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2013-05-28, 08:57 PM | [Ignore Me] #1 | ||
Private
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I put this together for use on an enjin.com-hosted site, but it should work on anything you can place the HTML in, so long as you have a jQuery version loaded already.
Note the YOUR_OUTFIT_ID_HERE that you need to edit in the query. Also the CSS will need tweaking for your own use, as I borrow various bits of the enjin theme we use. It auto-refreshes every 5 minutes, or there's a Refresh button you can use. Code:
<div id="ps2-ingame"> <div class="element_smalltitle"> <div class="left"><!-- --></div> <div class="right"><!-- --></div> <div id="in-game-members-header" class="title">In-Game Currently:</div> </div> <div id="in-game-members" class="m_shoutbox" style="height: 150px; overflow-y: scroll;"></div> <div id="ps2-ingame-as-of" style="text-align: center"></div> <div style="text-align: center;"> <div class="element_smallbutton"> <div class="l"><!-- --></div> <div class="r"><!-- --></div> <input id="ps2-ingame-refresh" type="button" value="Refresh"> </div> </div> </div> <script type="text/javascript"> var refreshTimer = null; window.jQuery(document).ready(function($) { $('#ps2-ingame-refresh').click(refreshIngameStatus); doIngameStatus(); }); function doIngameStatus() { $.ajax({ url: 'http://census.soe.com/s:miggyorg/get/ps2-beta/outfit/YOUR_OUTFIT_ID_HERE/?c:resolve=member,member_online_status,member_character%28name%29', type: 'GET', timeout: 20000, dataType: 'jsonp', success: onMembersReceived, complete: onMembersComplete }); } function onMembersReceived(json) { var now = new Date(); var ingame_members = countOnlineMembers(json.outfit_list[0]); $('#in-game-members-header').html('In-Game Currently (' + ingame_members.length + '):'); $('#in-game-members').html(''); for (var x = 0 ; x < ingame_members.length ; x++) { $('#in-game-members').append('<div class="shout">' + ingame_members[x] + '</div>'); } $('#ps2-ingame-as-of').html('<div class="shout">As of: ' + now.toTimeString() + '</div>'); } function countOnlineMembers(outfit_list) { var ingame = new Array(); for (var m = 0 ; m < outfit_list.members.length ; m++) { if (outfit_list.members[m].online_status > 0) { ingame.push(outfit_list.members[m].name.first); } } ingame.sort(caseiCompare); return ingame; } function caseiCompare(a, b) { var ai = a.toLowerCase(); var bi = b.toLowerCase(); if (ai > bi) { return 1; } else if (ai < bi) { return -1; } else { return 0; } } function refreshIngameStatus() { refreshTimer = null; doIngameStatus(); } function onMembersComplete(jqQuery, jqStatus) { refreshTimer = setTimeout(refreshIngameStatus, 5 * 60 * 1000); } </script> |
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2013-05-30, 01:42 PM | [Ignore Me] #2 | ||
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I must be doing something wrong.....
Code:
<html> <div id="ps2-ingame"> <div class="element_smalltitle"> <div class="left"><!-- --></div> <div class="right"><!-- --></div> <div id="in-game-members-header" class="title">In-Game Currently:</div> </div> <div id="in-game-members" class="m_shoutbox" style="height: 150px; overflow-y: scroll;"></div> <div id="ps2-ingame-as-of" style="text-align: center"></div> <div style="text-align: center;"> <div class="element_smallbutton"> <div class="l"><!-- --></div> <div class="r"><!-- --></div> <input id="ps2-ingame-refresh" type="button" value="Refresh"> </div> </div> </div> <script type="text/javascript"> var refreshTimer = null; window.jQuery(document).ready(function($) { $('#ps2-ingame-refresh').click(refreshIngameStatus); doIngameStatus(); }); function doIngameStatus() { $.ajax({ url: 'http://census.soe.com/s:miggyorg/get/ps2-beta/outfit/37511594860089202/?c:resolve=member,member_online_status,member_character%28name%29', type: 'GET', timeout: 20000, dataType: 'jsonp', success: onMembersReceived, complete: onMembersComplete }); } function onMembersReceived(json) { var now = new Date(); var ingame_members = countOnlineMembers(json.outfit_list[0]); $('#in-game-members-header').html('In-Game Currently (' + ingame_members.length + '):'); $('#in-game-members').html(''); for (var x = 0 ; x < ingame_members.length ; x++) { $('#in-game-members').append('<div class="shout">' + ingame_members[x] + '</div>'); } $('#ps2-ingame-as-of').html('<div class="shout">As of: ' + now.toTimeString() + '</div>'); } function countOnlineMembers(outfit_list) { var ingame = new Array(); for (var m = 0 ; m < outfit_list.members.length ; m++) { if (outfit_list.members[m].online_status > 0) { ingame.push(outfit_list.members[m].name.first); } } ingame.sort(caseiCompare); return ingame; } function caseiCompare(a, b) { var ai = a.toLowerCase(); var bi = b.toLowerCase(); if (ai > bi) { return 1; } else if (ai < bi) { return -1; } else { return 0; } } function refreshIngameStatus() { refreshTimer = null; doIngameStatus(); } function onMembersComplete(jqQuery, jqStatus) { refreshTimer = setTimeout(refreshIngameStatus, 5 * 60 * 1000); } </script> </html> Thoughts? |
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2013-05-30, 05:22 PM | [Ignore Me] #3 | ||
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As Athan said in his post, you need to include the jQuery library.
http://jquery.com/ Code:
<head> <script src="//ajax.googleapis.com/ajax/libs/jquery/1.10.0/jquery.min.js"></script> </head> |
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2013-05-30, 08:10 PM | [Ignore Me] #5 | ||
Private
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Although even after you've added that I can see it's still not working, at least in my browser.
This is probably something to do with how enjin.com includes jquery 1.4.2 (yes, really that old a version) long before reaching my code. Oh, d'oh, I totally forgot about NotScript for a moment, yeah, yours is working now . Last edited by Athan; 2013-05-30 at 08:16 PM. |
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2013-05-31, 08:37 AM | [Ignore Me] #8 | ||
Private
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If anyone else hadn't noticed, the census query it uses is rather inefficient, given all it actually wants is the character names of the online players.
Unfortunately I couldn't find any way to make it more efficient. Whilst you can do something like: http://census.soe.com/get/ps2-beta/o...haracter_id%29 To get only the 'character_id' field from the basic outfit members resolve, as soon as you add more to the resolve that field-limiting no longer works: http://census.soe.com/get/ps2-beta/o..._online_status (It doesn't work with the %28character_id%29 on the end either.) You've now got the member_since, rank, and rank_ordinal fields back. And of course it gets worse once you add in the member_character resolve as that pulls in a HUGE amount (c:limit on this one so it doesn't get silly): Heck, I can't even get this to return anything, it keeps timing out! http://census.soe.com/get/ps2-beta/o...cter&c:limit=5 This is why I've used: http://census.soe.com/get/ps2-beta/o...cter%28name%29 So that the collection I limit is the one where it will make the most difference. Ah although now I thought to try it, this returns the same data: http://census.soe.com/get/ps2-beta/o...cter%28name%29 i.e. you don't actually have to have 'member' in the resolve, it seems to get pulled in automatically on performing the other two resolves, but I'm not sure I'd want to rely on that in the future. Putting character_id and/or online_status inside the () doesn't make any difference, you still get rank* and member_since. I did also experiment with trying to limit things with c:show/hide, but again no effect. Nor could I limit to just the ones with online_status > 0 (the actual number is 0 for offline or the numeric ID of the relevant server if online) using anything like online_status>0 or member.online_status>0 or member_online_status.online_status>0. It seems you just can't do that type of filtering on resolved-in fields. If anyone can figure out a query that literally just returns character name and online status, or even better just character names for those who ARE online, please post! |
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2013-05-31, 01:17 PM | [Ignore Me] #9 | |||
Master Sergeant
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You can't remove online_status because it's resolved. Also you can't filter for online_status because you resolved it. You have to include an ID it seems or doesn't show the record at all. Without a limit clause it also doesn't seem to work. Assuming it's for your own outfit I suggest setting c:limit to members+100 or something sensible. Try this : http://census.soe.com/get/ps2-beta/o...d&c:limit=1000 |
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2013-05-31, 02:26 PM | [Ignore Me] #11 | ||
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Right, so that makes the more efficient version, standalone:
Code:
<!DOCTYPE HTML> <html> <head> <script src="//ajax.googleapis.com/ajax/libs/jquery/1.10.0/jquery.min.js"></script> </head> <body> <div id="ps2-ingame"> <div class="element_smalltitle"> <div class="left"><!-- --></div> <div class="right"><!-- --></div> <div id="in-game-members-header" class="title">In-Game Currently:</div> </div> <div id="in-game-members" class="m_shoutbox" style="height: 150px; overflow-y: scroll;"></div> <div id="ps2-ingame-as-of" style="text-align: center"></div> <div style="text-align: center;"> <div class="element_smallbutton"> <div class="l"><!-- --></div> <div class="r"><!-- --></div> <input id="ps2-ingame-refresh" type="button" value="Refresh"> </div> </div> </div> <script type="text/javascript"> var refreshTimer = null; window.jQuery(document).ready(function($) { $('#ps2-ingame-refresh').click(refreshIngameStatus); doIngameStatus(); }); function doIngameStatus() { $.ajax({ url: 'http://census.soe.com/get/ps2-beta/outfit_member/37509507321444968?c:resolve=character%28name.first%29,online_status&c:show=character_id&c:limit=1000', type: 'GET', timeout: 20000, dataType: 'jsonp', success: onMembersReceived, complete: onMembersComplete }); } function onMembersReceived(json) { var now = new Date(); console.log('json: %o', json); var ingame_members = countOnlineMembers(json.outfit_member_list); $('#in-game-members-header').html('In-Game Currently (' + ingame_members.length + '):'); $('#in-game-members').html(''); for (var x = 0 ; x < ingame_members.length ; x++) { $('#in-game-members').append('<div class="shout">' + ingame_members[x] + '</div>'); } $('#ps2-ingame-as-of').html('<div class="shout">As of: ' + now.toTimeString() + '</div>'); } function countOnlineMembers(outfit_member_list) { var ingame = new Array(); for (var m = 0 ; m < outfit_member_list.length ; m++) { if (outfit_member_list[m].online_status > 0) { ingame.push(outfit_member_list[m].character.name.first); } } ingame.sort(caseiCompare); return ingame; } function caseiCompare(a, b) { var ai = a.toLowerCase(); var bi = b.toLowerCase(); if (ai > bi) { return 1; } else if (ai < bi) { return -1; } else { return 0; } } function refreshIngameStatus() { refreshTimer = null; doIngameStatus(); } function onMembersComplete(jqQuery, jqStatus) { refreshTimer = setTimeout(refreshIngameStatus, 5 * 60 * 1000); } </script> </body> </html> |
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2013-06-12, 09:52 AM | [Ignore Me] #12 | ||
Private
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Just a quick note that this works without further changes if you edit the namespace from 'ps2-beta' to the newly announced 'ps2:v1' in the ajax url. You can use just 'ps2' if you want to, but might run into problems when that is equivalent to some later version.
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enjin, ingame, jquery |
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