Flailing about in a blind panic - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Marsman > All
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-10-29, 07:53 AM   [Ignore Me] #1
Motorhead
Private
 
Flailing about in a blind panic


Can any of you kind people let me know how to traverse the gun on the Flail? When I deploy it the gun won't turn, it just goes up and down. I tried messing about with the key mappng but couldn't find anything that worked. (unless it's supposed to be like that...the horror...).

I can put up with being flamed and called a n00b as long as someone has a sensible answer in there somewhere

BTW although this is my first post, I've read more than a few of the threads. Despite this, for some reason I keep coming back. So I though I might as well introduce myself [ Motorhead-Vanu-Werner] and say hi to all at PSU, and thanks to those few that have posted anything remotely intelligent. You know who you are
Motorhead is offline  
Reply With Quote
Old 2003-10-29, 07:59 AM   [Ignore Me] #2
Thrik
First Sergeant
 
Thrik's Avatar
 


Firstly, those things are bloody evil. I was an infiltrator and I observed as a whole squad of them came into my base, destroyed each turret in one or two shots, and wiped out ANYTHING in their way.

Yes, they can only fire up and down from what I observed earlier. But I think these things work better in a squad, as they set themselves up so at least one of them could hit anywhere in sight. Seriously, they were unstoppable. I watched a poor MAX come out with seemingly full health and be wiped out in one shot.

Nasty things.
Thrik is offline  
Reply With Quote
Old 2003-10-29, 08:52 AM   [Ignore Me] #3
FireWolf22
Sergeant
 
Flail


I don't know why you can't turn your flail. Stop it at the location of your choice and press j. J deployes it. Then use the mouse to rotate the turrent around and elavate it.

Yeah the Flail packs a punch, but it is for bombardment and keeping the enm down. I will tell you this don't get stuck out there with no anti-air cover god. I had a reavor kill me last night he just hovered around and rocketed me to death. You can get them if they are up close, but a good reavor pilot stays back and cirlces.

The few things I don't like about the flail is that i have to reload it in the caves only and that i have to cert in it specifically. I think that it should be linked in with the assault tank cert. Oh well anyways.

Wolf

Last edited by FireWolf22; 2003-10-29 at 08:57 AM.
FireWolf22 is offline  
Reply With Quote
Old 2003-10-29, 09:01 AM   [Ignore Me] #4
Indecisive
Major General
 
Indecisive's Avatar
 


The few things I don't like about the flail is that i have to reload it in the caves only and that i have to cert in it specifically. I think that it should be linked in with the assault tank cert. Oh well anyways.


They reload @ repair silos over time if you have the right mod.
__________________
Indecisive is offline  
Reply With Quote
Old 2003-10-29, 09:13 AM   [Ignore Me] #5
Knuckles
Staff Sergeant
 


When I deploy it the gun won't turn, it just goes up and down.
Turn off mouse steering.
Knuckles is offline  
Reply With Quote
Old 2003-10-29, 09:48 AM   [Ignore Me] #6
Destroyeron
Troll x2
 
Destroyeron's Avatar
 


Originally Posted by Knuckles
Turn off mouse steering.
Yup, that'll work for all vehicles.
__________________
Destroyeron is offline  
Reply With Quote
Old 2003-10-29, 10:57 AM   [Ignore Me] #7
Jagd
Major
 
Jagd's Avatar
 


Same thing that makes the lightning's turret work.
Jagd is offline  
Reply With Quote
Old 2003-10-29, 03:06 PM   [Ignore Me] #8
Motorhead
Private
 


Thanks for the replies. I now have a working Flail
Motorhead is offline  
Reply With Quote
Old 2003-10-29, 03:22 PM   [Ignore Me] #9
Drinky
Private
 
Drinky's Avatar
 


Whats with the "ranging shot" on this thing. I just messed with it in VR and the text description that comes up says that using alternate fire you can get a chase cam shot of the path the projectile will take. This doesnt seem to work.

Is it just a VR thing? The router didn't fully work either, it would deploy but it didnt create any gate, I figured this was just cause it was in VR training.
__________________
In heaven all the interesting people are missing.
Friedrich Nietzsche
Drinky is offline  
Reply With Quote
Old 2003-10-29, 04:24 PM   [Ignore Me] #10
ZjinPS
Staff Sergeant
 
ZjinPS's Avatar
 


After seeing them in game, they seemed like they would be bigger for some reason.
ZjinPS is offline  
Reply With Quote
Old 2003-10-29, 04:26 PM   [Ignore Me] #11
Phaden
Contributor
Major
 


I myself am curious about the ranging shot, as that would be really cool. But it didnt even work in Beta. But the router must have its telepad deployed by someone with CC and then it takes a minute or so to actually work. When i did it in beta, there was no animation and it was really finicky.
__________________
Phaden is offline  
Reply With Quote
Old 2003-10-29, 04:56 PM   [Ignore Me] #12
Drinky
Private
 
Drinky's Avatar
 


Originally Posted by Phaden
I myself am curious about the ranging shot, as that would be really cool. But it didnt even work in Beta.
Wierd, i woulndt think it would be that complicated, its essentially the same thing as the alt fire on a decimator. How can this be targeted at long distances then?

I may have just not waited long enough for the router.

CC looks like it might need a couple patches before its good.
__________________
In heaven all the interesting people are missing.
Friedrich Nietzsche
Drinky is offline  
Reply With Quote
Old 2003-10-30, 01:09 AM   [Ignore Me] #13
Flammey
Lieutenant Colonel
 


They won't do that, unless that already did. If they did, then spotters would be useless. And so without a ranging shot, to fire long distances, you NEED a spotter running with a laze pointer. Otherwise, WTF would be the point of a Laze pointer? And, BTW, they work Magnificently.
Flammey is offline  
Reply With Quote
Old 2003-10-30, 11:54 AM   [Ignore Me] #14
Drinky
Private
 
Drinky's Avatar
 


How does the laze pointer work though? I mean if its just a column of light like a waypoint I would think it would be tough to get the depth right.
__________________
In heaven all the interesting people are missing.
Friedrich Nietzsche
Drinky is offline  
Reply With Quote
Old 2003-10-30, 02:14 PM   [Ignore Me] #15
Duritz
Staff Sergeant
 
Duritz's Avatar
 


It gives you the waypoint and a spot to aim at on your screen. You have to have the spotter tell you if you are actually hitting the target though.
__________________

(Made by Airlift)

I AM the definition of meticulous.
Duritz is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:33 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.