12:42 PM. |
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2012-09-13, 11:53 AM | [Ignore Me] #4 | ||
Major General
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I hate the east area cause it's too scrunched together. I like the south west area the most cause it's more open but has some terrain features such that allows you to maneuver and hide but doesn't restrict vehicles as much. I kind of like the north area but it seems too hard to get up there due to how open the area is.
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2012-09-13, 12:02 PM | [Ignore Me] #6 | ||
What's not to like? It is good that they keep rotating them so that they get more feedback from players on how it is to play from each WG. It also helps players understand the strengths and weaknesses of owning each WG.
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2012-09-13, 12:23 PM | [Ignore Me] #7 | ||
Major
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Oh YEAH, now the TR are going to hold one half of the map!
...Wait, who put this canyon here?!?!? FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU*Crunch* *BOOM!* Last edited by Whiteagle; 2012-09-13 at 12:27 PM. |
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2012-09-14, 05:58 AM | [Ignore Me] #8 | |||
Contributor General
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I like the south east best I have to say. We found attacking North towards Mao very easy when the sundy repair was active. When in the South West again we found attacking north quite easy and had some good times just taking bases for the fight. Based on last night attacking south from North west, West Highland Checkpoint looks hard, from that direction. |
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2012-09-14, 10:30 AM | [Ignore Me] #13 | |||
Contributor Second Lieutenant
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Maybe it would ben also possible to fight over an alien base (the alien race who build the warpgates) The faction which own the base can choose one of several patterns of connections between the warpgates. However, i think a Sanc instead of foodholds is a crucial thing. Last edited by Mox; 2012-09-14 at 10:32 AM. |
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2012-09-14, 10:40 AM | [Ignore Me] #14 | |||
First Sergeant
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It would also allow factions to fight from different positions on the map...if faction warpgates stay static I think things will be pretty old. |
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2012-09-14, 11:15 PM | [Ignore Me] #15 | ||
Major
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North is just vehicle spam. SE is just infuriating bottlenecks for the defenders. SW was the best designed IMO. You have enough cover for infantry but open enough that Tanks could move around. Moving the factions around doesn't change this.
However at least having TR in the open north works well with their speed focused tanks. Likewise if anyone could turn the crappy SE lemon into lemonade it would be NC since the Vanguard is designed for head to head fighting. |
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