Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Dont touch my signature!!!
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
|
2014-01-08, 07:28 PM | [Ignore Me] #1 | |||
Second Lieutenant
|
I was interested to see what OMFG did for the overall population on my server (Miller). So far I know two websites providing population data:
http://sirisian.com/planetside2/popu...=10&timezone=0 and http://www.therebelscum.net/world-po...&totalpop=true Problem being: if I look at the peak times the total pop differs by over 500 players at times. So any ideas why that is and suggestions which data to trust? Are there other sources to use? *edit* Doh! Stupid me. At Sirisian it states:
So if I want to have a more exact feeling on how the active population developed the "RebelScum" data should be better? Last edited by Emperor Newt; 2014-01-08 at 07:35 PM. |
|||
|
2014-01-09, 05:31 PM | [Ignore Me] #5 | ||
Second Lieutenant
|
Dear lord those Connery stats, you lucky bastards! Thats about 500 players more on average (even more at times) then on Miller or any EU server for that matter...
But Connery had a merge a few months ago if I remember correctly? There is even a noticeable increase in players when OMFG was released on Connery which is either completely absent on the EU servers or vanished after about two weeks. |
||
|
2014-01-09, 05:52 PM | [Ignore Me] #6 | |||
Second Lieutenant
|
Last edited by Calista; 2014-01-09 at 05:54 PM. |
|||
|
2014-01-25, 08:31 PM | [Ignore Me] #8 | |||
Corporal
|
Reliablility to me is a slightly subjective thing, I think.
Pros
Now both show population figures of the different servers and factions. However, both still suffer from problems with API is down or crashes. To explain what I mean, look at this picture here of RSNC: There is a big hole around September. If I look at the data, I pulled from Sirisian: There is the exact same big hole around the 4500th hr of the game or 9/3/2013. In fact, RSNC if it started a month or two earlier would have run into the same bizzare API error population spikes that we can see on Sirisian. Sirisian actually mentions these lightly in this statement:
Then, again I am not sure if knowing the frequency of players logging in/out of the game is useful to people XD. I just did it to practice some of the stuff I learned in college. -_-; Last edited by HelpLuperza; 2014-01-25 at 08:48 PM. |
|||
|
|
Bookmarks |
|
|