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2014-03-27, 02:14 PM | [Ignore Me] #1 | |||
First Sergeant
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https://forums.station.sony.com/ps2/...-am-pt.179856/
Last edited by Hamma; 2014-03-27 at 07:03 PM. |
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2014-03-27, 02:56 PM | [Ignore Me] #3 | ||
Agreed. Not entirely sure that I trust the game to be able to generate these missions without also mocking it up.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2014-03-27, 03:12 PM | [Ignore Me] #4 | ||
Contributor Lieutenant Colonel
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As far as I'm concerned the mission system has NOT been implemented yet. I don't know what to call this...thing but it's not the mission system.
Let me know when we're able to create our own missions on the PTS, then I'll come check it out. |
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2014-03-27, 06:54 PM | [Ignore Me] #5 | |||
Major General
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Having said all that, I never really thought a mission system was really needed in this game. |
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2014-03-27, 07:25 PM | [Ignore Me] #7 | ||
First Sergeant
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It's essentially giving your squad free 15% XP just to be a squad regardless of where you are in the world as long as your squads with you then you get the free XP... Isn't that what Squad Boosts are for?
The automatic system is boring and adds nothing to the game. When players asked for a Mission System it was suppose to be something along the lines of Platoon leaders being able to set mission objectives for there squads. Example: Platoon Leader orders Alpha squad go defend a Generator, Bravo set up AA on this platform, Charlie go repair the Tanks in this area.... If your squad was within the small area-of-operation set by the "Mission" then you would get the bonus XP. Isn't that what was proposed on the forums oh so long ago? NOT what we have now? I'll wait and see what happens with the rest of the Mission System yet to be implemented but thus far with this introduction.... Not happy at all, This is a disappointment. |
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2014-03-27, 09:21 PM | [Ignore Me] #8 | |||
Major
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overall this is a positive change. hopefully it'll reduce ghost capping even more, and generate fights, as well as teach new/solo players where to go. |
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2014-03-27, 04:31 PM | [Ignore Me] #10 | ||
Second Lieutenant
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Will be interesting to see how this double XP for members works out. Seems it would cause more of the rich getting richer syndrome and widen the gap between free players (which is a HUGE percentage of players) and members.
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2014-03-27, 06:33 PM | [Ignore Me] #11 | |||
Major
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When you get your arse handed to you by a lvl 100 it's not because they had more shit, it's because they've got 10000 hours experience...
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2014-03-28, 03:08 PM | [Ignore Me] #12 | ||
Second Lieutenant
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Have you tried playing with entry level gear? I have seen several posts where high level players with much time in the game have tried it using alts and found it to be an abysmal experience.
Last edited by Calista; 2014-03-28 at 03:23 PM. |
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