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PSU: 3 sides, one is light, one is dark, who know's what the purple one is.
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2012-12-13, 09:48 PM | [Ignore Me] #1 | ||
Captain
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i think the cert rate gain is too low for players to feel they are making progress. the gain is so low that the players feel it is impossible to obtain an item. being difficult and inconvenient to obtain items in a f2p is the goal. feeling impossible on the other hand alienates the players. i think the reason a lot of players are quitting around this time is because most barely unlocked anything. the weapons you grind for have to feel within reach. it would help to have just a few token cheap weapons to make free players feel rewarded, i feel the cost of the weapons on the sunderer is really fair.
i feel the initial milking period where the rich players will pay anything is over, and its time for SOE to start setting reasonable prices for both certs and station cash. right now the prices feel too pushy. if guns costed 2-5 dollars i wouldve spent at least 60 dollars already. so far i spent 20 on a sc sale. ive played 67 hours and gained 2k certs so far. Last edited by moosepoop; 2012-12-13 at 09:57 PM. |
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2012-12-13, 10:22 PM | [Ignore Me] #2 | ||
Corporal
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I agree that 1000 cert weapon unlocks and 400-500 cert upgrades do make the game feel too grindy. And if new weapons were $5 instead of $7 it would seem much more reasonable.
I get about 100 certs in an average night of playing (probably about 3 hours). That makes a new weapon take around 30 hours to unlock. Then add the extra time to unlock sights and whatever grip/addons/upgrades you need to make the thing actually useful. |
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2012-12-13, 10:40 PM | [Ignore Me] #3 | |||
Captain
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i dont understand why the guns have the same textures and sounds and models, and SOE expects us to pay money for them. when you grind in an mmo, you get fatigued, in planetside i didnt even try to grind or farm certs. just looking at the cost of the weapons made me feel uneasy. Last edited by moosepoop; 2012-12-13 at 10:42 PM. |
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2012-12-14, 06:54 AM | [Ignore Me] #4 | |||
Captain
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On another note, F2P is not free to play, either they will take your time or they will take your money. I have a monthly and I gain certs at a very good rate, on the double xp weekend I broke 800, on regular nights I can gain 100 - 150, and I get my monthly 500 station cash. Now next month ill be getting another % boost on my xp and hopefully they will do a holiday xp weekend. But this game is not free to play, just ask yourself this what if nobody paid and we just all ground out certs how long do you think this game would last. F2P does not mean free to play. Its all about the money man, Higby dont work for free man. Last edited by Qwan; 2012-12-14 at 06:56 AM. |
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2012-12-13, 10:41 PM | [Ignore Me] #5 | ||
If i recall correctly the intended lifespan of the game was years, so if they lowered the cert gain rate everyone would have maxed out everything in under a year, not defending the cert gain rate i think its a bit stiff considering getting 1k certs takes a week. If you play modestly and dont spend the entire time rocket podding or he lightning farming that is.
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2012-12-13, 10:44 PM | [Ignore Me] #6 | |||
Captain
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anyone know if theyre actually gonna keep the weapons like this, or if they gonna put in new weapon models in the future. because this game is getting boring fast. each faction literally has one weapon. no gamer in their right mind would grind for the same stuff for 3 years. what you do is release new content continually for 3 years. Last edited by moosepoop; 2012-12-13 at 10:51 PM. |
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2012-12-13, 10:54 PM | [Ignore Me] #7 | |||
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2012-12-13, 11:03 PM | [Ignore Me] #8 | ||
Captain
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side grade means equal in overall player firepower, not a tiny degree diffrence in recoil, and a white stripe on the gun instead of red stripes.
the MCG is a side grade even though its unique. the game needs unique sidegrades. thats right bro, we will see. i hope for the best. cuz right now planetside 2 seems like a candle burning very bright, then sudeenly going dim. |
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2012-12-14, 12:16 AM | [Ignore Me] #9 | |||
Captain
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Like going to a restaurant saying the food tastes so bad you don't want to eat it... then complaining the portions are small. |
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2012-12-14, 12:25 AM | [Ignore Me] #10 | ||
Captain
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free players are the content. they need to feel they are progressing enough to stay engaged with the game. not progressing fast, progressing fast enough. if they feel the game is too much grind and leaves, the game DIES.
Last edited by moosepoop; 2012-12-14 at 12:26 AM. |
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2012-12-13, 11:58 PM | [Ignore Me] #12 | ||
Major
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Hmm I'm usually getting between 30-50 certs per hour play. Ok I have the 6 month sub 50% exp bonus + alpha squad 10% exp bonus. That is 1000 certs in 34 hours to 20 hours of game play. So about 1k certs a week for a normal player.
I'm totally ok with that speed. If you don't want to spend a dime on this game well you have to spend more time on it. That is the "name of the 'F2P' game". Last edited by Sunrock; 2012-12-14 at 12:02 AM. |
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2012-12-14, 12:36 AM | [Ignore Me] #14 | ||
First Sergeant
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I'm a free player, though I'm considering purchasing some SC for various stuff. It does feel really, really slow. Its very annoying. This last session tonight I probably got a few hundred certs, but I played for at least 5 hours.
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