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Old 2004-03-12, 08:36 AM   [Ignore Me] #16
Lartnev
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Originally Posted by Ouroboros
Jaged, chill, he doesn't realize that we've had discussions on prone well since beta.
And they'll continue for a long time to come.

The other question is always "Why don't sniper rifles kill in one shot"

Strange they both come from snipers
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Old 2004-03-12, 03:52 PM   [Ignore Me] #17
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Yet, im a sniper pointing out how old its getting.

Regarde la signature
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Old 2004-03-12, 04:32 PM   [Ignore Me] #18
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Originally Posted by Peacemaker
Yea... too much metal gear solid for you....

Anyways. Would be an idea. But how would we control it? (never gonna happen)

Start A, B, A , B, B ,B , Up , Down , Left , Right, Start , Select



Duh
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Old 2004-03-13, 02:16 PM   [Ignore Me] #19
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Originally Posted by MYcrimsonTEARS
AND A PRONE MODE!

yeah totally ive been lobying for this for ever...

P.S. my spelling suxxors today...
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Old 2004-03-13, 02:26 PM   [Ignore Me] #20
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I'd like to see a prone mode, you could still see snipers as you get a massive red/orange stream comming from their location. I don't think it would slow down gameplay as who in their right mind would crawl into battle.
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Old 2004-03-13, 03:17 PM   [Ignore Me] #21
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Erm, people who don't want to get shot Pheonix
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Old 2004-03-13, 05:17 PM   [Ignore Me] #22
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Lol they would still be highly visible I know if I saw them there would be a few shots comming out of my sniper rifle *heh* i'd love it if people crawled towards the base they wouldnt get getting all that close
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Old 2004-03-13, 07:55 PM   [Ignore Me] #23
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Ok...just to settle this part once and for all...

The Devs have said on *more than one* occasion that there was a concious decision to leave out prone mode back when they were designing the PS engine. They had to make a choice to include it or not and they felt that as much as it slowed down gameplay for a relatively minor boost in tactics that it was not worth it.

Since they knew that when they made their choice, putting in a prone mode would be work along the lines of redoing the maps for different base layouts as they have to go into the core workings of the engine and add this in (without breaking anything else...not something they've had a real penchant for lately). That's to say nothing about the various animations they'd have to do to support that.

It doesn't add THAT much to the game in comparison to the work involved. When we have a viable Core Comat, a smooth main game, no more grievous weapons imbalance, Outfit Base Ownership, new Capitol bases, redesigned "normal" bases, a Space Combat Expansion, and a Naval Expansion....THEN, *MAYBE* the prone mode would be a project worth working on....so bring this topic back up in about 2006 or 2007 (If PS is still around).

Can we let the prone discussion die now? We have not only beat the dead horse...we've dismembered it, slathered ourselves in its blood, eaten it and performed unwholesome acts on the corpse. Let the damned thing rest!
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Old 2004-03-13, 11:14 PM   [Ignore Me] #24
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Get a dickshunary


We do have 'roles' in this game. You role is a soldier in one of three armies vying for auraxis.
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