Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Got implants?
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
|
2013-05-04, 09:36 PM | [Ignore Me] #1 | ||
Colonel
|
Strapping dead people to their ships. Now, if only the NC could do that in PS2 to their vehicles, that would be awesome armor. See, VS lancer MAX takes a ton of shots to kill an infantry, so putting bodies on your tank would well armor you against that, and Strikers can't lock on through infantry, so you'd be safe from that too.
Seriously, I was on my TR character, and a tank killed a guy then ran over his body; his body then flipped up on top of the tank. You guessed it - no lock possible. |
||
|
2013-05-05, 11:20 AM | [Ignore Me] #10 | |||
Second Lieutenant
|
When peopel start using dual fracture and ravens in biolabs and small outposts instead of their AI, that's a problem. It's not so much catering to infantry as much as it is a *gasp* balancing issue. You can bet their AI damage will get nerfed just as the phoenix had it's damage nerfed against infantry. |
|||
|
2013-05-05, 11:27 AM | [Ignore Me] #11 | ||
Major
|
The actual MAX AI weapons are still much better at AI than the new AV weapons. Even the old MAX AV weapons were decent against infantry.
I liked how PS1 had it, where pretty much all MAX types killed infantry. Now, if the infantry had a deci or 2, the MAX was screwed unless it was AI. |
||
|
2013-05-05, 11:39 AM | [Ignore Me] #12 | ||
the magic bullets that don´t kill soldiers while being devastating to tanks are not a problem (since it is needed to not make ai weapons obsolete), but the lockblocking is a problem and should be fixed.
but i indeed want to strap purple corpses to my vehicles! especially to the reaver! shiny!
__________________
***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
|||
|
|
Bookmarks |
|
|