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2013-05-11, 09:11 AM | [Ignore Me] #1 | ||
First Sergeant
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I feel as an NC soldier I kill more tanks per life being on foot and using anti tank mines and Phoenix than being in well certed Vanguard with anti tank canon.
Is it broken game mechanics or work as designed? Or may be I do not know how to use Vanguard properly? Last edited by almalino; 2013-05-11 at 09:12 AM. |
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2013-05-11, 09:34 AM | [Ignore Me] #4 | ||
Lieutenant Colonel
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The main reason inf kills more tanks tanks tanks do is - SURPRISE - most tank drivers are bad tank drivers.
Or in a more charitable light perhaps you could say its because most tanks driver take big risks in their haste to rack up infantry kill kills around bases. If tank driver used tactics similar to tanks IRL they wouldnt die nearly so much.
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Wherever you went - Here you are. |
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2013-05-12, 09:37 AM | [Ignore Me] #5 | |||
Sergeant Major
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But you cant take 500m+ shots to take out an enemy tank. Only game you can use RL tank tactics is Arma, using a prowler with Marauder 2nd gun I just charge Inf positions blitzkreig style. Tank drivers in RL wouldnt dream of doing that lol.
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2013-05-12, 11:42 PM | [Ignore Me] #6 | |||
Lieutenant Colonel
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But you can use basic tank tactics - people just choose not to because they earn more xp by taking crazy risks - and if you do lose the tanks its no big deal just grab a new one. 1 dont go near buildings. 2 Stay close to 2 or 3 other friendly tanks. Surprise you start dying less to infantry.
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Wherever you went - Here you are. |
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2013-05-13, 10:57 AM | [Ignore Me] #7 | ||
First Sergeant
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I usually have more success in large battles letting the infantry go first. Once the infantry are engaged its easier to pick your shots and support. If your ahead of your line without other armor and infantry to back you up, your're asking for it.
But I'm thick headed, still haven't completely cured myself of the bloodlust that draws me away from my support and gets me blown up. After a couple of choice curse words, I'm usually gtg for the rest of my play session after that momentarily lapse in judgement. Last edited by CraazyCanuck; 2013-05-13 at 11:01 AM. |
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2013-05-11, 10:40 AM | [Ignore Me] #8 | ||
it´s because a solotank simply can´t operate as effective as a driver/gunner tank could.
that plus the low ttk in the game makes everything a glasscannon and bigger glasscannons (tanks) are at a greater risk of getting targeted. as a tank you just go for other tanks. but as infantry you can go for everything. so it´s a little asymetrical. everything can kill a tank with ease. infantry, air and ground vehicles.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2013-05-11 at 10:43 AM. |
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2013-05-11, 10:43 AM | [Ignore Me] #9 | ||
Contributor General
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Yes. This is true.
Often I play at low pop times and occasionally I'd come across a situation where there would be me versus 2 heavies. If the heavies know what they're doing they can take me out. The most important thing for them is never to get onto a downslope from my viewpoint. If they do splash damage as little as it is comes into play and I am usually ok. Other than that I have to rely on a direct hit headshot. Often I've thought that it would be easier actually getting out of the tank and trying to kill them with the T5. |
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2013-05-12, 12:03 AM | [Ignore Me] #11 | ||
Major
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IMO the Tank health buff has made things fine. You just need to work on your aim. Granted it may seem a bit silly that you must absolutely direct hit Infantry to kill them. Since splash was reduced, and Flak absorbs what little damage there is. I do think HE needs a buff as currently they are useless. HE should deal a lot more damage closer to where the shot lands in addition to just a bigger splash.
As for killing enemy Tanks you should not be having a problem with the Vanguard. The only tank you should fear is a deployed Prowler with AV gunner. That can put out enough damage so fast you can't win head on. But otherwise you have the strongest front armor, hardest hitting main gun with a very fast shot, and a shield that can absorb even more damage. If your losing against other tanks your doing it wrong. |
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2013-05-12, 09:36 AM | [Ignore Me] #12 | ||
Private
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I was of the same thought. I have a vanguard that I've pushed about 2000 certs into, with AP cannon, enforcer, NV optics, Vanguard shield, cosmetics and more. I could hardly ever get kills when I drove, whereas when I play HA with a Phoenix and munitions pouch 3, or LA with c4, I would get heaps of tank kills. However, one day I pulled my vanguard and gave it to a member of my outfit, I gunned the enforcer while he took control. We went on an AT rampage, killing vehicles left and right. I don't know why it didn't hit me earlier because about 10 other guys have the EXACT (And I mean IDENTICAL) vanguard to me and always do brilliantly. I'm just a terrible tank driver
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2013-05-12, 07:46 PM | [Ignore Me] #14 | ||
This has to do with the game being based on instant constant supply of materials. With the storyling of the game, "respawning insta weapons", a supply instanty exist. And one is vastly superior to the other. The foot soldier with the launcher(especially with this much terrain ups and downs and small areas). That has to be compensated for with something or the game has to be expanded to make more complex dynamics and hence remake the situation. This was compensated for in PS1. Basically with damage to hits. AKA little guy squeeshy big thing go boom(they forced combat!). But that is only one way to do it. It would be interesting to see them capable of doing it in another interesting way! Sadly they ain't the mathematicians though. They get surprised when they see the magic! 8p It is not their playground of choice! 8\ Hence they can only crawl in it. With a limp. With most of their body being blown off by their own munitions. And bleeding to death unaware of what way they are going or have gone! And sadly are! 8(....
This is how the video game industry dies! *feints* Last edited by Ait'al; 2013-05-13 at 02:34 AM. |
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