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2012-12-22, 10:45 AM | [Ignore Me] #1 | ||
Private
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There is no way to alphabetize, or categorize the memberlist.
Finding a specific person to change their rank in a large outfit takes a hot minute since the members are in no particular order. There is no "Player last logged in X amount of days ago" so keeping track of inactive members in game is nonexistent. If the Outfit message of the day displayed upon logging in, it'd be a great help actually conveying that message. (As it goes ignored I feel) ------------------------- What would you like to see changed that would help your Outfit? |
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2012-12-22, 10:52 AM | [Ignore Me] #2 | ||
Private
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As an officer of WASP I can only say that the outfit functionality is a joke in its current form. We had to do a "purge" and re-invite due to the interface just failing so hard. If even basic functionality like sorting from A - Z is missing why do they keep pushing for larger outfits? It just doesn't make sense.
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2012-12-25, 10:40 AM | [Ignore Me] #7 | ||
Malvision
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For a game that is primarily about "massive outfits" it blows my mind that they have not done anything useful with outfit tools.
Wish list below:
Last edited by Miir; 2012-12-25 at 08:08 PM. |
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2012-12-25, 08:43 PM | [Ignore Me] #9 | ||
Lieutenant General
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Made a big thread about the outfit window during beta, I hope it's been reserved internally, since I forgot to copy it. Trying to remember what was all in it. Think I had made a list of what, 40 crits and suggestions. Anyway, some of the things I can recall of the top of my head. :/
Some things that are either missing or I would like to see, are: General information towards members: - General information window next to daily message thing. - Forum/website/Steam group information window - TS3/Vent/Mumble information window - Outfit event schedule (calender) Outfit management tools: - Rank creation bugged (frequently resets names, etc.) - More information and confirmation on the effects of changes, ranks etc. - More specific rank traits (can promote to what other ranks, etc.) - New Rank creation (should be in eventually from what we were told) - General number of members online time bar (to check when outfit activity is highest in relation to organising outfit events) - Outfit event organisation tools - Alliance organisation (befriended outfits): share events, etc. - Outfit application management (a way to apply to an outfit, rather than just be invited and the ability for officers to accept or dismiss requests, including a log of who accepted and denied who) - View a player's previous outfits (if made public by player!) and a request to privately view a player's previous outfits, primarily for application reasons - Sending in game messages to all players of the outfit. Member list: - Sorting features for every list section - Current battle ranks - Member join date - Member offline time (last logins) - Ability to directly open a profile of your members with certification lists, ranking, performance, etc by clicking on their name anywhere. - Alternative contact information (if made public to outfit by player!) Note that privacy sensitive information from performance to contact details to player history, should at all times be private unless individually made public by the player. Only the outfit leader and highest officer rank may be the exception to this. |
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2012-12-26, 11:36 AM | [Ignore Me] #11 | |||
Contributor Sergeant
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Oh, and only having one waypoint? At least let us cert a few more waypoints to use... or maybe different colored ones for a platoon leader (being able to set Bravo waypoint here, and alpha waypoint there, etc.) |
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2012-12-26, 08:52 PM | [Ignore Me] #12 | |||
Lieutenant General
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And yeah, we had four waypoints per squadleader (12 total) that all squadmembers could see. Waypoints also provided ways to set routs. The destination is trivial. It is the route which determines your success more than often. I heard we will get mapdrawing back soon? (Hooray for dragons, pies and phallic symbols that will soon be all over everyone's screen again. Oh and the occasional battleplans too, of course. ). Last edited by Figment; 2012-12-26 at 08:57 PM. |
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