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Old 2004-03-17, 11:40 AM   [Ignore Me] #16
oddfish
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First person who bitches that "Buh it won't affect the NC FEENIKS, NC BUFF, NC BUFF, that sUX0RZ!!!11" i'm gonna melt their brain with my laser gun.

It affects all the factions. Read into it.

Just pre-empting a possible moron explosion.
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Old 2004-03-17, 11:44 AM   [Ignore Me] #17
Krinsath
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Originally Posted by oddfish
First person who bitches that "Buh it won't affect the NC FEENIKS, NC BUFF, NC BUFF, that sUX0RZ!!!11" i'm gonna melt their brain with my laser gun.

It affects all the factions. Read into it.

Just pre-empting a possible moron explosion.
Ok...in a similar attempt and just to point out...each empire has 2 weapons for AA work...their AA MAX and their AV. Let's review:

NC - No lock-on for AV, Lock-on for AA MAX.

VS - No lock-on for AV, Lock-on for AA MAX.

TR - Lock-on for AV, no Lock-on for AA MAX.

And of course there's the common pool Skyguard, which has no lock-on.

See how everyone has an AA weapon that locks on and one that doesn't?
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Old 2004-03-17, 11:47 AM   [Ignore Me] #18
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HOORAY FOR KRINSATH!

i think we've saved this thread from the possibility of ignor-o-flame.
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Old 2004-03-17, 03:50 PM   [Ignore Me] #19
Cryptica
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Only problem is that flares (chaff as well) only work on some missles. Heat-seeking missles have a chance of being messed up by flares, but are the homing missles of VS AV and MAXes heat seeking?
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Old 2004-03-17, 04:19 PM   [Ignore Me] #20
oddfish
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AHA! aye, there's the rub! But then, why not chaff in place of flares? Who knows?!?!
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Old 2004-03-17, 04:21 PM   [Ignore Me] #21
Krinsath
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Envision some super-advanced PS beacon that produces a heat and radar signature similar to the targets. If the missile is fooled, it's fooled. If it isn't, it isn't.
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Old 2004-03-17, 04:21 PM   [Ignore Me] #22
Duffman
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Originally Posted by easypickings
probably been said a million times before but,

hows about flares for you mosq or reaver boxes could be same size as the rockets so you would have to make a trade off but could be worth it.
Dumb idea, lock-on doesnt work as it is now. And if you get shot down by lockin things alot then you really should stop flying because your prolly really bad at it.
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Old 2004-03-17, 04:25 PM   [Ignore Me] #23
Krinsath
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Lock-on is NOT bugged against aircraft (at least not the Striker or Starfire and I don't have too much trouble with the Sparrow). It sucks against ground targets, but I think there's a problem with if there's anything nearby your target, like a rock.

Up in the air, there are no such obstructions, so it's not so hard to target them. Countermeasures are needed anywhere that a Starfire MAX is for sure and pretty much anywhere. Not a 100% success CM, but something that will give you a 50/50 chance, especially if you break away.

As much as people complain about Reaver spam...if they didn't have to hug the deck, they wouldn't see you until it was too late to make an attack run...it's hard to see infantry up in the air.
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Old 2004-03-17, 04:34 PM   [Ignore Me] #24
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You get a warnign when they lock on. If you fly into a area where there are is lots of AA you deserve to die.
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Old 2004-03-17, 04:42 PM   [Ignore Me] #25
Dharkbayne
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A EMP bubble that extends out 10M from the aircraft, sheilding it from missles and other locking projectile, also makes pheonixs dumbfire when they hit the field. So, basically, it doesn't KILL the missle, but it makes anything that goes through it dumbfire, so it won't protect dumbasses who just sit still, you gotta keep moving. Runs off the same power as the afterburners, but drains energy 3/4 as fast.
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