A-V Ranking - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: 80% Entertainment by Volume
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-05-01, 01:58 PM   [Ignore Me] #16
LesserShade
Contributor
Major
 


^I agree with what he said
:O:
LesserShade is offline  
Reply With Quote
Old 2003-05-01, 05:43 PM   [Ignore Me] #17
TekDragon
Member
Contributor
 
TekDragon's Avatar
 


Good stuff guys.

Well it looks like theirs a general tie going on between lancer and striker.

From what ive read (im not in Beta), the striker has lock on and a much higher payload while the lancer seems to have a higher ROF with good acuracy.

Question: what is the ROF like on the striker and how fast do the projectiles move on the lancer and striker?

Oh, and to whoever said they shot down a reaver with a decemator:

That musta taken some skill! From what i read decimators were dumb fire heavy payload rockets that moved pretty slowly.
TekDragon is offline  
Reply With Quote
Old 2003-05-01, 05:55 PM   [Ignore Me] #18
MrVulcan
Lieutenant Colonel
 
MrVulcan's Avatar
 


na, a lot of reavers are very bad piolits, they just sit still and fire, I take them out all the time with my AV max w/o trying

You cant just sit still and fire at stuff in a reaver... it is soo funny to see them fly low and start shooting into doors and jsut sit there blocking the door, I mean a handgun can take them out if given long enough
__________________
Former Commander General Of The Freedom Corp
Grab the next Galaxy to our HQ
Join us!! For Freedom! For Victory! Charge!!!
------------------------------
"All that and a bag of psychedelic mushrooms!"
------------------------------
"Attack rapidly, ruthlessly, viciously, without rest, however tired and hungry you may be, the enemy will be more tire, more hungry. Keep punching."
MrVulcan is offline  
Reply With Quote
Old 2003-05-01, 06:08 PM   [Ignore Me] #19
Ouroboros
Contributor
Major
 


The Lancer is almost as fast as the Bolt Driver, sniper rifle, if not the same speed(it's damn fast) with a six round clip. It has a charge-up time before each shot, but it's around a second or less. The Lancer also seems to work better against infantry then actual armored units. Three shots to kill someone in Reinforced, one shot to kill an Infiltrator, and somewhere in between those two for the other armors.

The Striker has a three round clip, while in the primary dumbfire mode, it can fire off all three rockets relatively fast. While in the secondary lock-on mode, it takes around 2 seconds to fire off each rocket. The lock-on capabilities still seem bugged. Lock-on is achieved from the knees of ones avatar rather than the weapon. This makes locking a very difficult task if you are more elevated than your target. Damage wise, the Striker is average, stronger than the Lancer, but weaker than the Phoenix. Mesquitos will die if all three rockets hit, while a Reaver requires five. I believe, not sure right now, that all MAXs take four.

That about all I know about the two.
__________________
Ouroboros is offline  
Reply With Quote
Old 2003-05-01, 08:38 PM   [Ignore Me] #20
TekDragon
Member
Contributor
 
TekDragon's Avatar
 


Wow, that lancer is really starting to sound sweet. Im thinking, once i get stationed in Europe (US-AF), depending on the internet speed i can get i might go Vanu.

Low ping with a heavy 'insta hit' weapon that can take out vehicles AND infantry? Sounds like a sweet deal to me.

Last edited by TekDragon; 2003-05-01 at 08:41 PM.
TekDragon is offline  
Reply With Quote
Old 2003-05-01, 09:17 PM   [Ignore Me] #21
Vash
Staff Sergeant
 


While I havent gotten much of a chance to use the Lancer, I have been on the reveiving end of it quite a bit.
Like Ouroboros alread said, the projectile travels at about the same speed as the rounds from the bolt driver, so a skilled shooter can take out infantry pretty damn fast. I think it does the most damage vs infantry than any other AV weapon.
Per shot though, it's the weakest of the 3, so it takes like 2-3 lancers with support to become a serious threat vs heavy armor.


The striker's the best against air targets though. Not only can the lock warning be used to chase people off even if you're out of ammo, but those missiles are frighteningly manueverable. Really a fun weapon to use if you have the time to swap ammo types
But as it's already been mentioned, the lock function's still pretty flakey. Hopefully they'll fix it so your missiles dont lose tracking if you stand behind a 2 foot high rock or something.

I wont even touch on the phoenix though. It's beyond obvious that it's far from finished. I will say though that it's the bottom of the barrel.
__________________
Proud Member of Hell's Elite Legions

We're nothing like God. Not only do we have limited powers, but we are sometimes driven to become the devil himself.
Vash is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:50 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.