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Old 2013-07-08, 02:04 AM   [Ignore Me] #1
Roy Awesome
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GU12 will feature Amerish Lattice, Pop Balance thingys, and more


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Old 2013-07-08, 02:30 AM   [Ignore Me] #2
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Re: GU12 will feature Amerish Lattice, Pop Balance thingys, and more


pop balance is the only thing im really excited about this update. hopefully we will have good stuff coming.good to hear they realize we have issues
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Old 2013-07-08, 02:32 AM   [Ignore Me] #3
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Re: GU12 will feature Amerish Lattice, Pop Balance thingys, and more


Amerish lattice will be interesting although I'm kinda surprised they didn't go with Esamir first. I will be glad when they unfuck the alerts. Back to back to back alerts do my head in, especially biolab alerts. They (biolabs) have gone from one of my favorite places to play to the facility that I'll do everything in my power to avoid.
Good luck to the VS on Miller, they need the help with the world pop.
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Old 2013-07-08, 01:18 PM   [Ignore Me] #4
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Re: GU12 will feature Amerish Lattice, Pop Balance thingys, and more


Originally Posted by bpostal View Post
Amerish lattice will be interesting although I'm kinda surprised they didn't go with Esamir first.
I'm betting it was easier to convert, as the terrain was built to basically be a lattice anyway. It was also the last of the three so it had some changes already built-in that the others didn't.
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Old 2013-07-08, 03:03 AM   [Ignore Me] #5
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Re: GU12 will feature Amerish Lattice, Pop Balance thingys, and more


Yes! Yes! Moar lattice!
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Old 2013-07-08, 03:41 AM   [Ignore Me] #6
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Re: GU12 will feature Amerish Lattice, Pop Balance thingys, and more


Cant wait to open up the map screen and look at the Amerish lattice.
Bout as close as we get to it on Briggs

Now what wont make it in GU12 or GU13...
Highest to lowest in terms of votes.

July - Implants
July - Outfit Recruiting
July - Player Made Decals
July - Server Transfer Token
July - Vehicle Update: Empire Specific Fighters
July - Additional Loadouts
July - Esamir Battle Flow Improvements - maybe GU13
July - Streamline Terminal/Loadout UI
July - Minimap and HUD Indicator Customization
July - Amerish Battle Flow Improvements - maybe GU13
July - Improved Introduction for New Players
July - Creating "No Deploy" zones for AMS equipped Sunderers (has about 1200 +ve's but the scores been reset)
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Last edited by DirtyBird; 2013-07-09 at 07:31 PM. Reason: update expected release after Higby tweets
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Old 2013-07-08, 07:03 AM   [Ignore Me] #7
Larington
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Re: GU12 will feature Amerish Lattice, Pop Balance thingys, and more


I just hope they've taken on board the feedback from many that the lattice system on Indar is too restrictive. Right idea, flawed execution, there should be almost no bases with only 2 links so platoon leaders can still move around and have choices of which bases to go for, just without the complete chaos of the hex system (5-6 links usually) that has you teleporting from base to base doing constant resecures (for those who actually bother to resecure).

Last edited by Larington; 2013-07-08 at 07:05 AM.
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Old 2013-07-08, 07:09 AM   [Ignore Me] #8
AThreatToYou
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Re: GU12 will feature Amerish Lattice, Pop Balance thingys, and more


Originally Posted by DirtyBird View Post
Cant wait to open up the map screen and look at the Amerish lattice.
Bout as close as we get to it on Briggs

Now what wont make it in GU12 or GU13...
Highest to lowest in terms of votes.

July - Implants
July - Outfit Recruiting
July - Player Made Decals
July - Server Transfer Token
July - Vehicle Update: Empire Specific Fighters
July - Additional Loadouts
July - Esamir Battle Flow Improvements
July - Streamline Terminal/Loadout UI
July - Minimap and HUD Indicator Customization
July - Amerish Battle Flow Improvements
July - Improved Introduction for New Players
July - Creating "No Deploy" zones for AMS equipped Sunderers (has about 1200 +ve's but the scores been reset)
If that was any attempt at order of likely implemented in July, you got it right lol.

Last edited by AThreatToYou; 2013-07-08 at 07:10 AM.
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Old 2013-07-08, 05:45 PM   [Ignore Me] #9
o Solei o
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Re: GU12 will feature Amerish Lattice, Pop Balance thingys, and more


Originally Posted by AThreatToYou View Post
If that was any attempt at order of likely implemented in July, you got it right lol.
Loadouts are already on PTS.
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Old 2013-07-08, 08:58 AM   [Ignore Me] #10
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Re: GU12 will feature Amerish Lattice, Pop Balance thingys, and more


Anyone got any details on what they are doing for pop balance?
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Old 2013-07-08, 10:09 AM   [Ignore Me] #11
Micro
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Re: GU12 will feature Amerish Lattice, Pop Balance thingys, and more


Originally Posted by Crator View Post
Anyone got any details on what they are doing for pop balance?
I'd like to know too.
All I know is that Higby talked with TEST about moving them to Waterson but their responses were pretty mixed so I don't think that's gonna happen. :P
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Old 2013-07-08, 09:30 AM   [Ignore Me] #12
Bocheezu
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Re: GU12 will feature Amerish Lattice, Pop Balance thingys, and more


They really do need to cut down on the alerts, and also make sure they are randomized better so that the really hard ones don't come one after another. Yesterday, I think Mattherson got the 9 amp station alert, the 7 tech plant alert, AND the 9 biolab alert. Maybe one of those was capture Indar, I can't remember. For me personally, I usually just log off for two hours because I know the alert is going the full time.
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Old 2013-07-08, 10:23 AM   [Ignore Me] #13
Crator
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Re: GU12 will feature Amerish Lattice, Pop Balance thingys, and more


^ Hmmm, Waterson pop is pretty balanced imo. At least during prime-time and weekends. I primarily play there. So it's not really an issue. Most of the time, especially during alerts, there's a queue to enter a continent. I was just curious what they had planned since it will affect everyone in some way, especially during off-peak times.
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Old 2013-07-08, 11:14 AM   [Ignore Me] #14
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Re: GU12 will feature Amerish Lattice, Pop Balance thingys, and more


Originally Posted by Crator View Post
^ Hmmm, Waterson pop is pretty balanced imo. At least during prime-time and weekends. I primarily play there. So it's not really an issue. Most of the time, especially during alerts, there's a queue to enter a continent. I was just curious what they had planned since it will affect everyone in some way, especially during off-peak times.

So, you just never look at the world population % then, do you. VS is nearly always sub-30%
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Old 2013-07-08, 11:23 AM   [Ignore Me] #15
Dragonskin
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Re: GU12 will feature Amerish Lattice, Pop Balance thingys, and more


Originally Posted by Crator View Post
^ Hmmm, Waterson pop is pretty balanced imo. At least during prime-time and weekends. I primarily play there. So it's not really an issue. Most of the time, especially during alerts, there's a queue to enter a continent. I was just curious what they had planned since it will affect everyone in some way, especially during off-peak times.
I have never seen VS with even population compared to TR or NC on Waterson. Especially not at prime time. Mattherson has too many VS, Waterson too little and Connery just about right though this morning I noticed that VS had like 38% at 7 AM CST.
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