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Old 2002-12-23, 08:03 AM   [Ignore Me] #46
Hamma
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The VS MAX is more agile, thats its strong point

Any MAX is fairly quick when they use their run ability.
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Old 2002-12-23, 06:17 PM   [Ignore Me] #47
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well if an anti tank max can't rip apart a tank then what's its job ??? The tank need's to have a unit for it to go oh crap otherwise like a said everyone will just be a tank because then their is no point to being anything else because they will be considered the best since their will be an unlimited amount. Maybe only so many tanks should be allowed on the battlefield like in Battlefield 1942 otherwise it would just be like tokyo wars
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Old 2002-12-23, 06:33 PM   [Ignore Me] #48
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Looked at from a TR point of view, I see four main anti-tank weapons being used:

1) striker
2) Prowler
3) lightning
4) AV MAX

Typically in history the best anti-tank weapon around is another tank. But if the tank is unsupported by infantry, then infantry with anti-tank weapons should be able to take a tank out or at least damage it enough to where it can't move. With an AV MAX a TR can anchor and fire the heavy grenade launchers in indirect fire mode. A barrage of heavy grenades on target should be able to disable or destroy a tank.

Tanks should have vulnerabilities like they do in regular armies. For example, the top of the turret should be easier to penetrate, as should the rear where the engine is most likely located. The sides should be tougher, and the front should be the toughest of all. It will be interesting to see how this is implemented in PS.
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Old 2002-12-24, 12:43 PM   [Ignore Me] #49
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I really hope tanks won't be required to have two people in them. I do not want to become a Vanguard driver and not be able to shoot the biggest gun in the game! In BF1942 I could drive and fire with the tank, why can't I do it in PS?
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Old 2002-12-24, 12:57 PM   [Ignore Me] #50
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You can in the Lightening.

Besides, if you wqanted to do real dammage in BF1942 you needed the artilery and that takes 2.
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Old 2002-12-24, 01:55 PM   [Ignore Me] #51
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In BF1942 2 poeple in artillery didn't work. The gunner and the driver had to be in the same room for it to be effective. But in Planetside they'll have to know what they're doing.
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Old 2002-12-24, 02:29 PM   [Ignore Me] #52
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Teamspeak my friend.

It's the only way to game.
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Old 2002-12-25, 01:43 AM   [Ignore Me] #53
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Qanamil_Rafiki -
"Tanks are interesting and I wouldn't mind being the turrent controller at some point either. "

Theres no such thing as a turrent, lol. Sorry, I just had to mention that. I see so many people from tribes say that and I can't for the life of me figure out where they get it from.

On the topic though. I think most here are neglecting to keep in mind the certification system and how it likly works. say you can get 20 certs by rank 20 out of a possible 50-100 certs for example. Not everyone would have the cert to drive a tank even if its potentially possible to do so, inless everyone chose to sacrifice other directions in order to focuse on being able to drive a tank. For instance someone that wants to focuse on being a infiltrator and hacker and other stealth/light focuses will likly not have enough possible certs to also focuse on the direction of driveing a tank inless perhaps they choose to forfiet all other focuses in between.
In addition to all this you have to remember that, assuming the games balance is simelarly done to that of RTS games like Dune and such then every weapon no matter how strong or weak has something its good against and something its weak against. An example would be in 'Empire: Battle for Dune' where almost every unit is based on this sytem in a large degree. i.e. A Kindjal infantry can easily take out a tank but is very useless against other infantry.
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Old 2002-12-25, 01:45 AM   [Ignore Me] #54
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I'm pretty sure no one needs any certs for turrets, even on the tanks.
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Old 2002-12-25, 01:48 AM   [Ignore Me] #55
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Originally posted by Sputty
In BF1942 2 poeple in artillery didn't work. The gunner and the driver had to be in the same room for it to be effective. But in Planetside they'll have to know what they're doing.
I'm quoting myself but I think that two people in the tank would add to the difficulty of being effective with it, which is good considering tanks could be way too powerful and they are in BF1942, and it adds realism to the game. I was just saying that it might be difficult especially when the person in the turret has no experience in tanks. Maybe for some turrets, like the heavy tanks, a cert would be a good idea.
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Old 2002-12-25, 08:44 AM   [Ignore Me] #56
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Originally posted by Vimp
In addition to all this you have to remember that, assuming the games balance is simelarly done to that of RTS games like Dune and such then every weapon no matter how strong or weak has something its good against and something its weak against.
I sure hope they don't go that far with balance issues. Thats all fine and dandy for strategy game, but not for FPS! Skill, tactics, reflexes, communication... these are things you need to be good at FPS. Not some idiotic, well I got Uber tank buster weapon so I kill any tanks, but idiotic no-skill twink-boy Nimrod A has a pea shooter so he can kill me and I can't kill him.

Down with RTS style balance!
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Old 2002-12-25, 09:17 AM   [Ignore Me] #57
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What really annoys me is all this complaining about doing something which involves working as team.

PS is all about Teamwork, it's not some UT clone where you can beat everyone going it alone ;x

So I'd be all for a tank taking 3 people to be effective, if it gets the word teamwork into some fps players' minds....

Sigh.. BF1942...... what happened to teamwork on public servers in that game
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Old 2002-12-25, 09:30 AM   [Ignore Me] #58
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Teamwork is good but so is fun! No one wants to play a game where you have to play as a team but it is no fun. I mean, how can it possibly be fun to drive a tank around without getting to shoot the gun (the best part of a tank)? Plus, the driver has to get a cert and all he gets to do is drive while the gunner doesn't need a cert and he gets the best job. Seems sort of unfair to me.
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Old 2002-12-25, 09:37 AM   [Ignore Me] #59
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You can with the lightning but if you ahd a heavy tank and could go it alone that's what people would do. I think that they're doing to right thing by making it a two person tank. If you want to shoot the gun then be the gunner and not the driver.
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Old 2002-12-25, 09:45 AM   [Ignore Me] #60
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I don't mean going in alone but I mean if I am with my squad then I want the tank to be MINE. They can have fun taking out AV turrets, infantry, MAXes, and other tanks while I have fun blowing up any enemy in my path!
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