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Old 2004-05-28, 10:06 AM   [Ignore Me] #1
Hamma
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Exclamation New Vehicles


There havent been a ton of threads on these forums about the new vehicles. So the question is, what do you think of them after playing for a bit on the new patch? From most of what I've heard the Thunderer is overpowered, and can tear through tanks and troops like theres no tomorrow. Is this true?

Post what you think.
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Old 2004-05-28, 10:12 AM   [Ignore Me] #2
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Thunderer is a beast, so is the Raider. Id say the Raider and Thunderer are about tied, the Auoura has a slower RoF so its still menacing but just not as powerful as the TR and NC Variants. I like all the new things devs will be putting into 2.7.7
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Old 2004-05-28, 10:27 AM   [Ignore Me] #3
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more stuff to make fun of makes my job easier.
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Old 2004-05-28, 10:27 AM   [Ignore Me] #4
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The Thunderer wins hands down. Reason I say this is for the following personal observations on the Thunderer:
  1. The guns are one-shot kills on all infantry. No need to focus fire from the other mounted gun as one gun can do the trick.
  2. Less manpower needed to man the vehicle for it to be effective. The Raider requires at least 3 people gunning (4 people total vs. 3 people for the Thunderer) for it to be an effective weapons platform.
  3. The lethality of the guns against armor place it on a par with the TR MBT the Prowler, thus effectively dousing any TR hopes of countering Thunderer columns.
  4. The fairly good AA properties are gravy to an already great meal. Reavers and Mosquitoes are forced to strafe at higher speeds thus lowering their ability to counter them. The Raider is pretty good as well, but it still requires at least 2 gunners to focus on the aircraft when the Thunderer can deal with aircraft using one gunner.
  5. Combined with the Vanguard, the Thunderer becomes even more dangerous. Its straight-as-an-arrow CoF allows some serious sniping with tremendous splash damage, and combining this with the Vanguards respectful armor and main gun you have a recipe for disaster for any TR or VS armor.
These are just a few observations I had from gaming last night. I can't tell you how many times I got killed in Rexo by a Thunderer one-shotting me. Some of the shots were very good distance shots, effectively nullifying my Deci counterfire. As I said, these are just a few of my observations.
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Old 2004-05-28, 11:22 AM   [Ignore Me] #5
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1. will definately be changing Manitou.

I don't know about any of the others.

I have never had a problem with requiring more people for a thing to be effective, I think there are advantages to being able to engage multiple targets at the same time, or concentrating your fire to get maximum results. In fact it's pretty damn cool when flying over a raider seeing it's fire streak from target to target.
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Old 2004-05-28, 11:33 AM   [Ignore Me] #6
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Originally Posted by martyr
more stuff to make fun of makes my job easier.
Heh, speaking of which... PM's.
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Old 2004-05-28, 11:36 AM   [Ignore Me] #7
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I haven't got to play yet but I've heard that the Aurora is VERY scarey to Infantry.
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Old 2004-05-28, 11:37 AM   [Ignore Me] #8
_-Gunslinger-_
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The thunderer needs to have its COF changed. While its not "sniper" quality as so many claim its still good enough at 45m and below. Also I think the total damage output should be droped by about 15%. One shotting rexos is just stupid. Cant comment on the raider, never used it or the aurora.
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Old 2004-05-28, 11:40 AM   [Ignore Me] #9
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The Aurora could be a bit better (bigger clip)

As far as the Thunderer being an unstopable death mobile, I just don't see it. The projectiles move slow, uneven terrain makes it hard to aim. Playing as a Vanu Reaver I can easily kill it, especially when they go on water.

I love the Raider because it can easily tear you up but its not an instant kill. The four guns make getting off a few rockets tough, but there is always time to afterburn away when the first gunner notices you. I also love the 5 kills that pop up on my kdr after blowing one up.
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Old 2004-05-28, 12:10 PM   [Ignore Me] #10
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If you guys havnt slaped a thunderer with a raider yet you will be quiet suprized. The Raider with a coordinated crew WILL destroy a thunderer with ease. The thunderer is relativly inaccurate and you need to fire quiet a few shots to get a hit on something at 400m.
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Old 2004-05-28, 12:19 PM   [Ignore Me] #11
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Originally Posted by Peacemaker
If you guys havnt slaped a thunderer with a raider yet you will be quiet suprized. The Raider with a coordinated crew WILL destroy a thunderer with ease. The thunderer is relativly inaccurate and you need to fire quiet a few shots to get a hit on something at 400m.
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Old 2004-05-28, 12:21 PM   [Ignore Me] #12
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In my opinion, Thunderer is best; but it is too powerful. The Raider sucks more than anything else in the game, the Deliverer is more effective. And the Aurora (or however you spell it) is pretty decent, not too good on heavy vehicles but troops cry at the sight of it. :-P
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Old 2004-05-28, 12:28 PM   [Ignore Me] #13
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Originally Posted by Peacemaker
If you guys havnt slaped a thunderer with a raider yet you will be quiet suprized. The Raider with a coordinated crew WILL destroy a thunderer with ease. The thunderer is relativly inaccurate and you need to fire quiet a few shots to get a hit on something at 400m.
That's not important. What's important is that at long range the Thunderer can fire very powerful projectiles with a moderate amount of accuracy at longer ranges. At an equal range the Raider's guns wouldn't hit a thing, and if they did, the damage degredation would make them ridiculously ineffective. Nobody is saying the Thunderer is too strong because it can beat a Raider up close, they're saying it's too strong because it can beat everything else from far away. In situations where the Raider would be unable to perform because it would require wading into a firestorm, the Thunderer is in its element, because it can just hang back and fire round after round at anything which reveals itself as a target.
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Old 2004-05-28, 12:40 PM   [Ignore Me] #14
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Well im NC on Emerald, and i have yet to see anything but thunderers on the battlefield. NC pumps them out but in 2 hours of play, i saw none of the VS or TR variants. I quickly hopped into a thunderer to try its guns out and it fires pretty slow, and i would never evar use it against a quick moving air or ground target. The direct fire mode is intentional, and has its upsides and downsides just as the cannon shells do from tanks. They all serve there specific purpose. There are WAY to many damage comparisons for me to even try to think about that, so im sure that damage tweaking will probably happen, just as it still does for weapons. The longer it spends on test server and QA, the better tuned the weapons would be. The longer it stays in said stages, the more we want them and beg for them now.
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Old 2004-05-28, 12:47 PM   [Ignore Me] #15
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Raider sucks sweaty donkey balls. Honestly- are the developers TRYING to convince TR to disband and go NC or VS? I mean, this is outrageously LUDICROUS.

As for the Thunderer- it's so overpowered it's not even funny. What really pisses me off to no end is this: SmokeJumper saw all the complaints and said "We're going to fix this." And then they fucking released it ANYWAY, with no fixes. What kind of retard does that shit? Why release it when there's an OBVIOUS and ADMITTED imbalance? And why no backpedalling yet? Is it that hard to simply fix it? Why not just ROLL IT BACK like they did with the last patch? Oh- and by the way- I strongly suspect they rolled back the last patch because they accidentally buffed the TR.

I swear. Every time I think these mindless poltroons finally get something right, they go and set themselves back again with some paramount of stupidity. Seriously- this is disgusting. An APC Deliverer variant that can easily mow through tanks? My God- what utter bogus garbage!
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