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2013-02-22, 03:40 AM | [Ignore Me] #3 | ||
Do you feel bad because there are players out there who can move and jump around and still keep their aim on you while you can't? it's called skill, I don't see why skill should be punished. There already is a huge loss in accuracy if you jump.
.sent via phone.
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Last edited by Sturmhardt; 2013-02-22 at 03:48 AM. |
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2013-02-22, 05:58 AM | [Ignore Me] #5 | |||
Major
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Also there are plenty of weapons that fire slow, so people aren't shooting them while jumping at all. You constantly see heavies hopping around while reloading their rocket launcher. What a crock of shit system. Last edited by Rothnang; 2013-02-22 at 06:00 AM. |
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2013-02-22, 11:49 AM | [Ignore Me] #7 | ||
General
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If you jump too rapidly you actually move slower.
Only time I'm really bothered by other people jumping is light assaults flying around with a shotty. But that's happened only a few times to me. I actually bunny hop all the time. I was against it in beta but I like having something else to do with my hands than turn while holding W. It's also allowed me to do some fun things and escape certain scenarios. It doesn't always save me though. There's only a handful of other people I've seen do it personally so I don't think it's a real problem. Although I recently started pouncing on people in Connery so we'll see how the meta evolves. |
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2013-02-22, 01:19 PM | [Ignore Me] #8 | |||
Lieutenant Colonel
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Side note: its funny how many people do not look up, including myself |
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2013-02-22, 01:42 PM | [Ignore Me] #9 | |||
General
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-edit- and yeah even as a medic or HA I've made it to some perches where I farmed infantry below me for a long time. They never looked up. |
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2013-02-22, 04:12 AM | [Ignore Me] #11 | ||
I've not noticed widespread bunnyhopping in PS2, but I would agree that is irritating and unrealistic. Not a big problem though, and it would be difficult to intorduce a mechanic to prevent it without impacting upon more useful uses of "space".
Last edited by psijaka; 2013-02-22 at 09:13 AM. |
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2013-02-22, 04:28 AM | [Ignore Me] #13 | ||
Sergeant Major
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They way to fix it is simple.
Just make it so you can't shoot for about 0.5 after jumping... * doesn't impact navigating terrain. * still leaves jumping as a means to dodge fire and get to a safe spot to fight back. ... but, it doesn't let you become the jumping, shooting gun-ninja. |
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2013-02-22, 05:02 AM | [Ignore Me] #14 | ||
Sergeant Major
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Agree completely with the OP, it drives me absolutely nuts.
I don't care whether it requires skill or not, I would love to see it completely removed from the game. I like typhaon's suggestion of disabling shooting for a short time after jumping, although TBH I'd actually prefer it if bunny-hopping away wasn't even really viable as a defensive play. I always thought PS1's stamina system was an absolutely perfect deterrent for bunny-hopping, but I guess we're very unlikely to see that return at this stage. Also: I do think that LA's jump-jetting around to avoid being hit is potentially a problem too - it seems to drive the game a little nuts and leads to some very eccentric movement on the attacker's screen. Not sure what can be done to fix this though. |
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