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2013-07-22, 02:11 PM | [Ignore Me] #1 | ||
Colonel
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I put this on Reddit, but I'll put it here too;
I'm on the side of having more variety in vehicles, where it seems the majority prefers condensing their roles into a smaller number. What would you give the Deliverer so that it has a place in the game apart from the Sunderer? We could say the Deliverer can only be pulled with a tech plant connection and give it unique abilities that the Sunderer doesn't have. Less seats doesn't necessarily mean it's worse than the sundy. The obvious upsides are reduced resources and a higher top speed/acceleration, better handling, etc. It's also amphibious (Hossin might have lakes? That'd be nice) Possible abilities? It could be invisible to enemy radar when going under a certain speed. Less chance of detonating mines? Could be OP. Strong hill climbing ability? You could give anything unique abilities to give it a role.
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ZulthusVS, 34/5 DARK |
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2013-07-22, 02:28 PM | [Ignore Me] #3 | |||
Second Lieutenant
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I have no room to complain though. I recently re-installed the OS on my PC and PS2 isn't going to make it back. Been bored out of my mind for a while and it's time to just move on. Last edited by Calista; 2013-07-22 at 02:34 PM. |
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2013-07-22, 02:30 PM | [Ignore Me] #4 | ||
First Sergeant
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Variety isn't a bad thing. I mean honestly they are basically talking about empire specific transports. That means to me, that if you want something cheap, effective, will haul your whole squad but isn't anything special... AMS sundy. If you want some kind of more armored or more specially tailored vehicle, you pull your ES one.
I mean lets look at the NS guns. They aren't spectacular, but they fill in the holes that ES weapons don't. They are Effective, but they aren't spectacular. Apply that same logic to ES and NS vehicles and your going to end up with ES vehicles being what you pull if you want to perform a function, but NS is what you pull if your just trying to get from piont A to point B |
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2013-07-22, 02:57 PM | [Ignore Me] #6 | ||
I would take the ground radar away from the Sundy and give it to the Deliverer. In addition I would give the Del enemy radar disruption ability. But they'd be mutually exclusive in the certs box. Imagine teams of two deliverers creating intel havoc.
I would restrict them having AA. Bring a Skyguard for that. Or a Sundy.
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2013-07-22, 03:39 PM | [Ignore Me] #8 | |||
Major
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Then they'd become the Harrasser's big Brother who burst in and kills everything before you risk bring in your AMSunderer. |
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2013-07-22, 04:38 PM | [Ignore Me] #11 | ||
Staff Sergeant
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Can not wait to have this in game as I don't mind driving a transport but the sunderer is simply to big and slow for my taste. I want my amphibious up armored 5-6 man hummer i.e. ES Deliverer.
Based on this design it will be a 6 man which is perfect. Has a driver and a gunner/passenger, 2 in the back seat and a large rumble seat in the very back that should hold 2 more which could be 2 infantry or 2 maxes Last edited by Livefire; 2013-07-22 at 04:41 PM. |
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2013-07-22, 05:32 PM | [Ignore Me] #12 | ||
Sergeant
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needs to be NS vehicle.
default handling and top speed both slightly worse than harraser. 1 driver 2 gunner. 1 max capable rumble, rear facing. 1 passenger. NO AA guns. Only 1 gunner slot gets ES weapons/ heavy weapons. These are nerfed when compared to MBT variants. 1 gunner gets the current sunderer guns minus AA. Takes small arms fire. Uses composite rather than blockade. NO AMS. Gate difuser, smoke, nanite repair, fire supresion. EMP pulse for mine clearance / disruption / sheild dropping. Can "deploy" slightly increasing the dps of the guns. Drops on its own axles reducing its profile. Use to support deployed sunderers and at choke points/ cross roads. Can "deploy" dropping its "carried" armour in a sheild like manner on both sides and the rear. Drops on its own axles reducing its profile. Visualise 3 big unfolding steel plates carried like surf boards. Basicaly just buffs the armour of the vehicle. Used at choke points. No shield or turbo. Nothing that can increase its speed, offense or defense while moving. Floaty if we get water. 5 people on purpose. Forcing combined arms on squads. |
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2013-07-22, 06:36 PM | [Ignore Me] #13 | |||
Staff Sergeant
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2013-07-23, 02:09 AM | [Ignore Me] #14 | ||||
Sergeant
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2 delis and a harraser or 2 delis and 2 lightnings, or 1 deli, 2 MBTs and 1 harraser. All much beter in some circumstances than just 2 delis. 2 rumbles doesnt work. It would just be over powerd / exploited in one way and too easy to farm kills in the other direction. You could maybe use one of the new enclosed, reduced firing arc seats like what are being considered for Sunderers. So driver, gunner, reduced gunner, rumble and reduced seat.
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2013-07-23, 06:14 AM | [Ignore Me] #15 | ||
Anyway the next vehicle to make it should be the Canaris Huey!
http://www.planetside-universe.com/s...ad.php?t=55556
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