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2002-12-29, 11:22 AM | [Ignore Me] #46 | |||
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As for the increase in range, it would be minimal. If it is, say, 3 m taller, then the increase in range compared to a tank would be approximately 3 m. The range of a tank is several km, so the rangeadvantage is none. A modern tank can go as fast as ~70 km/h through rough terrain and forrests, plowing through the trees like it was a plains. I find it hard to see a Mech doing that. The Mech might be better at extremely rough terrain though, but not that much better. The balance would be a problem. Some tanks can even travel on water, using the tracks as a propellant. A biped cannot do that. But the stomping ability is cool though.
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"Random rox!" Zartax in SC-BW and WC3. |
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2002-12-29, 11:41 AM | [Ignore Me] #47 | ||
First Sergeant
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Speaking of mechs...
For those of you Tribes 2 goers: http://www.mechina.com/mod/ If you like mechs it could be a fun way to pass the time while we wait on PS |
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2002-12-29, 02:12 PM | [Ignore Me] #49 | |||
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2002-12-29, 02:59 PM | [Ignore Me] #50 | |||
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Then consider that Planetside is future. (Though, I hardly see the tanks in the game mowing trees. But it would be fun, and more realistic. Devs?)
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"Random rox!" Zartax in SC-BW and WC3. |
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2002-12-29, 07:10 PM | [Ignore Me] #53 | ||
Only things similar between the two is that both are generally humanoid, and both rely on some sort of power supply to function. MAX's are exoskeletons and likely respond to the wearer's movement, while Mechs are generally piloted with, y'know, levers and pedals and a control stick and whatever else. I think you'd be more accurate saying a tank is as close to a Mech as you're going to see. Only major difference between those two is that one uses tracks/hover technology to propel it, and the other uses legs.
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