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2003-11-30, 09:39 AM | [Ignore Me] #1 | ||
Lieutenant Colonel
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I just came back and am pleasantly surprised. I originally played for a couple of months after it first came out.
Combat really feels different now. I think its part that changes made to the game, part that people learned how to play. -Fights are real battles now. 2 armies meeting trying to flank each other often. -Air support is being used in a better way. Its often working in conjunction with the ground, safer for both. -Armor is being used as mobile artilery more. Also the FPS is greatly improved. On interesting thing I have observed is the genneral differnce in the way NC and TR fight due to the difference in thier weapons. NC seems to attack with Bolt drivers and Phonix from a distance letting tanks do all the mid range work. Then they rush in using Jackhammer when they think they have bkoke the enemy. TR tend to use their chain guns all around and push steadily in on a target, using tanks as steady support. Vanu are still addicted to their poorly designed lawn mowers of death.
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Wherever you went - Here you are. |
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2003-11-30, 10:48 AM | [Ignore Me] #5 | ||
I was out of PS for a couple months and I really don't notice any difference. Some of the vehicles operate differently, and the weapons are different in some respects (Striker sucks), but otherwise the tempo of the game is pretty much identical. Even the LLU hasn't changed things much.
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2003-11-30, 11:09 AM | [Ignore Me] #6 | ||
Lieutenant Colonel
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Oh the other thing.
Way more exp for quality kills is nice. Im not sure how its caculated but hunting down the loners and small teams flanking you pays a lot more than it used. The the guys dying 1 minute after spawn over and over in base defense are not worth near as much.
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2003-11-30, 02:22 PM | [Ignore Me] #10 | |||
Private
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And speaking of the Thresher, that is one of my favorite land vehicles in the game, it's fast and agile over almost any kind of terrain and has a nice powerful gun.
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2003-11-30, 03:25 PM | [Ignore Me] #12 | ||
Contributor Major
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I agree with the original poster that the game is both much better ballanced than it used to be, as well as more fun and tighter (less bugs, FPS..etc).
As far as the Magrider is concerned, those tanks are as lethal as ever. The direct fire benifit of the main gun cannot be ignored. On my NC char, I play as a Liberator pilot in Gunship mode (no bomber or gunner, 600 35mm rounds) and the Magrider is the only vehicle that stands a snowballs chance in hell against me. Reavers are fodder, Mossys are even faster fodder, AA MAXs useless, turrets usless, lightnings usless, heavy tanks usless, empire buggies usless. No vehicle in the game except for the Skyguard and Magrider can stand toe to toe with a Liberator in Gunship mode. Even skyguards get owned if you get the jump on them. The liberator has so much armor, you can go one-on-one with anything and win....except a Magrider The Magrider is the only tank that is effective AA and effective AV. Quite nice versatility if you ask me Last edited by Queensidecastle; 2003-11-30 at 03:28 PM. |
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2003-11-30, 03:45 PM | [Ignore Me] #13 | ||
I was playing a a TR the other day and a lib was bombing us to hell, so i grabed a burster and layed wast to it in one clip of lockdown, then another in "gunship mode" got pwned by my leet burster skillz! (ok more luky then leet but, you know)
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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