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2004-07-25, 12:42 AM | [Ignore Me] #46 | |||
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{BOHICA} |
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2004-07-25, 12:58 AM | [Ignore Me] #47 | |||
Lieutenant General
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2004-07-25, 06:40 AM | [Ignore Me] #51 | |||
I don't mind dying to reavers, I mean it's a gunship and I'm a grunt, he has the advantage. But it's annoying when all they do is spam infantry with rockets, I do it on strafing runs, and try to shoot infantry with the 20mms (but I'm exceedingly poor). Last edited by Lartnev; 2004-07-25 at 10:03 AM. |
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2004-07-25, 10:46 AM | [Ignore Me] #52 | |||
Staff Sergeant
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Destiny, chance, fate, fortune - they're all just ways of claiming your successes without claiming your failures. |
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2004-07-25, 12:00 PM | [Ignore Me] #53 | |||
The developers would be making a step in the right direction of they turned the Reaver into an AV platform primarily, rather than an AV, AI, not-too-bad-against-aircraft, and anti-MAX one like it is now. The day the Reaver's rockets have little to no splash or greatly reduced damage to infantry is a day PS will stop being the balance trainwreck it is. |
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2004-07-25, 12:35 PM | [Ignore Me] #54 | ||
Sergeant
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thank god for strikers. Im mainly a grunt and i usually only striker down the spammers cause theyre annoying. my ouotfit all carries them with skyguards cause were all annoyed by them abusing their power. i wish i could run around in agile again, worrying about other infantry, but no, i have to spend 6 certs for rexo and av just to keep the annoying ass killwhores off my back. if they would stop spamming, i can focus on the ground more, maybe cert a plane myself
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2004-07-25, 05:38 PM | [Ignore Me] #56 | ||
If they mounted the 20mm center line and decreased the rockets blast area I would still be happy. My personal best idea would be to have the reaver's rocket pod size halved, same ammo box size, damage to AV increased and AI damage decreased just an itty bit. Now mount that 20mm center line. This now makes you have to use two clips on one rexo (maybe even an agile) and standing still that long is a death trap. The fire rate of the pods should be the same.
Alternate: Everything is the same except for AV damage stays the same. Now the 8 rockets fire in a very quick salvo (nearly all at the same time). The Blast effect is halved. Now it makes it what it should be. A quick attack and run weapon. |
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2004-07-25, 05:54 PM | [Ignore Me] #57 | ||
Staff Sergeant
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Strykers and reavers? Just getting a lock will ward off most. But unless the pilot is connected to a heart-lung machine and a feeding tube it's going to be hard to kill a 100% reaver before he turns and burns.
As for rocket spam, war is hell.
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Curiosity didn't kill the cat. I did. |
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2004-07-25, 05:54 PM | [Ignore Me] #58 | |||
Brigadier General
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2004-07-25, 06:01 PM | [Ignore Me] #60 | ||||
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