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Old 2003-06-03, 02:07 PM   [Ignore Me] #31
Keaten
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I wanted to second michaelsuave's post

It's just that it sucks to get killed either way, no matter what you fly/drive/wear/call your weapon. I get frustrated when an AA shoots me down (and they do a lot!), then I evaluate what I did wrong. Then I do something different. You play, you learn. This is a war.
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Old 2003-06-03, 02:08 PM   [Ignore Me] #32
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Are Reavers gonna chew a single soldier up? Yes.
That's why they want BALANCED squads. Not 5 grunts, 5 pilots, but 4 grunts, 1 AV Max, 1 AA Max, 1 Medic, 1 Engineer, 1 Gal Pilot, 1 Reaver Pilot. I've never seen a squad like that. I haven't been playing long, and I'm not that good, but still. THEY WANT BALANCED SQUADS! REAVERS FORCE YOU TO MAKE BALANCED SQUADS! You can't just have everyone cert in med assault and head out, some people need to be MAXes, some people need to be engineers to repair MAXes, etc..
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Old 2003-06-03, 02:45 PM   [Ignore Me] #33
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I Reavers. They are crunchy on the outside and chewy in the middle
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Old 2003-06-03, 02:46 PM   [Ignore Me] #34
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Originally posted by AcidCat

Are you on the battlefield to try and impress total strangers, or are you there to kill the enemy?
No. But for a game to be fun, most people require something more than dead enemies. For the record, I love playing PS

However, the problem lies in that there are certain weapons and vehicles with little to no learning curve that are still incredibly effective against skilled soldiers. It's not really a problem with the reaver as much as it's a problem with the game dynamic: PS doesn't require enough skill, and skill doesn't bring enough reward. It ends up being a numbers game in the end.
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Old 2003-06-03, 02:47 PM   [Ignore Me] #35
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Originally posted by PhyreFox
I'm sure there are pllenty of other weapons that, if you lean on the fire button, will murderl a BR18 soldier, not just a certain aircraft.
Not half as effectively, though.
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Old 2003-06-03, 02:53 PM   [Ignore Me] #36
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Originally posted by Hunter-R
So now I'm commited to seeing how high I can get solo, made br 5 last night without ever squading up... I'll see If I make 10 faster then I did with my "I'm friendly and play with everyone else" player
Yeah it's kinda dumb that you get more BEPs solo. I played solo for the first time last nite (was always 2 or 3 at least before) and usually in my squads if i killed a MAX i got an average of 40-50BEPs, solo each MAX was at least 150 and i got quite a few 250+.


Anyhoo back on the subject in which i do not wish to discuss (or whine acording to some recruits ) but i will just say one thing, the "there are many powerful weapons in the game" thing isn't really a valid point. Sure the magrider or jackhammer or dual cycler is a very very dangerous threat just like the Reaver, no argument there, the thing is every one of those things have many other enemies to fear, AV guys, SA guys, MAXs, other tanks, and of course Reavers, even a few infantry with nades can do damage to them, the Reaver only has two, AA MAXs and Skeeters, anything else is killed very easily with a well placed rocket spam.
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Old 2003-06-03, 03:17 PM   [Ignore Me] #37
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Originally posted by PhyreFox
I got a question for my fellow Rev pilots...

I've found that i'm spending the majority of my time carrying boxes and flying to and from a friendly place with an Inv station, than I do actially in combat. Anyone else find themselves doing this?

I should mention though, i'm not complaining about that. I should NOT be able to loiter over the target endlessly with nearly a full loadout all the time, that'd suck for everybody. Including me.. as I've already learned that as the time you spend loitering is directly proportionate to the ammount of people trying to fire missiles up yer arse. Get in, unload and get out before you end up walking home. And for god's sake, don't hover there like a missile magnet. Then even I might sbe able to shoot you down
The kicker with the Reaver is, and go to the BOHICA forum, I get asked to get in my Reaver Is you have to learn how to strafe fire with it. If you see a mag rider in a base, and lots of bad guys, you are gonna DIE if you try to loiter fire on it. PERIOD. I can get 10 Rockets on target at full AB adn fly right under the main arch, hit the Mag under teh next arch up over the next wall and down in the forest (if there is forest) behind it. Period.


Best thing to do... Grab a reaver in a Tech Plant, they are just awesome for this, and practice flying in circles through it, under all the arches. Consider yourself "trained" when you can go UNDER the one arch and UP the vehilce ramp at full after Burner and down throught the exit arch with out taking damage.

I dont fly high often, I fly right though the woods, at ground level. This keeps other reavers off you. Flying high exposes you to more missile locks. YES you do take small arms fire sometimes at low level, and you CAN if you are unlucky lag death or hell just even flat out hit a tree, but if you do it, enough, you can rule.

If you are going after another Aircraft, stay behind him and fire only at close range, guns only (unless he is hovering) and stay behind him, if he AB off, fire only 1/2 yours and make sure you stay 30Degrees left or right of his turns, so you can be in position when he rolls out of his turn. I no kidding have over 50 Reaver kills al air-to-air so far... and those are just the ones that didn't eject first.

Hope that helps.
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Old 2003-06-03, 03:22 PM   [Ignore Me] #38
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Nothing like having 18 points of certs completely nullified by one tard leaning on the fire button.
Yeah no shit, I hate miniguns. Wait I thought we were talking about Reavers...
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Old 2003-06-03, 03:27 PM   [Ignore Me] #39
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TO ALL THOSE WHINING ABOUT THE REAVER I SAY LEARN TO USE BETTER TACTICS YOU NOOBS CAUSE I LOVE FREE EXP FOR KILLING YOUR NOOB SELF!
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Old 2003-06-03, 03:38 PM   [Ignore Me] #40
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Originally posted by Arakiel

However, the problem lies in that there are certain weapons and vehicles with little to no learning curve that are still incredibly effective against skilled soldiers. It's not really a problem with the reaver as much as it's a problem with the game dynamic: PS doesn't require enough skill, and skill doesn't bring enough reward. It ends up being a numbers game in the end.
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Old 2003-06-03, 03:47 PM   [Ignore Me] #41
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Originally posted by Arakiel

However, the problem lies in that there are certain weapons and vehicles with little to no learning curve that are still incredibly effective against skilled soldiers. It's not really a problem with the reaver as much as it's a problem with the game dynamic: PS doesn't require enough skill, and skill doesn't bring enough reward.
Well, everyone has different expectations of the game I suppose, people are bound to be disappointed by one aspect or another. You're not the first person I've seen that is hung up on the "skill" issue ... PS is just not the kind of game where you're going to get super skilled and just own enemies left and right - the game simply emphasizes teamwork over individual skill. That' s nothing new, you either accept it or you don't, it's not going to change. The main skills relevant in PS aren't twitch gaming skills - they are tactical skills, and the skill of working within a squad as a team. There is NO THREAT in the game that can't be dealt with by a balanced squad.

So maybe it's not that PS doesn't require skill - it's that it requires a different kind of skill than you're used to. And rather than adapt to the game, you complain that the game doesn't adapt to your expectations. Nothing new there.
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Old 2003-06-03, 04:13 PM   [Ignore Me] #42
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for any person moving from other fps's they need some of this element in a game for the good of its long term longevity, regardless of whether its a team based shooter or a 1v1 deathmatch there still exists the need for some feeling that you beat the other guy thru your skills rather than both players standing toe to toe and holding down the fire button the 1 with the biggest weapon wins,

loads of other games manage it and still remain "tactical squad based" games.

I totally agree with Arakiel hence i didnt think i even had to reply, he said it all for me, some people can play and enjoy planetside but still see room for improvement (constructive criticism) others seem to get upset when someone dares to speak out against their beloved game
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Old 2003-06-03, 05:55 PM   [Ignore Me] #43
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some people can play and enjoy planetside but still see room for improvement (constructive criticism) others seem to get upset when someone dares to speak out against their beloved game
Lemme take that statement and flip the bias on it for ya.

"some people can play and say they enjoy planetside but still seem to want to whine and cry about various things while others get sick of their incessant bitching and tend to get irked rather easily after listening to it for months"

There, they're both biased and really serve no purpose other than flame bait. Probably taking that comment totally out of context, since I'm just skimming at the moment, but I found it amusing

Anyways, no this game does not require as much personal skill as other FPS games. It's also not centered around personal skill but rather around teamwork.What I don't fail to understand is if that doesn't appeal to you, why would you play the game? Isn't that kinda like not liking ice cream and then paying $50 for it?
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Old 2003-06-03, 05:59 PM   [Ignore Me] #44
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lmao, was that the real Mr. V?
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Old 2003-06-03, 06:26 PM   [Ignore Me] #45
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That is pretty messed up you get more EXP solo. Needs to be fixed.
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