where do the extra bullets go? (anwered) - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: STOP THE INSANITY!!!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2002-12-11, 05:42 PM   [Ignore Me] #1
Mold
Sergeant
 
Mold's Avatar
 
where do the extra bullets go? (anwered)


I thought it was an important question so this is just for your information ps-universe.

Mold: is there a bullet pool or does it get discarded when yuo change clips?
PSU-Hamma: I did not notice
PSU-Hamma: I believe its a pool
PSU-Hamma: im pretty sure on that

so theres none of that loosing extra ammo when you reload.
Mold is offline  
Reply With Quote
Old 2002-12-11, 05:45 PM   [Ignore Me] #2
Unregistered
Contributor
Custom Title
 


One of the 10 questions that was sent off to the Dev's specificly delt with reloading, and weather it was clip based like BF1942, or bullet based like SOF2.

So we'll get an official answer from the Dev's in not to long.
Unregistered is offline  
Reply With Quote
Old 2002-12-11, 06:07 PM   [Ignore Me] #3
Hamma
PSU Admin
 
Hamma's Avatar
 


Yes this is true. I forgot about that
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2002-12-11, 06:15 PM   [Ignore Me] #4
�io
Lieutenant General
 
io's Avatar
 


I'm hoping clip reload. Makes it more realistic/fun/interesting. In SoF2 i practically reloaded after every 3 shots, there was no danger.
__________________
io is offline  
Reply With Quote
Old 2002-12-11, 06:56 PM   [Ignore Me] #5
BLuE_ZeRO
l33t Whore
#manlove op
 
BLuE_ZeRO's Avatar
 


all your bullets are belong to me!
BLuE_ZeRO is offline  
Reply With Quote
Old 2002-12-11, 07:40 PM   [Ignore Me] #6
Jinxmasta
Second Lieutenant
 
Jinxmasta's Avatar
 


I really hope it isn't clip reload even if it is more realistic. I mean, I didn't mind it too bad in BF1942 but that's because there was always ammo crates nearby but in PS, they will much farther apart. So in BF1942, sometimes I had like 5 bullets left in the machine gun and it was in an intense battle, I reloaded because one 20 shot clip can get wasted real quick and 5 shots won't get you too far. So please Devs, make it from one big pool and not clip reload.

Again, I will state it for those who don't like big paragraphs. PS will make us manage our ammo so wisely that we at least need a small break, and that break is reloading from a big pool of bullets, not clips.
__________________

I Qanamil_Rafiki for this sig!
Jinxmasta is offline  
Reply With Quote
Old 2002-12-22, 05:35 AM   [Ignore Me] #7
Sputty
Banned
 
Sputty's Avatar
 


They could make the pool have to be reloaded like some different FPSs but I think you should have to reload occasionally. A mixture of the two types would be best I think. BF1942 reload is annoying but just a pool of ammo is too easy.
Sputty is offline  
Reply With Quote
Old 2002-12-22, 07:37 AM   [Ignore Me] #8
Flashingfish
Forbidden Leader
 
Flashingfish's Avatar
 


Maxes can carry lots of thing in their inventory, including ammo =] You can also put it in an AMS, or an other vehicle for that matter. So ammo shouldn't be much of a problem.
__________________
[ Admin pwned by Signature. ]

Flashingfish is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:24 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.