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2004-07-20, 08:45 PM | [Ignore Me] #166 | |||
Corporal
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2004-07-20, 08:56 PM | [Ignore Me] #167 | ||
Contributor Major
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It was the cooler bigger force domes to give defenders better chance, but it was deemed not useable as of yet. They had to be hit with flails and mult ants to suck off the energy to drop them, and then it was only for a limited time they would stay down. Alot of mixed feelings from alot of people on this one.
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2004-07-20, 10:59 PM | [Ignore Me] #168 | ||
Corporal
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But it never went in 2 testing did it? and totally dumped out never 2 return unless a nostalgia (possible typo) reminds some 1. anyway with the BFRs and balance patch, I dont remember the community being so (I cant find the word Iam looking 4, BAH!) so.... confused/angry/happy/B1tchy/whiny/need-2-know-more
CAHBWN (sounds like a CD-key I had once) ( if I was a smoker, id so be puffin ATM) |
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2004-07-23, 06:02 PM | [Ignore Me] #169 | ||
Corporal
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yeah this looks cool as long as the mechs don't just kill everything and everyone where everybody has to use them. Jacking other mechs would be pretty cool too and the customizable feature also will have a sense of personal enjoyment.
__________________
"Halo 2 is a lot like Halo 1, only it's Halo 1 on fire, going 130 miles per hour through a hospital zone, being chased by helicopters and ninjas, and the ninjas are on fire to." ---------------------------- Phoenix's Page, Halo 2 | Planetside |
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2004-07-25, 12:11 PM | [Ignore Me] #172 | ||
What I find immensely funny is that a *MASAKARI* (haha cauldron) can be loaded with more missile systems than, say, a stripped-down Kodiak - which has an extra ten tons of weight allowance - and thus it can fire more rounds per salvo.
Getting on track, I hope that the TR variant isn't as gimped as our MAXes and tank. Meaning, pray to the gods that the Developers use a little common sense or cash in on their Clue-pon and make the TR Colossus not-sucky. So let's pray that the rockets are not like Reaver rockets (in other words, ironic that a Magscatter can kill with fewer rounds than a Reaver). Oh, and lock-on would be good, even if it's not fire-and-forget. Firing a barrage of cannons or microwaving the crunchies with a perma-beam laser is far above firing a salvo of dumbfire rockets. |
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2004-07-25, 03:21 PM | [Ignore Me] #174 | ||
Sergeant
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All i can say is please dont make TR require more gunners than other empires, and dont give other empires insta kill crap like the deliverers. Grunts have it hard enough as is considering tr always tend to footzerg, so maybe we wont have to worry about bfr's since were practically mostly infantry anyways. A few questions, what kind of aa will they have and will armor chainguns damage through sheilds? IE harasser, mossies.....
Will they release official screens of these? i've seen the blurry mag scan and want to know more detail how tr and nc look. my scrip on cg ran out last month and im waiting for renewal to go through so im not buying mag twice |
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2004-08-01, 11:53 AM | [Ignore Me] #176 | ||
Captain
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Firefly will pay for his transgressions....My 4 PPC varient has never lost a 1v1, 1v2, 1v3 OR 2v6 match.
Back on track: HOPEFULLY the TR BFR will kick more ass than the other BFR's. Or at least make them about even. If the TR BFR kicks more ass, but requires one more gunner, i'm fine with that. If it requires more gunners to reach the same potential as the other Empire's vehicles, I'll get a wee bit pissed. |
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