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Old 2003-08-12, 05:05 AM   [Ignore Me] #16
Arthell
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Personally, if i logged in to the sanc and couldnt even get out of the Re-Spawn building i would log off.

Of course, if they even added sanc strikes to work like that i would just cancel my account.
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Old 2003-08-12, 04:29 PM   [Ignore Me] #17
STEALTHKILLER
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what i meant by that once u had the max aromor all u could use is the wepons seystem and thats it. after like 20 hours of using it u would get the hang of it and be able 2 use its speaicle ability.that is the only way sanc strikes would be fun. i dont think that u should lock down all 2 though. u can get 1. i was on amarish at like 7:30 and there was no 1 there. we sent the vs /tells just so we could have a challnge. there would be times when u could get 1 cont, but 2 get all 3 u wolud hve 2 have every one on the empire on at the same time, split it in 2 3 groups and then have each all of those 3 groups split in to multiple platoons. plus i think there wolud be time limt on how long u could hold a sanc or the loosing empire would get a specail wepon only 2 be used on the captured sanc. it could have like 75 atacke and look and act like the chaingun but with a never increasing cof. and so no 1 would complaine IT WOULD CE COMMON POOL. so dont even start on how people would be complaing

Last edited by STEALTHKILLER; 2003-08-12 at 04:34 PM.
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Old 2003-08-12, 05:47 PM   [Ignore Me] #18
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How would sanc strikes be cool? It would be like camping a spawn room but even more boring. How anyone could even conceive this as fun is beyond me.

On a side note, we need the old sanctuary back, before the villas, it's not like there are enough people playing to warrent the villa style sanc anyway. And the times I would spend in the beta sanctuary were the only times I felt the game was truely epic to the scale SOE wishes it was.
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Old 2003-08-12, 06:52 PM   [Ignore Me] #19
STEALTHKILLER
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some 1 said earlery that the spawn rooms would probally be unable 2 get in 2. i have 2 ammit unlees they put the ideas i suggested earlier and some of the good ideas like some people sugested it might be fun. besises they are really thinking about it and will be in the expansion if they do put it in. what i hate more is the ntu silos on the towers ::
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Old 2003-08-12, 10:11 PM   [Ignore Me] #20
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But it doesn't matter if the spawn room is locked. People would inevidibly standing just outside the doors of the spawn room.
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Old 2003-08-12, 10:36 PM   [Ignore Me] #21
JetRaiden
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they have to leave eventually. plus, with teh ENTIRE, say, NC force locked in the spawn rooms, how long could it be until they breakthrough? sanc strikes will be fun, for either side. no NTUs, no Respawn timers, ahhh, that would be great. BEsides, no one can organize for the ENIRE VS or TR force to invade a sanc, maybe 2,000 troops, max.
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Old 2003-08-13, 12:35 PM   [Ignore Me] #22
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You're missing the problem... doors open... and bam, every weapon with splash damage will be spammed into that room. Not to mention the a whole faction stuck in what is it 6 spawn rooms? isn't going to be too fun for the guys who are in them. You think it's fun but what is so unique about it that will make it any better than combat on one of the continents? It's the same shit, different location, that's all.
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Old 2003-08-13, 12:54 PM   [Ignore Me] #23
Arthell
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Roughly a thousand people (an empire) stuck in 6 spawn rooms?

Say goodbye to your fps.
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Old 2003-08-13, 01:21 PM   [Ignore Me] #24
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I would have a problem with allowing sanctuary strikes. Why, you might ask? Well, I cannot devote a lot of time to PlanetSide because of a lovely thing called WORK. Luckily, I do not have the added responsibilities of a family (although my mother and father certainly act like 2 year olds at times). Also, Sony would never do this because they want more subscribers, not have people canceling in droves. Let me paint you a picture.

Joe works hard all day. He bought PlanetSide and is paying the monthly fee. He occasionally gets a chance to play it and has brought his character up to BR11. During this time he has developed some friends on line in the same empire, let�s say the NC. One day, Joe gets to leave work on time (a novel concept considering the current economic situation). He goes home, has dinner, and spends time with the kids. About 9PM he has put the kids to sleep and the wife goes to watch TV. Joe decides that he has enough time to make a real effort to get his character to BR12. He signs on, spawns into sanctuary, and is immediately killed by 8 TR Pounder MAXs (in or out of the spawn room). He tries a couple dozen more times, but is killed before being able to do anything. He decides to quite for the night before he gets too POed.

Next day at work, Joe stews a little about what happened. He makes an effort to leave work on time again, actually leaving some stuff to get done the next day. Again he signs on, spawns at sanctuary, but this time is killed by 12 VS MAXs. He immediately signs off and searches out his buddies on-line. They all had the same problem. They all decide to try and sign on at the same time and try to kill a selected MAX. After 4 spawns, they think that they have one or two ready to drop. Just before clicking to respawn, Joe notices that a couple of guys are running around repairing the MAXs armor. Joe and his buddies decide to play another game on line and HAVE FUN.

Joe promptly cancels his subscription the next day.

Could this happen? Yes! Don�t believe me, then check all the world servers and see which ones have consistent underdogs.

If you are bored with the game, sign onto one of the other servers and set up a new character on the underdog empire. I think you will change your mind. Don't call for sanctuary strikes.
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