Views on the new Population system - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Better than a swift kick in the nuts.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

View Poll Results: What do you think of the new population system?
I love it, 3-ways are the most fun! 27 55.10%
It needed a change, but not exactly this one 6 12.24%
Don't Care 5 10.20%
I hate this crap! 3 6.12%
I have a rock in my shoe. 8 16.33%
Voters: 49. You may not vote on this poll

Reply
 
Thread Tools Search this Thread Display Modes
Old 2004-02-08, 02:44 PM   [Ignore Me] #1
SandTrout
Contributor
The one, the only
 
SandTrout's Avatar
 
Views on the new Population system


What do you guys think of the way that they changed the poplulation lock system so that all 3 empires have the same amount allowed on a continent at one time.
__________________
Some say power corrupts, I say the corrupt seek power.

Last edited by SandTrout; 2004-02-08 at 02:48 PM.
SandTrout is offline  
Reply With Quote
Old 2004-02-08, 02:51 PM   [Ignore Me] #2
Veteran
Contributor
Lieutenant Colonel
 
Veteran's Avatar
 


This issue really presses the ill nature of the HART. Three empires all HARTing around near enemy SOIs is too chaotic, and much more common now.
__________________
"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ

"Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ

PlanetSide player, retired
Veteran is offline  
Reply With Quote
Old 2004-02-08, 02:54 PM   [Ignore Me] #3
DDSHADE
Master Sergeant
 
DDSHADE's Avatar
 
Misc Info


i actually do have a rock in my shoe ^_^



but the change was kina fine i guess, i dont care asa long as there isnt an over-zergage
__________________
DDSHADE is offline  
Reply With Quote
Old 2004-02-08, 03:09 PM   [Ignore Me] #4
Rbstr
Contributor
Lieutenant General
 
Rbstr's Avatar
 
Misc Info


I like it.

But you bring up a good point about the hart. The thing shouldn't be on a 4 min timer it needs to be atleast 15 min
__________________

All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.
Rbstr is offline  
Reply With Quote
Old 2004-02-08, 03:52 PM   [Ignore Me] #5
shadow58
Private
 
shadow58's Avatar
 


I remember when the HART was 8 mins and we used to go by galaxy from sanctuary to whatever continent. Bring that back tbh. :P

But yeh I think its nice as when we see NC and TR fighting on Forseral we know we (the VS) can have a decent stab at it as well.
__________________

ShadoW58 BR23 CR5 Assassins | Rambo58 BR20 CR1 INI Elite | 2003-2005, Werner
shadow58 is offline  
Reply With Quote
Old 2004-02-08, 04:10 PM   [Ignore Me] #6
Madcow
Lieutenant Colonel
 
Madcow's Avatar
 


The new pop lock isn't in the game yet, Smoke has already posted that they boned it up and are going to have to put in a hot fix.
Madcow is offline  
Reply With Quote
Old 2004-02-08, 04:21 PM   [Ignore Me] #7
UncleDynamite
Lieutenant Colonel
 
UncleDynamite's Avatar
 


Some of the more exciting battles on PS are the ones where one empire nipping at your flank and another empire nipping your other side. If the new pop lock changes make such battles happen more often, that's fine by me.
__________________
UncleDynamite is offline  
Reply With Quote
Old 2004-02-08, 04:21 PM   [Ignore Me] #8
Unknown
First Sergeant
 
Unknown's Avatar
 


Originally Posted by Madcow
The new pop lock isn't in the game yet, Smoke has already posted that they boned it up and are going to have to put in a hot fix.
The hotfix went in early yesterday morning. It is in fact, in effect now. I played some last night, and from the general gist of the battles, I think I like it better this way...maybe. I'll need more time playing with it in effect before I'll know for sure, but as it is, now the fights are much more spread out. Instead of one pop-locked continent per empire with almost everyone else just sitting in the WGs trying to get in to that continent, there are sometimes 2 pop-locked continents and one or two <100+ continents per empire, which gives you a much wider variety of continents to choose from. Another, slightly less intentional effect of this is now you know more often which fights have moderately sized forces as the max population per empire is lowered (before, there could be a large sized force on a continent, but no one would really know because there would still be 100+ positions available. Now, with the same sized force on a continent there would be < 100+ showing so people will know there's a good sized force of friendlies there).
Unknown is offline  
Reply With Quote
Old 2004-02-08, 05:50 PM   [Ignore Me] #9
TheN00b
Colonel
 


Bah, rather than say, "I love it, threee-ways are the most fun!" it should have been, "I love it, threesomes are the most fun!"
__________________
TheN00b is offline  
Reply With Quote
Old 2004-02-08, 07:31 PM   [Ignore Me] #10
Aurorapro
Private
 


Theres A rock in My Shoe!
Aurorapro is offline  
Reply With Quote
Old 2004-02-08, 10:40 PM   [Ignore Me] #11
l3lizz4rd
Master Sergeant
 
l3lizz4rd's Avatar
 


WTF mate. We've been fighting on Amerish all goddamn night. Only 2 caps have occured in a >4 hour period. Because there is no numerical advantage it's one big stalemate circlejerk. Repetition has risin to an entire new level.


In other words, I'm not sure if I like the poplock change or not. It looked good on paper, but we'll have to see how it works out.
__________________
-Bliz
l3lizz4rd is offline  
Reply With Quote
Old 2004-02-09, 01:23 AM   [Ignore Me] #12
Seer
Major
 


I think the present stalemate is exactly what will bring about the evolution of tactics over numbers. Previously, a failure to win simply indicated that you didn't have enough people. Now to break the line you need something over your opponent other than more men on the ground.

It really is the only hope for the game to rise above the 'zerg.'

I'm also finding myself liking the medium sized fights. I'm not a big fan of the 'one big orgy of death with every other continent empty' style of gameplay.
__________________
-Seer

Last edited by Seer; 2004-02-09 at 01:25 AM.
Seer is offline  
Reply With Quote
Old 2004-02-09, 02:01 AM   [Ignore Me] #13
TheRagingGerbil
Contributor
Major
 
TheRagingGerbil's Avatar
 


If they would just get rid of the HART now I'd be happy.
__________________
TheRagingGerbil is offline  
Reply With Quote
Old 2004-02-09, 02:52 AM   [Ignore Me] #14
Fenrys
Major
 
Fenrys's Avatar
 


Getting CR is gonna be a lot harder.
Fenrys is offline  
Reply With Quote
Old 2004-02-09, 11:55 AM   [Ignore Me] #15
SandTrout
Contributor
The one, the only
 
SandTrout's Avatar
 


What exactly did they do in the "Hot fix"? I hadn't heard about it.
__________________
Some say power corrupts, I say the corrupt seek power.
SandTrout is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:45 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.