MAX squads - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Down more than a $2 Whore.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-04-01, 08:52 PM   [Ignore Me] #1
Peacemaker
Contributor
Major General
 
Peacemaker's Avatar
 
MAX squads


You guys think that 10 MAXs (Diffrent types like 4 AI 3 AV and 3 AA) would own. I think that without some infantry support they would be easy prey to a bunch of NC guys with phnx missles. Most people think they will dominate the battle field but from what the beta journals say thats a negatory statement.
__________________
Peacemaker is offline  
Reply With Quote
Old 2003-04-01, 08:54 PM   [Ignore Me] #2
TheGreatCarbini
First Sergeant
 
TheGreatCarbini's Avatar
 


I would try to take that down with some long range vanguarding, as long as that thign can shoot, although even without support it wouldnt be a walk in the park to rip down 10 MAXs, all depends what you are fightin em with.
TheGreatCarbini is offline  
Reply With Quote
Old 2003-04-01, 09:00 PM   [Ignore Me] #3
mr_luc
Sergeant Major
 


I dunno -- if you managed to surprise them, you could probably take a few out by ramming, and then a couple of shots point-blank . . .

But if I had a Vanguard I'd be sniping anyways. I think a Vanguard would be EXCELLENT against MAX armors from a distance (shoot, back up, shoot, back up -- they couldn't touch you), even though you would have to lead them. They can supposedly run pretty fast with the 'speedy walking thingy' turned on, but it also makes their path more predictable.

I dunno. You get 10 MAX armors together, I'll bet you will need some SERIOUS vehicle ownage to make a dent in them. I don't think ordinary infantry would stand a chance if they didn't have lots of time to prepare.
__________________
mr_luc is offline  
Reply With Quote
Old 2003-04-01, 09:04 PM   [Ignore Me] #4
Crimson Haven
Private
 


Frankly speaking, a squad of MAXs walking around will be deadly. If you meet them face to face...well....may the force be with you. If it's far range, the squad is still deadly. Phoenixes are good counter attacks though. Still, you meet them face to face, may the matrix be in you and you'll evade all the bullets

CrimsoN
Planetside Sector
http://planetside.gameannex.com
Crimson Haven is offline  
Reply With Quote
Old 2003-04-01, 09:08 PM   [Ignore Me] #5
Peacemaker
Contributor
Major General
 
Peacemaker's Avatar
 


No doubt if u ran into them then the onlything that could let you win would be 20 maxs right behind u all AV outfitted or 2 wookies
__________________
Peacemaker is offline  
Reply With Quote
Old 2003-04-01, 09:28 PM   [Ignore Me] #6
Sando138
Second Lieutenant
 
Sando138's Avatar
 


if you meet a lot of maxes,

Step 1: try not to be noticed.
Step 2: RUN YOUR DAMN ASS OFF ASAP.
Step 3: Pray to whatever god(s) you believe in that they don't give chase.
Step 4: if followed, take the following steps:[list=a][*]Stop Running.[*]Place head between knees.[*]Kiss @$$ goodbye.[/list=a]
__________________
Sando138 is offline  
Reply With Quote
Old 2003-04-01, 10:09 PM   [Ignore Me] #7
Ginzue
First Lieutenant
 
Ginzue's Avatar
 


Did we already have a topic like this a few days ago?
__________________
See you Space Cowbay...
-Ginzue
Ginzue is offline  
Reply With Quote
Old 2003-04-01, 10:35 PM   [Ignore Me] #8
Venoxile
Second Lieutenant
 
Venoxile's Avatar
 


Who wins =
Team 1 = 4 AI maxes, 3 AV maxes, 3 AA maxes
Team 2 = 10 infantry, 5 loaded with gausses/phoenixes, 5 loaded with jackhammers/decimators.

At a range I believe team 2 can win, the 5 with gausses and phoenixes can take out a few maxes at a range before the maxes notice the squad. Then the 5 with jackhammers can go anti armor shells and decimators could really pack a punch against the remaining maxes at close range.
Venoxile is offline  
Reply With Quote
Old 2003-04-01, 10:36 PM   [Ignore Me] #9
WNxUndeadFenix
Master Sergeant
 
WNxUndeadFenix's Avatar
 


i dunno if we had a topic like this before, i cnat remember, but im guessing that me and the other MAXes in warrior nation will form a squad n go on some pretty nice assults. hehe 10 vanu maxes jumping around attacking a squad of med & light armors... i can see it now...
__________________
WNxUndeadFenix is offline  
Reply With Quote
Old 2003-04-01, 10:43 PM   [Ignore Me] #10
Venoxile
Second Lieutenant
 
Venoxile's Avatar
 


I'm not worried too much about it, once you take a max down they're down... You won't see him back up a few minutes later unless you're in his base. That's whats nice about being a reinforced infantry, using ams's to respawn in heavy base assaults. Maxes gotta run 40 miles to get back...

EDIT: Also, I hope it takes like 20 seconds for a guy to put on a max suit on. Otherwise, I don't want to be assaulting a base, and a guy respawns next to me, and immediately puts on a max suit and starts blasting the hell out of me.
Venoxile is offline  
Reply With Quote
Old 2003-04-01, 10:51 PM   [Ignore Me] #11
WNxUndeadFenix
Master Sergeant
 
WNxUndeadFenix's Avatar
 


i doubt it would take that long to put on a MAX suit. its probably same amt time as the other armors. and if it did take long... id still be ok with the idea.
__________________
WNxUndeadFenix is offline  
Reply With Quote
Old 2003-04-01, 10:54 PM   [Ignore Me] #12
1024
Contributor
Banned for no reason
 
1024's Avatar
 
Misc Info
Lightbulb


Defnese againt 10 MAXs:

Step 1: Get about 3-5 reavers
Step 2: Carpet bomb

__________________


.
1024 is offline  
Reply With Quote
Old 2003-04-01, 10:55 PM   [Ignore Me] #13
Incompetent
Contributor
InComa
 
Incompetent's Avatar
 


If the MAXes achieve complete and total suprise, they will slaughter whoever there fighting, but give the infantry a minutes warning, and you'll have ten dead MAX suits on your hands. Using a "fighting retreat" style of play while making heavy use of equipment such as mines and boomers will be deadly vs MAX suits.

edit: here is another thread about the same thing.
__________________
{BOHICA}
Incompetent is offline  
Reply With Quote
Old 2003-04-01, 10:57 PM   [Ignore Me] #14
Venoxile
Second Lieutenant
 
Venoxile's Avatar
 


Originally posted by WNxUndeadFenix
i doubt it would take that long to put on a MAX suit. its probably same amt time as the other armors. and if it did take long... id still be ok with the idea.
No it's gotta take longer, otherwise taking over a base with 10 maxes respawning over and over will take forever... Until you fought to the respawn tubes where you just waited for them to respawn over and over as you blasted them to hell. Yeah, I think my main purpose is going to be taking over bases.

My dream squad =
5 gauss/phoenix/combat engineering reinforceds
5 jackhammer/decimator/advanced medics reinforceds
1 ai max, 1 av max
2 ams drivers with gauss
1 sunderer driver with gauss
Venoxile is offline  
Reply With Quote
Old 2003-04-01, 11:17 PM   [Ignore Me] #15
mr_luc
Sergeant Major
 


Originally posted by Spike
Defnese againt 10 MAXs:

Step 1: Get about 3-5 reavers
Step 2: Carpet bomb

This is another thing I will need to play to see.

Even if there were no AA MAX in that group, I'll bet you anything that you'd have a tough time surviving a bombing run against 10 freaking MAX armors. If they see you coming and respond well there would be an INCREDIBLE density of fire focused on you. Better be at some serious range. And if they have AA, well, man.
__________________
mr_luc is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:44 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.